Hey what i do wrong? all import good need get classid and if match then teleport to town.
@Override
protected void onEnter(Creature Creature)
{
Creature.setInsideZone(ZoneId.FLAG, true);
if (Creature instanceof Player)
{
Player player = Creature.getActingPlayer();
PvpFlagTaskManager.getInstance().remove(player);
noblesse.getEffects(player, player);
player.updatePvPFlag(1);
((Player) Creature).sendMessage("AUTO NOBLESS ON");
Creature.setInsideZone(ZoneId.NO_SUMMON_FRIEND, true);
// THIS ZONE WRONG
if (player.getClassId() && 83)
player.teleToLocation(Rnd.get(82833, 83000),Rnd.get(148605, 148800),-3472, 0);
player.sendMessage("Your class is not allowed in the PvP zone.");
return;
}
}
error:
Bad operand types for binary operator '&&'
[javac] if (player.getClassId() && 83)
[javac] first type: ClassId
Hi guys, I have the following problem, I want to set up two servers on the same dedicated server and I can't.
L2jacis 409 Linux Server.
The first gameserver has the following configuration:
# ================================================================
# Gameserver setting
# ================================================================
# This is transmitted to the clients, so it has to be an IP or resolvable hostname. If this ip is resolvable by Login just leave *
Hostname = 190.25.103.103
# Bind ip of the gameserver, use * to bind on all available IPs.
GameserverHostname = *
GameserverPort = 7777
# The Loginserver host and port.
LoginHost = 127.0.0.1
LoginPort = 9014
# This is the server id that the gameserver will request.
RequestServerID = 1
# If set to true, the login will give an other id to the server (if the requested id is already reserved).
AcceptAlternateID = True
UseBlowfishCipher = True
# ================================================================
# Database informations
# ================================================================
URL = jdbc:mariadb://localhost/server1
Login = server1
Password = server1
I configured the second gameserver like this:
# ================================================================
# Gameserver setting
# ================================================================
# This is transmitted to the clients, so it has to be an IP or resolvable hostname. If this ip is resolvable by Login just leave *
Hostname = 0.0.0.0
# Bind ip of the gameserver, use * to bind on all available IPs.
GameserverHostname = *
GameserverPort = 7788
# The Loginserver host and port.
LoginHost = 127.0.0.1
LoginPort = 9014
# This is the server id that the gameserver will request.
RequestServerID = 2
# If set to true, the login will give an other id to the server (if the requested id is already reserved).
AcceptAlternateID = True
UseBlowfishCipher = True
# ================================================================
# Database informations
# ================================================================
URL = jdbc:mariadb://localhost/server2
Login = server2
Password = server2
apart from having tested 0.0.0.0 on the second gameserver I also tried 127.0.0.1 In both cases I see the two servers in the login when I log in, but I try to enter the one with the lowest ping and it kicks me out. The other server always appears with ping 9999 and I try to enter but it doesn't do anything and it freezes the login so I have to log in again. The hexids are in their respective folders. For server 1, it has its hexid inside the gameserver config folder, and I checked that the hexid id is the same id, for example id 1 in the gameserver is also id1 for server 1, and hexid 2 has its hexid 2 for server 2. The server ports are open and listening when I turn on both gameservers. I really don't know what could be wrong. If you could give me some help I would appreciate it. Excuse my English.
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Question
martuxas1
Hey what i do wrong? all import good need get classid and if match then teleport to town.
@Override protected void onEnter(Creature Creature) { Creature.setInsideZone(ZoneId.FLAG, true); if (Creature instanceof Player) { Player player = Creature.getActingPlayer(); PvpFlagTaskManager.getInstance().remove(player); noblesse.getEffects(player, player); player.updatePvPFlag(1); ((Player) Creature).sendMessage("AUTO NOBLESS ON"); Creature.setInsideZone(ZoneId.NO_SUMMON_FRIEND, true); // THIS ZONE WRONG if (player.getClassId() && 83) player.teleToLocation(Rnd.get(82833, 83000),Rnd.get(148605, 148800),-3472, 0); player.sendMessage("Your class is not allowed in the PvP zone."); return; } }
error:
Bad operand types for binary operator '&&' [javac] if (player.getClassId() && 83) [javac] first type: ClassId
7 answers to this question
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