So I have a place where I want players to be unable to wear or remove equipment. I have achieved that from the UseItem() method in L2PcInstance, when a player right-clicks an item they can't wear it or remove it, the thing is that when a player drags and drop the item he wears into inventory, then it lets him unequip it. So my question is, how can I prevent that?
Hello everyone!
I have a problem with editing mobs. I took some Mobs from here without sound and added them,
they looked good !!! BUT BUT !
When I hit him it does generate the effect, but when he hits it it doesn't.
Is this effect controlled from Npcgrp.dat?
PD_ I add capture of the event / effect I mention.
I await your answers, thank you!
Alguém que saiba trabalhar com Engine.dll e Core.dll? Tenho hwid no servidor o código adaptado, mas não tenho parte do cliente, pois meu cliente é c4.. Alguém que faça esse tipo de serviço
Question
Hustman
So I have a place where I want players to be unable to wear or remove equipment. I have achieved that from the UseItem() method in L2PcInstance, when a player right-clicks an item they can't wear it or remove it, the thing is that when a player drags and drop the item he wears into inventory, then it lets him unequip it. So my question is, how can I prevent that?
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