I have ran into a problem with guards during fort sieges barely dropping any Epaulettes even when the drop rate set to 100%. One of the reasons why I barely drop them because my character is level 85 and all guards appear dark blue (5+ level difference I suppose).
So I thought I will just simply change guard levels in npcdata.txt. Did that and set them all to level=80. Anyway that did not solve my problem and as it seems their level still didn't change (5 level difference is light blue and guards are still dark blue for me). P.S. my npc_pch is also fine and updated not sure if it matters when I change npc's level anyway.
So I am seeking for help from someone who knows how can this be fixed without tweaking AI (no idea if this issue if bc something deep in AI). Or perhaps someone thinks they know how can this be fixed and can help and guide me, would appreciate it.
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Hello, I'm trying to add an icon to my menu. I saved it as a 32-bit TGA file, tried following the example of other icons, and imported it using “masked & alpha":
But it ends up with a black background, and I don’t know why. My icon already has a black background and the correct size (64 x 64), but it still shows up like this:
in the game:
Could someone help me? Where am I going wrong? I’m using the L2 editor to add it to my .u file.
this is the file i send in ( png ) :
just leaving this here
https://github.com/sdrak94/trinity/blob/main/java/luna/discord/MyEventListener.java
https://github.com/sdrak94/trinity/blob/main/java/luna/custom/RefundManager.java
Question
LineageLover
I have ran into a problem with guards during fort sieges barely dropping any Epaulettes even when the drop rate set to 100%. One of the reasons why I barely drop them because my character is level 85 and all guards appear dark blue (5+ level difference I suppose).
So I thought I will just simply change guard levels in npcdata.txt. Did that and set them all to level=80. Anyway that did not solve my problem and as it seems their level still didn't change (5 level difference is light blue and guards are still dark blue for me). P.S. my npc_pch is also fine and updated not sure if it matters when I change npc's level anyway.
So I am seeking for help from someone who knows how can this be fixed without tweaking AI (no idea if this issue if bc something deep in AI). Or perhaps someone thinks they know how can this be fixed and can help and guide me, would appreciate it.
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