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Tool UNR mapping tool pack

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All shared tools u can find to create .unr maps for l2 (lobbies, zones, etc.).

Prelude -> Prelude dll editor. Works good except terrain editor, but you can create it with different editors.

Interlude -> Unfinished Interlude dll editor.

L2Editor -> Universal client editor, supports all clients till fafurion. Some functions don't work. Breaks level light upon saving the map.

MAPS Unreal Engine -> decompiled Unreal maps so u can modify and import actors from there. Even these which are not supported by your editor.

UedTexKit -> allows to convert  unrealG16 .bmp heightmaps to G16 .tiff and backwards.

Geobuilder - creates geodata with client. U can setup startup map in l2.ini.

PandasBuildConv -> converts client-builded geodata into _conv.dat

HDGE -> geodata editor/converter


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