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Question
stalker66
Hi guys. I am sharing an older code for Interlude with what i have a small issue. This is the Craft Manager what i recently managed to make it work. The code works fine, except for a little detail. This code loads up the items that are eligible for crystallization from D grade up to A grade. Problem is it loads up the items that are equipped aswell. How can i bypass it so it will ignore those items on the character so the user wont accidentally crystallize the equipped gear. My knowledge for this is mediocre at best, and i tried multiple aproches and have come up with nothing. Any help is appreciated. Thanks!Here is the updated code for the Craft Manager for anyone who wants to use it. The only known issue so far, is the one on my 2nd post with the item selection crash after a certain amount.
Edited by stalker66Updated code
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