Irrelevant Posted May 6, 2021 Share Posted May 6, 2021 Hello, well i just notice a bug . (L2jFrozen 1132) Without i do nothing ,armor's helmet got augmented by it self and guess what : it also get an active skill :P . How can i avoid that bug happen again and fix it ? https://imgur.com/a/gurAWAE Thanks in advance. Link to comment Share on other sites More sharing options...
0 Zake Posted May 6, 2021 Share Posted May 6, 2021 This pack always comes with new surprises, did you edit any augment-related part of your source recently? Link to comment Share on other sites More sharing options...
0 Irrelevant Posted May 6, 2021 Author Share Posted May 6, 2021 (edited) 5 minutes ago, Zake said: This pack always comes with new surprises, did you edit any augment-related part of your source recently? nope :/. the weirdest part is that i didn't even augment weapon & not even had an single lifestone Edited May 6, 2021 by Irrelevant Link to comment Share on other sites More sharing options...
0 Zake Posted May 6, 2021 Share Posted May 6, 2021 can you search augmentation table and check for possible attributes? Link to comment Share on other sites More sharing options...
0 Irrelevant Posted May 6, 2021 Author Share Posted May 6, 2021 Just now, Zake said: can you search augmentation table and check for possible attributes? y its in there :/ but how ? Link to comment Share on other sites More sharing options...
0 Zake Posted May 6, 2021 Share Posted May 6, 2021 2 minutes ago, Irrelevant said: y its in there but how ? Holy mighty lord knows how, the first thing that comes to my mind is probably a concurrency issue. Link to comment Share on other sites More sharing options...
0 wongerlt Posted May 6, 2021 Share Posted May 6, 2021 maybe after server wipe you not clear augment table in database. Link to comment Share on other sites More sharing options...
0 Irrelevant Posted May 6, 2021 Author Share Posted May 6, 2021 1 minute ago, Zake said: Holy mighty lord knows how, the first thing that comes to my mind is probably a concurrency issue. yes but where? cause into requestrefine is fine ,you can't augment armor parts ..also it just popup it self , when i changed armor i notice that :/ .. if i replace "augmenationData" with acis one will be fixed? 1 minute ago, wongerlt said: maybe after server wipe you not clear augment table in database. no ,cause i said i didn't even augment an weapon and not had lifestone for that. pack was clear Link to comment Share on other sites More sharing options...
0 Zake Posted May 6, 2021 Share Posted May 6, 2021 Just now, Irrelevant said: yes but where? cause into requestrefine is fine ,you can't augment armor parts ..also it just popup it self , when i changed armor i notice that .. http://subversion.assembla.com/svn/L2jFrozenInterlude/trunk/gameserver/head-src/com/l2jfrozen/gameserver/datatables/xml/AugmentationData.java https://prnt.sc/12l2aiz didnt even scroll down 2 minutes ago, Irrelevant said: if i replace "augmenationData" with acis one will be fixed? If you replace the whole pack with literally anything will probably fix much more issues Link to comment Share on other sites More sharing options...
0 Irrelevant Posted May 6, 2021 Author Share Posted May 6, 2021 (edited) 19 minutes ago, Zake said: If you replace the whole pack with literally anything will probably fix much more issues hahah.i know that , frozen is good(in my opinion) for mid/pvp servers ,if you ignore bugs like that XD . 19 minutes ago, Zake said: http://subversion.assembla.com/svn/L2jFrozenInterlude/trunk/gameserver/head-src/com/l2jfrozen/gameserver/datatables/xml/AugmentationData.java https://prnt.sc/12l2aiz didnt even scroll down so to fix that i just replace these lines with lines (from acis)? public static final AugmentationData getInstance() { return SingletonHolder._instance; } Edited May 6, 2021 by Irrelevant Link to comment Share on other sites More sharing options...
0 Zake Posted May 6, 2021 Share Posted May 6, 2021 15 minutes ago, Irrelevant said: hahah.i know that , frozen is good(in my opinion) for mid/pvp servers ,if you ignore bugs like that XD . so to fix that i just replace these lines with lines (from acis)? public static final AugmentationData getInstance() { return SingletonHolder._instance; } If concurrency was the problem then yes. Also, you should consider doing this for every singleton 1 Link to comment Share on other sites More sharing options...
0 Irrelevant Posted May 6, 2021 Author Share Posted May 6, 2021 (edited) 11 minutes ago, Zake said: If concurrency was the problem then yes. Also, you should consider doing this for every singleton i see , will be count as solution if in L2PcInstance add a checkAugment and remove if augment is where.Type is armor ? :/ i hope u understand what i mean .... and how must be coding :P ? like : if (armor == null) { armor = getInventory().getPaperdollItem(Inventory.PAPERDOLL_chest + Inventory.PAPERDOLL_GLOVES + Inventory.PAPERDOLL_HELMET + Inventory.PAPERDOLL_BOOTS +BLABLABLA for jewels ); } if (armor != null) { if (armor.isWear()) return false; if (armor.isAugmented()) { armor.getAugmentation().removeBoni(this); } Edited May 6, 2021 by Irrelevant Link to comment Share on other sites More sharing options...
0 wongerlt Posted May 6, 2021 Share Posted May 6, 2021 i have used this pack 1132 and there no bugs with augment. u doing something wrong. Link to comment Share on other sites More sharing options...
0 Irrelevant Posted May 6, 2021 Author Share Posted May 6, 2021 (edited) 5 minutes ago, wongerlt said: i have used this pack 1132 and there no bugs with augment. u doing something wrong. maybe it just didn't happened yet to you. buy items ,change main class of char from gm or restart while you are in oly .. that what i did before i notice :/ Edited May 6, 2021 by Irrelevant Link to comment Share on other sites More sharing options...
0 wongerlt Posted May 6, 2021 Share Posted May 6, 2021 3 minutes ago, Irrelevant said: maybe it just didn't happened yet to you. buy items ,change main class of char from gm or restart while you are in oly .. that what i did before i notice :/ after restart augment keep on same item with same aug skill? data appears in `augmentations` table? Link to comment Share on other sites More sharing options...
0 Irrelevant Posted May 6, 2021 Author Share Posted May 6, 2021 3 minutes ago, wongerlt said: after restart augment keep on same item with same aug skill? data appears in `augmentations` table? yy Link to comment Share on other sites More sharing options...
Question
Irrelevant
Hello, well i just notice a bug . (L2jFrozen 1132)
Without i do nothing ,armor's helmet got augmented by it self and guess what : it also get an active skill :P .
How can i avoid that bug happen again and fix it ?
https://imgur.com/a/gurAWAE
Thanks in advance.
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