Jump to content

Recommended Posts

Posted (edited)

Hello, 
I am using l2pe, u try to edit in a .u file some effects, but i cannot add the paths to the textures i want, and my .utx file contains those textures, still l2pe won t save it, any ideea why?

Is this because when the .u file was compiled those textures did not exist in the compiler folder so in l2pe you cannot add them?

Is there any way to add a custom path to textures in l2pe so when saved it accepts it?

e05b00d67d051486075feae319ae8414.png

Edited by darta

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..