Jump to content

Recommended Posts

Posted

Hi, i just created a custom pet in L2OFF Interlude version.
In client side, i make a copy of hatching of the star for npcname-e.dat and npcgrp.dat

In server side, i also make a copy in npcdata.txt, petdata.txt and already rebuild pch.

I also edit AI of pet manager to bind the pet with summon item.

Everything is fine, except on the original pet, in action menu, it have 2 button for cast skill. But it doesn't appear in my custom pet.

 

Does anyone know which file control those button? I also check in AI section and decomplied this

 

class 1 pet_wizard_use_2skill : default_npc
{
parameter:
	int	DDMagic = 1024257;
	int	Heal = 1031169;

handler:
	EventHandler CREATED()
	{
		myself::AddPetDefaultDesire_Follow(20.000000);
	}

	EventHandler NO_DESIRE()
	{
		myself::AddPetDefaultDesire_Follow(20.000000);
	}

	EventHandler MENU_SELECTED(talker,ask,reply,action_id,i0,c0,so0)
	{
		select(action_id)
		{
			case 1005:
				if( myself.sm.level < 70 )
				{
					i0 = ( myself.sm.level / 10 );
					if( i0 < 0 )
					{
						i0 = 1;
					}
				}
				else
				{
					i0 = ( 7 + ( ( myself.sm.level - 70 ) / 5 ) );
				}
				if( i0 > 12 )
				{
					i0 = 12;
				}
				i0 = ( i0 + DDMagic );
				if( myself::Skill_GetConsumeMP(i0) < myself.sm.mp && myself::Skill_GetConsumeHP(i0) < myself.sm.hp && myself::Skill_InReuseDelay(i0) == 0 )
				{
					RemoveAllAttackDesire();
					myself::AddUseSkillDesireEx(myself.master.target_id,i0,0,reply,ask,1000000,0);
					myself::AddAttackDesireEx(myself.master.target_id,1,0,50000);
				}
				break;
			case 1006:
				if( myself.sm.level < 70 )
				{
					i0 = ( myself.sm.level / 10 );
					if( i0 < 0 )
					{
						i0 = 1;
					}
				}
				else
				{
					i0 = ( 7 + ( ( myself.sm.level - 70 ) / 5 ) );
				}
				if( i0 > 12 )
				{
					i0 = 12;
				}
				i0 = ( i0 + Heal );
				if( myself::Skill_GetConsumeMP(i0) < myself.sm.mp && myself::Skill_GetConsumeHP(i0) < myself.sm.hp && myself::Skill_InReuseDelay(i0) == 0 )
				{
					myself::AddUseSkillDesireEx(myself.sm.id,i0,0,reply,ask,1000000,0);
				}
				break;
		}
	}

	EventHandler USE_SKILL_FINISHED(target,skill_name_id,i0,reply,ask)
	{
		if( myself.sm.level < 70 )
		{
			i0 = ( myself.sm.level / 10 );
			if( i0 < 0 )
			{
				i0 = 1;
			}
		}
		else
		{
			i0 = ( 7 + ( ( myself.sm.level - 70 ) / 5 ) );
		}
		if( i0 > 12 )
		{
			i0 = 12;
		}
		i0 = ( i0 + Heal );
		if( skill_name_id == i0 )
		{
			if( myself::Skill_GetConsumeMP(i0) < myself.sm.c_ai3 && myself::Skill_GetConsumeHP(i0) < myself.sm.c_ai2 && myself::Skill_InReuseDelay(i0) == 0 )
			{
				RemoveAllAttackDesire();
				myself::AddUseSkillDesireEx(myself.master.target_id,i0,0,reply,ask,1000000,0);
				myself::AddAttackDesireEx(myself.master.target_id,1,0,50000);
			}
		}
	}

}

 

There two acton ID 1005 and 1006 make the pet cast skill, it must be something send from client. i already check HTML folder in server, and didn't found anything related to pet.

 

 

Can anyone help me?

  • 3 weeks later...
  • 2 months later...
Posted
On 6/29/2019 at 7:58 AM, sacrifice said:

Hello

For Final part only action ID 1085 is ok for add new action skill :(

someone would have a solution to use more ID range than a single ?

check exBasicActionList in source

  • GLO locked this topic
Guest
This topic is now closed to further replies.


  • Posts

    • Perfect way to experience L2 without the brutal official grind. The progression here is so much smoother and faster, you get to the fun PvP and epic raids way quicker. The custom stuff keeps it fresh too. Definitely worth diving into!
    • L2-Getwork server highly customized with high-stats https://l2server.eu/ https://discord.gg/SsVhm7R Rates: L2 High Five fully customized Getwork Style with High Stats and Enchant ExP/Sp: 75x (custom) Drop/Spoil: 1x (custom) Safe: 500 Max: 50 000   Enchant System: Normal Scrolls: 93% - fail - decrease enchant by 20 Blessed Scrolls: 96% - fail - decrease enchant by 10   Armor Max Enchant D-Grade: +1000 Max Enchant C-Grade: +2000 Max Enchant B-Grade: +3000 Max Enchant A-Grade: +4000 Max Enchant S-Grade: +5000   Weapons Max Enchant D-Grade: +5000 Max Enchant C-Grade: +10000 Max Enchant B-Grade: +15000 Max Enchant A-Grade: +20000 Max Enchant S-Grade: +25000 - 50000   Fir Tree Branch (Weapon): +100 into Weapons (max 50 000) Fir Tree Branch (Armor): +15 into Armor (max 5000) Road to Dvc Cloak Enchant: +1 into cloak (max +1000) Masks of Spirit/Demon Horns Enchants: +1 into Masks (max +10) Each accessories has different max enchant and chances Daily Missions (.missions) Collections (ALT + B) Gambling System(.gamble) - each pack cost different amount Gamble Points, different items How to get gambling points? - by killing Raid Bosses/Events or Completing Daily Missions. Clan Bonus VIP Bonuses (maximum level 10) Battlepass (maximum level 100) - by killing monsters Rebirth (starting in Parnassus) Everything in ALT+B Master's Buffs - 100 Small Glass Box (1 buff) Farm Zones: Custom Farm Zones: Ruin of Agony (Exp Zone) Underground Coliseum (Safe Exp Zone) DVC,Brigand,Frost are similiar farm zones with same monsters Dvc Brigand Stronghold Frost Lake Parnassus - TOP ZONE some of our features: .gamble,collections,battlepass,talent tree, rebirth        
    • https://www.mediafire.com/file/l905r1sd84hnovf/FileEdit.rar/file
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock