I have ran into a problem with guards during fort sieges barely dropping any Epaulettes even when the drop rate set to 100%. One of the reasons why I barely drop them because my character is level 85 and all guards appear dark blue (5+ level difference I suppose).
So I thought I will just simply change guard levels in npcdata.txt. Did that and set them all to level=80. Anyway that did not solve my problem and as it seems their level still didn't change (5 level difference is light blue and guards are still dark blue for me). P.S. my npc_pch is also fine and updated not sure if it matters when I change npc's level anyway.
So I am seeking for help from someone who knows how can this be fixed without tweaking AI (no idea if this issue if bc something deep in AI). Or perhaps someone thinks they know how can this be fixed and can help and guide me, would appreciate it.
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Got banned for ALLEGED scamm. Unbaned because I never scammed anyone - I either deliver or refund.
So You can cry as much as You like, post as much idiotic and chidlish emotes as You like, but I'm not a scammer.
So...get a life kid, and fuck off Cuntw0lf.
There is a reason You have "0" in Your nickname. You are a zero 😎
talk in the mirror 🖕
🤏
in some of those urls you are banned for scam
definition of scam for you is not include delivery we all know
scammer once scammer always
i cant understand why you talk to me only and ignore the others?
why nobody else triggers you like that
Question
LineageLover
I have ran into a problem with guards during fort sieges barely dropping any Epaulettes even when the drop rate set to 100%. One of the reasons why I barely drop them because my character is level 85 and all guards appear dark blue (5+ level difference I suppose).
So I thought I will just simply change guard levels in npcdata.txt. Did that and set them all to level=80. Anyway that did not solve my problem and as it seems their level still didn't change (5 level difference is light blue and guards are still dark blue for me). P.S. my npc_pch is also fine and updated not sure if it matters when I change npc's level anyway.
So I am seeking for help from someone who knows how can this be fixed without tweaking AI (no idea if this issue if bc something deep in AI). Or perhaps someone thinks they know how can this be fixed and can help and guide me, would appreciate it.
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