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Hey guys, after lots of sleepless nights and testing in beta we are finally ready for LIVE mode!
 
We want to announce to you grand opening of L2RIP debut season!
 
L2RIP PVP Server starts at  MARCH 26 (SATURDAY) at 20:00 GMT+3
 
 
Gameplay:
 
Chronicle: Interlude
Rates: All x1000 (PVP)
Main town: Giran
Starting/Subclass level: 80
 
NPC:
 
Global Gateekeper
GMSHOP (free S-Grade items)
Buffer (fast buffer and scheme buffer)
Skill Enchanter (All Classes)
Subclass Manager (All Classes)
Augment Manager
Siege Manager
Event Manager
 
Custom Shop:
 
Armors: Apella Armors, RIP Armors(Gold Apella) (100% balanced)
Weapons: S-Grade Weapons, RIP Weapons (100% balanced)
Accessories: +100 P.def, +100 M.def
Tattoos: +100 Casting Speed, +100 P.Atk Speed
Skin system:  30+ unique and exclusive skins
 
Buffer:
 
Buffs Slots: 30+18(Dance/Song Slots), All buffs in NPC Buffer and Scheme System
 
Enchant:
 
Safe: +4 Max: +16
Normal Enchant: 60% Max +10. Fail = You get Crystals
Blessed Enchant: 100% Max +12. Never fail
RIP Scroll: 0-12(100%),  +13 (80% chance) | +14 (60% chance) | +15 (40% chance)| +16 (20% chance), Fail? Keep current enchant level.
 
Augment system:
 
Top Grade Life Stone: 15% Chance
High Grade Life Stone: 10% Chance
Mid Grade Life Stone: 5% Chance
Max 1 Active + 1 Passive skill
 
Economy:
 
Apella/RIP Armors and RIP Weapons obtainable by killing Raid Bosses.
Everything else obtainable by killing Farm zones or by killing players in PVP Zones.
 
Clan System:
 
Max number of clan members: 40
Max number of clans in ally: 1
Royoal Guard and Knight Guard disabled
No penalty for leave clan
 
Castle Sieges:
 
Castles: Giran, Adena and Rune
Siege Period: Every 3 days
Siege Duration: 120 minutes duration
Reward: passive clan skill after taking the castle
Only registered clans can join the siege
 
Olympiad:
 
Period: 7 days
Time: 18h to 24h GMT-3
Items: Grade S / No Custom
Enchant: +6
Minimum 9 Matches(with at least 1 Win)to be Hero.
 
Raid Bosses & Epics:
 
10+ Raid Bosses. Respawn from 20 to 40 minutes. You can teleport to them using Global-GK.
 
Raid Drops 76+:
 
X1 Rip Weapon (Random 100%)
X1 Apella Armor (Random 100%)
Life Stone - x4 (100%)
Giant Codex x2 (100%)
Nephilim Lord Shield - 1 piece (2%)
Zombie Shield - 1 piece (2%)
X1 Clan Rep (Adds 2k Clan Rep)
13-14k Adena  (100%)
 
Epic Boss:
 
Queen Ant: Resp 12-24h
Zaken: Resp 12-24h
Baium: Resp 12-24h
Antharas: Resp 12-24h
Valakas: Resp 12-24h
 
Events:
 
Party Farm
Tournament
DeathMatch
Last Man Standing
Team vs Team
Capture the Flag
Raid in the Middle
 
Commands:
 
.info
.menu
.vote
.repair
.stats
 
Other:
 
Stable Platform
Interlude retail skills
Auto Learn Skills
Auto pick up Drop
Wedding System
Max 10 subclasses
Auto usage of CP/HP/MP potions
Cancellation Return Buff after 7 Secs
Chance Minimum Debuffs - 10%
Chance Maximum Debuffs - 90%
Geodata and Pathnode
Offline Shop System
Vote Reward System
 
Protection:
 
Injection Protections.
DDoS Protections.
Maximum number of 2 client windows running.
You can only go to the farm zone with 1 client per (HWID).
Use of Bots with automatic detection through Captcha. Penalty: 1st Time Warning. Next permanent ban.
 
Edited by zemaitis
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    • yup basically another one just in case https://drive.google.com/file/d/1UtccbD9e50x3WEnQBab2PTZnBHwpcGYM/view?usp=sharing LineageWarrior.FMagic (CollideActors = True; > False) LineageWarrior.FOrc (CollideActors = True; > False) LineageWarrior.FShaman (CollideActors = True; > False) LineageWarrior.MDarkElf (CollideActors = True; > False) LineageWarrior.MDwarf (CollideActors = True; > False) LineageWarrior.MElf (CollideActors = True; > False) LineageWarrior.MFighter (CollideActors = True; > False) LineageWarrior.MMagic (CollideActors = True; > False) LineageWarrior.MOrc (CollideActors = True; > False) LineageWarrior.MShaman (CollideActors = True; > False) LineageWarrior.FDwarf (CollideActors = True; > False) LineageWarrior.FElf (CollideActors = True; > False) LineageWarrior.FFighter (CollideActors = True; > False)
    • @l2naylondev Requiring a player to log in just for the sake of logging  seems exploitable. Someone could log in only to claim the reward and immediately leave, or repeatedly change their ip. So i guess  are there are additional protections in place ? such as locking the reward by account, character , and ip. It would also be useful to add a playtime requirement. For example, after logging in, the player would need to remain active for at least x playtime  before getting the reward or other parameters configurable by the xml.  I suggest improving the system before selling it. 
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