I have a problem in Vanganth, surely much people have the same:
Usersockets: This number is higher than the playing users, l2server dont fix that number when a person logout, and i supose that it drives to the next problem
Pending Write: This number goes up to +-5.600.000/8k (+-700) or more.
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Nevermind25
I have a problem in Vanganth, surely much people have the same:
Usersockets: This number is higher than the playing users, l2server dont fix that number when a person logout, and i supose that it drives to the next problem
Pending Write: This number goes up to +-5.600.000/8k (+-700) or more.
someone has fixed or worked on it?
i adjunt my SocketLimiter.cpp and header.
SocketLimiter.h
SocketLimiter.cpp
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