Marc_Mj Posted May 22, 2020 Posted May 22, 2020 Hi guys im looking for a NPC for a Multiskills server where you can learn wathever skills of race and classe in the same npc.... or any code for it? Thanks! Quote
coquii Posted December 20, 2021 Posted December 20, 2021 alguien tiene ese codigo para l2Jfrozen 1.5 o rev 1132? Quote
Vision Posted December 27, 2021 Posted December 27, 2021 On 12/20/2021 at 8:31 PM, coquii said: alguien tiene ese codigo para l2Jfrozen 1.5 o rev 1132? Use English please. Quote
ethyk Posted March 20, 2022 Posted March 20, 2022 hey you can check this line 23 : admin_give_all_skills <td><button value="Give All Skills" action="bypass -h admin_give_all_skills" width=90 height=15 back="sek.cbui94" fore="sek.cbui92"></td> line : 177 & 231 adminGiveAllSkills else if(command.equals("admin_give_all_skills")) { if(activeChar == activeChar.getTarget() || activeChar.getAccessLevel().isGm()) { adminGiveAllSkills(activeChar); } } /** * This function will give all the skills that the target can learn at his/her level * * @param activeChar the gm char */ private void adminGiveAllSkills(L2PcInstance activeChar) { L2Object target = activeChar.getTarget(); L2PcInstance player = null; if(target instanceof L2PcInstance) { player = (L2PcInstance) target; } else { activeChar.sendPacket(new SystemMessage(SystemMessageId.INCORRECT_TARGET)); return; } boolean countUnlearnable = true; int unLearnable = 0; int skillCounter = 0; L2SkillLearn[] skills = SkillTreeTable.getInstance().getAvailableSkills(player, player.getClassId()); while(skills.length > unLearnable) { for(L2SkillLearn s : skills) { L2Skill sk = SkillTable.getInstance().getInfo(s.getId(), s.getLevel()); if(sk == null || !sk.getCanLearn(player.getClassId())) { if(countUnlearnable) { unLearnable++; } continue; } if(player.getSkillLevel(sk.getId()) == -1) { skillCounter++; } player.addSkill(sk, true); sk = null; } countUnlearnable = false; skills = SkillTreeTable.getInstance().getAvailableSkills(player, player.getClassId()); } //Notify player and admin player.sendMessage("A GM gave you " + skillCounter + " skills."); activeChar.sendMessage("You gave " + skillCounter + " skills to " + player.getName()); player.sendSkillList(); skills = null; player = null; target = null; } you can take inspiration from this example of the admin panel, create an npc, and also modify the level in the function if you want to give all the skills from level 1. It's been a very long time since I've been coding on l2, so I don't know if this source can help you... Quote
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