tzamakos Posted August 17, 2019 Share Posted August 17, 2019 Hello i need help for this problem.So i searched to many times and still not found anything. I want when a player die or monster did a specify distance it should respawn in base spawn.I want this to anti-train mobs Quote Link to comment Share on other sites More sharing options...
0 Tryskell Posted August 23, 2019 Share Posted August 23, 2019 You can check how returnHome() is implemented on aCis. If you already use aCis, simply edit it and edit needed conditions to fire it (AttackableAI / SiegeGuardAI). A simple teleportTo(getSpawn().getLoc(), 0) is enough. Quote Link to comment Share on other sites More sharing options...
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tzamakos
Hello i need help for this problem.So i searched to many times and still not found anything.
I want when a player die or monster did a specify distance it should respawn in base spawn.I want this to anti-train mobs
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