Jump to content

Question

Posted

Hi guys,

 

When i put the RateDropItems = x10 (Rates.ini)

It multiplies the quantity of the item from the mob

eg: Drakos guardian has a chance to give 1 Fire Stone for a chance of 5.6666

However, when I put the RateDropItems x10, nothing happens to the chance, but I get 10 Fire Stones

Is that normal?!

If it's not, how can I fix it?

 

I'm using l2jsunrise high five

7 answers to this question

Recommended Posts

  • 0
Posted (edited)
2 hours ago, NaughtyGlad said:

Hi guys,

 

When i put the RateDropItems = x10 (Rates.ini)

It multiplies the quantity of the item from the mob

eg: Drakos guardian has a chance to give 1 Fire Stone for a chance of 5.6666

However, when I put the RateDropItems x10, nothing happens to the chance, but I get 10 Fire Stones

Is that normal?!

If it's not, how can I fix it?

 

I'm using l2jsunrise high five

Usually if the item has 100% rate of drop, x10 will make it drop 10.

But if the item has 5.6666 chance and x10 still makes it drop 10 it means the config increases quantity and not chance.

If there is no other config u probably gotta make 1.

 

Or you can change the rate of particular drops.

Edited by FrozenWarrior
  • 0
Posted

You just answered on your own. The config is for quantity, not for chance.

 

So dunno why you even ask that :kappa:

  • 0
Posted
5 hours ago, SweeTs said:

You just answered on your own. The config is for quantity, not for chance.

 

So dunno why you even ask that :kappa:

I know how the config is working, but it's not normal to work like that

The rate should increase the chance not amount, at least as I know..

So I want to know how to change that

  • 0
Posted (edited)
3 hours ago, NaughtyGlad said:

I know how the config is working, but it's not normal to work like that

The rate should increase the chance not amount, at least as I know..

So I want to know how to change that

Post here your attackable.java or monster.java dunno about l2jsunrise.

 

I'll try to fix it for you.

Edited by FrozenWarrior
  • 0
Posted
14 hours ago, SweeTs said:

It's working like that since years, since L2J exists, so.. Edit or add your own config.

Then what is the premium service for?

And why all other servers make the drop x6 but I get one stone? 

  • 0
Posted (edited)
2 hours ago, NaughtyGlad said:

Then what is the premium service for?

And why all other servers make the drop x6 but I get one stone? 

 

Not every pack configs work the same way I guess.

Some multiply chance some multiply quantity. If you ask me I like having both.

 

But anyway. As I said before. If u want to increase the rate of specific items you can do it manually.

Else you have to create a new config,or ask the staff to do it for you if that's what premium service is for.

Edited by FrozenWarrior

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



  • Posts

    • https://prnt.sc/Bkkc0ShGXv9m https://prnt.sc/-JFLvZXsn27A
    • Hello guys want to sell adena in L2 Reborn Signature x1  Stock =14kk good price 
    • Hi guys, I have the following problem, I want to set up two servers on the same dedicated server and I can't.   L2jacis 409 Linux Server. The first gameserver has the following configuration: # ================================================================ # Gameserver setting # ================================================================ # This is transmitted to the clients, so it has to be an IP or resolvable hostname. If this ip is resolvable by Login just leave * Hostname = 190.25.103.103 # Bind ip of the gameserver, use * to bind on all available IPs. GameserverHostname = * GameserverPort = 7777 # The Loginserver host and port. LoginHost = 127.0.0.1 LoginPort = 9014 # This is the server id that the gameserver will request. RequestServerID = 1 # If set to true, the login will give an other id to the server (if the requested id is already reserved). AcceptAlternateID = True UseBlowfishCipher = True # ================================================================ # Database informations # ================================================================ URL = jdbc:mariadb://localhost/server1 Login = server1 Password = server1 I configured the second gameserver like this:   # ================================================================ # Gameserver setting # ================================================================ # This is transmitted to the clients, so it has to be an IP or resolvable hostname. If this ip is resolvable by Login just leave * Hostname = 0.0.0.0 # Bind ip of the gameserver, use * to bind on all available IPs. GameserverHostname = * GameserverPort = 7788 # The Loginserver host and port. LoginHost = 127.0.0.1 LoginPort = 9014 # This is the server id that the gameserver will request. RequestServerID = 2 # If set to true, the login will give an other id to the server (if the requested id is already reserved). AcceptAlternateID = True UseBlowfishCipher = True # ================================================================ # Database informations # ================================================================ URL = jdbc:mariadb://localhost/server2 Login = server2 Password = server2 apart from having tested 0.0.0.0 on the second gameserver I also tried 127.0.0.1 In both cases I see the two servers in the login when I log in, but I try to enter the one with the lowest ping and it kicks me out. The other server always appears with ping 9999 and I try to enter but it doesn't do anything and it freezes the login so I have to log in again. The hexids are in their respective folders. For server 1, it has its hexid inside the gameserver config folder, and I checked that the hexid id is the same id, for example id 1 in the gameserver is also id1 for server 1, and hexid 2 has its hexid 2 for server 2. The server ports are open and listening when I turn on both gameservers. I really don't know what could be wrong. If you could give me some help I would appreciate it. Excuse my English.
    • We have both old channels from 2006-2009 with the 3rd verification function enabled, and new ones.   For availability, please contact us below: Link - Telegram Link - Facebook WhatsApp - Click here to go to WhatsApp chat
    • You can contact me on skype: niedziolek50
  • Topics

×
×
  • Create New...