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Posted (edited)

Hello, 
I am using l2pe, u try to edit in a .u file some effects, but i cannot add the paths to the textures i want, and my .utx file contains those textures, still l2pe won t save it, any ideea why?

Is this because when the .u file was compiled those textures did not exist in the compiler folder so in l2pe you cannot add them?

Is there any way to add a custom path to textures in l2pe so when saved it accepts it?

e05b00d67d051486075feae319ae8414.png

Edited by darta

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