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Weird problem. Sell Items


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Posted

Hello there.. 

 

Yesterday one friend, ask me for help for something about sell items in shop. He purchase a project before some months but the seller blocked him(dunno why).

So, you can sell everything in shop for 0 adena.

I checked RequestSellItem | SellList and everything it's retail in there. (  int price = item.getReferencePrice() / 2;    //      writeD(item.getReferencePrice() / 2);)

Is there any way to solve this?

 

Thanks advance..

4 answers to this question

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Posted (edited)

Well if the value is always 0 for getReferencePrice(), you got your problem, mostly. Check the getter, if nothing, check the variable _referencePrice (put back the variable to private to see errors and track external call). _referencePrice isn't supposed to get a setter, since it is only set once, but you can check if a setter has been added too.

 

If it's nothing from that, then it's the parser from Item/L2item. It's enough to edit the variable name "price" for a wrong one ("price2") to get 0 by default without any warning.

_referencePrice = set.getInteger("price", 0);

Finally, you can check XMLs themselves. Maybe the variable simply has been dropped, or edited.

Edited by Tryskell
  • Upvote 1
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Posted (edited)

Verify first on those packets if the given variables are set as 0. If yes, it means it's higher in the process (parsing failed, condition on getReferencePrice(), reference price isn't set, etc).

Edited by Tryskell
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Posted
34 minutes ago, Tryskell said:

Verify first on those packets if the given variables are set as 0. If yes, it means it's higher in the process (parsing failed, condition on getReferencePrice(), reference price isn't set, etc).

Thanks for your answer..

The variables are set as 0 yes.. Also, I tried with clean  RequestSellItem | SellList files, but the same.. So, the problem comes from somewhere else.. Isn't a bug, the project it was pvp and the dev of the project change this for himself.. He blocked the guy after the payment..

 

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Posted
9 minutes ago, Tryskell said:

If it's nothing from that, then it's the parser from Item/L2item. It's enough to edit the variable name "price" for a wrong one ("price2") to get 0 by default without any warning.


_referencePrice = set.getInteger("price", 0);

 

Oh... Yes, it was from Item.java

He change the referencePrice return to 0.


    /**
     * @return int the price of reference of the item
     */
    public final int getReferencePrice()
    {
        return 0;
    }

 

Fixed.. Thank you @Tryskell.

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