brunorochazz 0 Posted May 11, 2020 Posted May 11, 2020 good afternoon can someone help me? anyway, i tried to put the mana potion in order not to ask for time to fill it up. but I can not html skill_begin skill_name = [s_mana_potion] /* [Mana potion] */ skill_id = 5000 level = 1 operate_type = A1 magic_level = 1 effect = {{i_mp;2300;diff}} is_magic = 0 mp_consume2 = 0 cast_range = -1 effective_range = -1 skill_hit_time = 0 skill_cool_time = 0 skill_hit_cancel_time = 0 reuse_delay = -1 attribute = attr_none effect_point = 0 target_type = self affect_scope = single affect_limit = {0;0} next_action = none ride_state = {@ride_none} skill_end Share this post Link to post Share on other sites
0 etherian 7 Posted May 11, 2020 Posted May 11, 2020 you may be missing something... skill_begin skill_name = [s_mana_potion] /* [Mana potion] */ skill_id = 5000 level = 1 operate_type = A2 magic_level = 1 effect = {{i_mp;200;diff}} is_magic = 0 mp_consume2 = 0 cast_range = -1 effective_range = -1 skill_hit_time = 0 skill_cool_time = 0 skill_hit_cancel_time = 0 reuse_delay = 5 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 0 abnormal_lv = 1 abnormal_type = mp_recover attribute = attr_none effect_point = 0 target_type = self affect_scope = single affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none} skill_end Share this post Link to post Share on other sites
0 brunorochazz 0 Posted May 11, 2020 Posted May 11, 2020 47 minutes ago, etherian said: you may be missing something... skill_begin skill_name = [s_mana_potion] /* [Mana potion] */ skill_id = 5000 level = 1 operate_type = A2 magic_level = 1 effect = {{i_mp;200;diff}} is_magic = 0 mp_consume2 = 0 cast_range = -1 effective_range = -1 skill_hit_time = 0 skill_cool_time = 0 skill_hit_cancel_time = 0 reuse_delay = 5 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 0 abnormal_lv = 1 abnormal_type = mp_recover attribute = attr_none effect_point = 0 target_type = self affect_scope = single affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none} skill_end I found the solution, to change it is necessary to go to itemname deley item and put 450 Share this post Link to post Share on other sites
0 etherian 7 Posted May 11, 2020 Posted May 11, 2020 Share this post Link to post Share on other sites
0 Ugleethyn 116 Posted May 17, 2020 Posted May 17, 2020 Topic Locked ! Reason : Solved Share this post Link to post Share on other sites
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brunorochazz 0
good afternoon can someone help me? anyway, i tried to put the mana potion in order not to ask for time to fill it up. but I can not
html
skill_begin skill_name = [s_mana_potion] /* [Mana potion] */ skill_id = 5000 level = 1 operate_type = A1 magic_level = 1 effect = {{i_mp;2300;diff}} is_magic = 0 mp_consume2 = 0 cast_range = -1 effective_range = -1 skill_hit_time = 0 skill_cool_time = 0 skill_hit_cancel_time = 0 reuse_delay = -1 attribute = attr_none effect_point = 0 target_type = self affect_scope = single affect_limit = {0;0} next_action = none ride_state = {@ride_none} skill_end
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