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Posted (edited)

Do you know that you can cut the code by half? Use godamn scroll type check under ONE case.

 

case x:

if blessed, blessed msg

else crystal message

 

Easily could be moved to a method with actual enchant level + 1 variable. Btw, is it even working? Cuz you switch itemType, not enchant value, from first eye look :D

Edited by SweeTs

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