-I have found a code for Newbie zone depends by level but i want to depends by echant of amor/weapon/jewel (no more than +6)
also getflag on enter and setflag(0) on exit.
\
Code:
Spoiler
protected void onEnter (final L2Character character)
{
if (character instanceof L2PcInstance)
{
if ((((L2PcInstance) character) .isNewbie ()))
{
((L2PcInstance) character) .sendMessage ("You entered the Newbie Zone.");
((L2PcInstance) character) .sendMessage ("This area is protected up to level" + Config.MAX_LEVEL_NEWBIE_STATUS + ", from level" + (Config.MAX_LEVEL_NEWBIE_STATUS + 1) + "the player who attempts to enter will be removed from the area . ");
}
}
else
Spoiler
protected void onExit (final L2Character character)
{
((L2PcInstance) character) .sendMessage ("You left the Newbie Zone.");
}
Use whatever template you want—but don’t be mad if people call you out for trying to make money while using something that isn’t yours in your product.
Especially if the creator asked you nicely to take it down before making the issue public.
I removed the Lokagamers template (even though the client who bought it would’ve let me use it for the demo).
Right now, I’m using my own default template for the CMS.
And who the hell are you to tell me what template I can or can’t use, you no-avatar clown?
If I wanted to, I could rip any template from L2oops — no problem.
And clients use their own templates for the main page!
The client panel runs on my custom template — and if they want, they’re free to customize it however they like.
Donkey?
All I see is a Scammer a designer and a Dog with glasses.
I guess now I'll be the donkey, huh?
Create your own template and apply your CMS on it. No need to go all in defensive mode.
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Question
scraw
-Hello once again . I have an issue:
-I have found a code for Newbie zone depends by level but i want to depends by echant of amor/weapon/jewel (no more than +6)
also getflag on enter and setflag(0) on exit.
\
Code:
protected void onEnter (final L2Character character)
{
if (character instanceof L2PcInstance)
{
if ((((L2PcInstance) character) .isNewbie ()))
{
((L2PcInstance) character) .sendMessage ("You entered the Newbie Zone.");
((L2PcInstance) character) .sendMessage ("This area is protected up to level" + Config.MAX_LEVEL_NEWBIE_STATUS + ", from level" + (Config.MAX_LEVEL_NEWBIE_STATUS + 1) + "the player who attempts to enter will be removed from the area . ");
}
}
else
protected void onExit (final L2Character character)
{
((L2PcInstance) character) .sendMessage ("You left the Newbie Zone.");
}
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