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Posted (edited)
On 6/24/2021 at 9:05 AM, Sukinae said:

 

With Gracia Final AuthD and AuthGateD premium works perfect!

Thanks a lot!

 

image.png.d3aa4c7d64d97366ad40500f7673c08d.png

 

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Untrue. Tried it but when i try to log in with a 488 protocol client the authgate says that [WARN] Session id mismatch occurred.

If i try to log in with the 479 protocol client it does work but then the game server says that it only supports the 488 protocol.

 

Also totally unrealted issue, but there is an bugged quest [escort_of_ranger] not long after the game starts where you have to escort a dog to another dude, but the dog does not move it just stands there so the quest hangs there.

Edited by LORd_RiVE
Posted (edited)
2 hours ago, LORd_RiVE said:

Untrue. Tried it but when i try to log in with a 488 protocol client the authgate says that [WARN] Session id mismatch occurred.

If i try to log in with the 479 protocol client it does work but then the game server says that it only supports the 488 protocol.

 

Also totally unrealted issue, but there is an bugged quest [escort_of_ranger] not long after the game starts where you have to escort a dog to another dude, but the dog does not move it just stands there so the quest hangs there.

You have Authd build 80919?

 

the quest with the escort working if fix superpoint.

Untitled.jpg

Edited by xxPaNtHeRxx
Add image
Posted (edited)
2 hours ago, xxPaNtHeRxx said:

You have Authd build 80919?

 

the quest with the escort working if fix superpoint.

Untitled.jpg

Yes, i have the AuthD-80919 with the AuthGated server, but whenever i try to log in it says Session Id Mismatch.

I did as someone said before using the executables from the Gracia Final Euro server files but no luck making it to work.

Also not entire sure what you mean by fix superpoint. What should i do to fix it or where can i download the fixed one?

 

Also what the hell, you were the one who actually had the exact same issue as i do, yet now you say it works for you, but you didn't say how did you fix it in the first place.

Edited by LORd_RiVE
Posted
37 minutes ago, LORd_RiVE said:

Also what the hell, you were the one who actually had the exact same issue as i do, yet now you say it works for you, but you didn't say how did you fix it in the first place.

I asked but none of the big developers here didn't answer me, I found the solution by myself by putting the original Authd and authgated from Gracia final and it worked.. thats all.

 

I haven't made the superpoint and I'm not going to deal with this pack either, but I know that the problem with the escort is from the superpoint ..  I can fix it but I don't deal with the pack  anymore.

Posted (edited)
15 hours ago, xxPaNtHeRxx said:

I asked but none of the big developers here didn't answer me, I found the solution by myself by putting the original Authd and authgated from Gracia final and it worked.. thats all.

 

I haven't made the superpoint and I'm not going to deal with this pack either, but I know that the problem with the escort is from the superpoint ..  I can fix it but I don't deal with the pack  anymore.

 

So, if you don't mind, could you tell me how to make that superpoint if you're not willing to fix it? Since i'd love to have a proper working server and there is literally no results when i try to search for a solution.

 

I just spent 5 hours of my time on finding a proper working system folder which works with AuthgateD but now it works for me too.

 

Here's a link to the system dir which works with AuthD+ AuthGate https://drive.google.com/file/d/1b_U27ItsWkB2DTQ5OP1M-rTPySzm0YNs/view?usp=sharing

Edited by LORd_RiVE
Posted (edited)
1 hour ago, Blitzkrieg said:

@LORd_RiVE Try this, in shared superpoint the routes are missing (si_wang_road01 / si_wang_road02)

 

https://mega.nz/file/nVdw2aDI#v8bq_XuUBaUfOMRECKej4mIMTy7Fk_C37ax7COH2MUA

the node ids its the same with another superpoint routes.. 

 

I fixed with the corect route ids  

https://mega.nz/file/2V4RGADD#qLCcuUZsuieJEH8wapcKYHyXsO1_P7H0nii9TdDFf10

 

@LORd_RiVE

 

It's a waste of time if you don't have the source code from the extender to be able to put some things like auto loot global chat world chat and so on.. geodata is useless you have to build geodata from scratch superpoint wasn't the only problem with escort if you see a lot of npc moving, in this pack they are static..  

I hope you find a solution to all this and more. some ppl here have a solution but don't share it.

Edited by xxPaNtHeRxx
  • Thanks 1
Posted (edited)
2 hours ago, xxPaNtHeRxx said:

the node ids its the same with another superpoint routes.. 

 

I fixed with the corect route ids  

https://mega.nz/file/2V4RGADD#qLCcuUZsuieJEH8wapcKYHyXsO1_P7H0nii9TdDFf10

 

@LORd_RiVE

 

It's a waste of time if you don't have the source code from the extender to be able to put some things like auto loot global chat world chat and so on.. geodata is useless you have to build geodata from scratch superpoint wasn't the only problem with escort if you see a lot of npc moving, in this pack they are static..  

I hope you find a solution to all this and more. some ppl here have a solution but don't share it.

 

Nice! You guys are amazing! Anyway so far i managed to fix the following missing paths:

si_esagira_guide01
2620_godoarkan1_guard3
sf_metucellar_line
si_esagira_guide02
2620_godoarkan1_guard1
2620_godoarkan1_guard2
si_wang_road01
si_wang_road02

 

https://drive.google.com/file/d/1nftWPjSweS2Vqg1bU4XmiBOsG_S1u7FF/view?usp=sharing

 

If i have some time i'll continue and post a new link.

 

Quote

It's a waste of time if you don't have the source code from the extender to be able to put some things like auto loot global chat world chat and so on.. geodata is useless you have to build geodata from scratch superpoint wasn't the only problem with escort if you see a lot of npc moving, in this pack they are static..  

 

My GeoData seems to be proper, since all of the mobs and npcs are walking around doing their stuff.

Autoloot also works just fine too.

Edited by LORd_RiVE
  • Thanks 1
Posted
3 hours ago, LORd_RiVE said:

 

Nice! You guys are amazing! Anyway so far i managed to fix the following missing paths:

si_esagira_guide01
2620_godoarkan1_guard3
sf_metucellar_line
si_esagira_guide02
2620_godoarkan1_guard1
2620_godoarkan1_guard2
si_wang_road01
si_wang_road02

 

https://drive.google.com/file/d/1nftWPjSweS2Vqg1bU4XmiBOsG_S1u7FF/view?usp=sharing

 

If i have some time i'll continue and post a new link.

 

 

My GeoData seems to be proper, since all of the mobs and npcs are walking around doing their stuff.

Autoloot also works just fine too.

You'll make me work on this pack again 😛

 

I fixed  superpoint.info for duplicate nodes  https://mega.nz/file/zQIkgR5Y#aPxmAVSh-Pkc6w6wXQZkC-x7Nw4EmqP-n1FKmPv_FLQ

  • Upvote 1
Posted (edited)
10 hours ago, xxPaNtHeRxx said:

You'll make me work on this pack again 😛

 

I fixed  superpoint.info for duplicate nodes  https://mega.nz/file/zQIkgR5Y#aPxmAVSh-Pkc6w6wXQZkC-x7Nw4EmqP-n1FKmPv_FLQ

Strange, the superpointsinfo.txt i have from this pack is much bigger than what you just posted, and there were only a single duplicate superpoint in it, the rest are slightly different coordinates on the z axis. But yours is definitely missing like 6 superpoints compared to the one in the "original" release.

 

Nevermind, i just found the duplicates too 😄

Edited by LORd_RiVE
Posted (edited)
6 hours ago, LORd_RiVE said:

Strange, the superpointsinfo.txt i have from this pack is much bigger than what you just posted, and there were only a single duplicate superpoint in it, the rest are slightly different coordinates on the z axis. But yours is definitely missing like 6 superpoints compared to the one in the "original" release.

 

Nevermind, i just found the duplicates too 😄

xmmm.. maybe i have diferent pack lol

that's why this auto loot doesn't work either, i dont know 😛

 

this is default superpoint.info from pack https://ibb.co/jbGVN6Z

 

and this is after modified and remove duplicated nodes https://ibb.co/v4WpZ8f

 

You mean the second one will be smaller in size since I have removed the duplicate nodes..

Edited by xxPaNtHeRxx
Posted

Okay kids, so i had some free time on my hand, so instead of doing manually all the superpoint stuff, i wrote a converter which turns the superpointinfo.txt into a superpoint.bin.

 

So here's it, try it out, but as far as i could see it works properly.

https://drive.google.com/file/d/1yosV2UBuosZRpGTVZhjF9apacM__YMpk/view?usp=sharing

  • Upvote 1
Posted
5 hours ago, LORd_RiVE said:

Okay kids, so i had some free time on my hand, so instead of doing manually all the superpoint stuff, i wrote a converter which turns the superpointinfo.txt into a superpoint.bin.

 

So here's it, try it out, but as far as i could see it works properly.

https://drive.google.com/file/d/1yosV2UBuosZRpGTVZhjF9apacM__YMpk/view?usp=sharing

Nice!!😄 Does the Auto loot and Global chat work for you?

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