package handlers.chathandlers;
import com.l2jserver.Config;
import com.l2jserver.gameserver.handler.IChatHandler;
import com.l2jserver.gameserver.instancemanager.MapRegionManager;
import com.l2jserver.gameserver.model.BlockList;
import com.l2jserver.gameserver.model.L2World;
import com.l2jserver.gameserver.model.PcCondOverride;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.serverpackets.CreatureSay;
import com.l2jserver.gameserver.util.Util;
/**
* Shout chat handler.
* @author durgus
*/
public class ChatShout implements IChatHandler
{
private static final int[] COMMAND_IDS =
{
1
};
/**
* Handle chat type 'shout'
*/
@Override
public void handleChat(int type, L2PcInstance activeChar, String target, String text)
{
if (activeChar.isChatBanned() && Util.contains(Config.BAN_CHAT_CHANNELS, type))
{
activeChar.sendPacket(SystemMessageId.CHATTING_IS_CURRENTLY_PROHIBITED);
return;
}
CreatureSay cs = new CreatureSay(activeChar.getObjectId(), type, activeChar.getName(), text);
L2PcInstance[] pls = L2World.getInstance().getAllPlayersArray();
if (Config.DEFAULT_GLOBAL_CHAT.equalsIgnoreCase("on") || (Config.DEFAULT_GLOBAL_CHAT.equalsIgnoreCase("gm") && activeChar.canOverrideCond(PcCondOverride.CHAT_CONDITIONS)))
{
int region = MapRegionManager.getInstance().getMapRegionLocId(activeChar);
for (L2PcInstance player : pls)
{
if ((region == MapRegionManager.getInstance().getMapRegionLocId(player)) && !BlockList.isBlocked(player, activeChar) && (player.getInstanceId() == activeChar.getInstanceId()))
{
player.sendPacket(cs);
}
}
}
else if (Config.DEFAULT_GLOBAL_CHAT.equalsIgnoreCase("global"))
{
if (!activeChar.canOverrideCond(PcCondOverride.CHAT_CONDITIONS) && !activeChar.getFloodProtectors().getGlobalChat().tryPerformAction("global chat"))
{
activeChar.sendMessage("Do not spam shout channel.");
return;
}
for (L2PcInstance player : pls)
{
if (!BlockList.isBlocked(player, activeChar))
{
player.sendPacket(cs);
}
}
}
}
/**
* Returns the chat types registered to this handler.
*/
@Override
public int[] getChatTypeList()
{
return COMMAND_IDS;
}
}
o forgot to say the console dosnt drop any error, and in the chatbox ingame too... no error texts...
and the chat doest apear as well...