Hello guys. I downloaded from this site color manager npc and added to the server.
After characters restart don't stay name color. Just title color work perfect.
E.x. : You buy color: 00000, and when you do relogin after relogin your color: FF0000(white).
import sys
from com.l2jfrozen.gameserver.datatables.sql import CharNameTable
from com.l2jfrozen.gameserver.model import L2World
from com.l2jfrozen.gameserver.model.quest import State
from com.l2jfrozen.gameserver.model.quest import QuestState
from com.l2jfrozen.gameserver.model.quest.jython import QuestJython as JQuest
from com.l2jfrozen.gameserver.util import Util;
from java.util.regex import Pattern;
NPC = 45555
ITEM_ID = 20003
NAME_COUNT = 200
COLOR_COUNT = 200
class Quest (JQuest) :
def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)
def onEvent(self,event,st) :
if event == "1":
return "1.htm"
if event == "2":
return "2.htm"
if event == "3":
return "3.htm"
if event == "200":
if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
st.takeItems(ITEM_ID,COLOR_COUNT)
st.getPlayer().getAppearance().setNameColor(0x000000)
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>Check if you have all items you need!</center></body></html>"
if event == "201":
if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
st.takeItems(ITEM_ID,COLOR_COUNT)
st.getPlayer().getAppearance().setNameColor(0x000090)
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>Check if you have all items you need! </center></body></html>"
if event == "202":
if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
st.takeItems(ITEM_ID,COLOR_COUNT)
st.getPlayer().getAppearance().setNameColor(0x0000ff)
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>Check if you have all items you need!</center></body></html>"
if event == "203":
if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
st.takeItems(ITEM_ID,COLOR_COUNT)
st.getPlayer().getAppearance().setNameColor(0x009000)
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>Check if you have all items you need!</center></body></html>"
if event == "204":
if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
st.takeItems(ITEM_ID,COLOR_COUNT)
st.getPlayer().getAppearance().setNameColor(0x00ff00)
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>Check if you have all items you need!</center></body></html>"
if event == "205":
if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
st.takeItems(ITEM_ID,COLOR_COUNT)
st.getPlayer().getAppearance().setNameColor(0x900000)
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>Check if you have all items you need!</center></body></html>"
if event == "206":
if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
st.takeItems(ITEM_ID,COLOR_COUNT)
st.getPlayer().getAppearance().setNameColor(0xff0000)
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>Check if you have all items you need!</center></body></html>"
if event == "207":
if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
st.takeItems(ITEM_ID,COLOR_COUNT)
st.getPlayer().getAppearance().setNameColor(0x009090)
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>Check if you have all items you need!</center></body></html>"
if event == "208":
if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
st.takeItems(ITEM_ID,COLOR_COUNT)
st.getPlayer().getAppearance().setNameColor(0x0090ff)
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>Check if you have all items you need!</center></body></html>"
if event == "209":
if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
st.takeItems(ITEM_ID,COLOR_COUNT)
st.getPlayer().getAppearance().setNameColor(0x00ffff)
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"
if event == "210":
if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
st.takeItems(ITEM_ID,COLOR_COUNT)
st.getPlayer().getAppearance().setNameColor(0x900090)
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"
if event == "211":
if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
st.takeItems(ITEM_ID,COLOR_COUNT)
st.getPlayer().getAppearance().setNameColor(0x9000ff)
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"
if event == "212":
if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
st.takeItems(ITEM_ID,COLOR_COUNT)
st.getPlayer().getAppearance().setNameColor(0xff00ff)
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"
if event == "213":
if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
st.takeItems(ITEM_ID,COLOR_COUNT)
st.getPlayer().getAppearance().setNameColor(0x909000)
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"
if event == "214":
if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
st.takeItems(ITEM_ID,COLOR_COUNT)
st.getPlayer().getAppearance().setNameColor(0xffff00)
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"
if event == "215":
if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
st.takeItems(ITEM_ID,COLOR_COUNT)
st.getPlayer().getAppearance().setNameColor(0xffffff)
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"
if event == "300":
if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
st.takeItems(ITEM_ID,COLOR_COUNT)
st.getPlayer().getAppearance().setTitleColor(0x000000)
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"
if event == "301":
if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
st.takeItems(ITEM_ID,COLOR_COUNT)
st.getPlayer().getAppearance().setTitleColor(0x000090)
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"
if event == "302":
if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
st.takeItems(ITEM_ID,COLOR_COUNT)
st.getPlayer().getAppearance().setTitleColor(0x0000ff)
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"
if event == "303":
if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
st.takeItems(ITEM_ID,COLOR_COUNT)
st.getPlayer().getAppearance().setTitleColor(0x009000)
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"
if event == "304":
if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
st.takeItems(ITEM_ID,COLOR_COUNT)
st.getPlayer().getAppearance().setTitleColor(0x00ff00)
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"
if event == "305":
if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
st.takeItems(ITEM_ID,COLOR_COUNT)
st.getPlayer().getAppearance().setTitleColor(0x900000)
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"
if event == "306":
if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
st.takeItems(ITEM_ID,COLOR_COUNT)
st.getPlayer().getAppearance().setTitleColor(0xff0000)
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"
if event == "307":
if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
st.takeItems(ITEM_ID,COLOR_COUNT)
st.getPlayer().getAppearance().setTitleColor(0x009090)
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"
if event == "308":
if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
st.takeItems(ITEM_ID,COLOR_COUNT)
st.getPlayer().getAppearance().setTitleColor(0x0090ff)
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"
if event == "309":
if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
st.takeItems(ITEM_ID,COLOR_COUNT)
st.getPlayer().getAppearance().setTitleColor(0x00ffff)
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"
if event == "310":
if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
st.takeItems(ITEM_ID,COLOR_COUNT)
st.getPlayer().getAppearance().setTitleColor(0x900090)
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"
if event == "311":
if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
st.takeItems(ITEM_ID,COLOR_COUNT)
st.getPlayer().getAppearance().setTitleColor(0x9000ff)
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"
if event == "312":
if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
st.takeItems(ITEM_ID,COLOR_COUNT)
st.getPlayer().getAppearance().setTitleColor(0xff00ff)
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"
if event == "313":
if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
st.takeItems(ITEM_ID,COLOR_COUNT)
st.getPlayer().getAppearance().setTitleColor(0x909000)
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"
if event == "314":
if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
st.takeItems(ITEM_ID,COLOR_COUNT)
st.getPlayer().getAppearance().setTitleColor(0xffff00)
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"
if event == "315":
if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
st.takeItems(ITEM_ID,COLOR_COUNT)
st.getPlayer().getAppearance().setTitleColor(0xffffff)
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"
if not CharNameTable.getInstance().doesCharNameExist(event):
if len(event) >= 3 and len(event) <= 16 and Pattern.matches("[A-Za-z0-9\`\~\!\@\#\$\%\^\*\(\)\_\-\=\[\]\'\.\,\:\;]*", event):
if st.getPlayer().isClanLeader():
return u"<html><head><body><center>You are clan leader. Can't change the name!</center></body></html>"
if st.getPlayer().getClan():
return u"<html><head><body><center>You are clan member, can't change the name!</center></body></html>"
if st.getQuestItemsCount(ITEM_ID) >= NAME_COUNT:
st.takeItems(ITEM_ID,NAME_COUNT)
L2World.getInstance().removeFromAllPlayers(st.getPlayer());
st.getPlayer().setName(event);
st.getPlayer().store();
L2World.getInstance().addToAllPlayers(st.getPlayer());
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>You don't have the necesary items!</center></body></html>"
else:
return u"<html><head><body><center>Try again!</center></body></html>"
else:
return u"<html><head><body><center>Try again!</center></body></html>"
return u"<html><head><body><center>Check if you have all items you need!</center></body></html>"
def onTalk (self,npc,player):
return "0.htm"
QUEST = Quest(8833, "8833_Name", "custom")
CREATED = State('Start',QUEST)
QUEST.setInitialState(CREATED)
QUEST.addStartNpc(NPC)
QUEST.addTalkId(NPC)
Hey! It's been years since I tried this, just redownloaded everything for the nostalgia but I'm having the "mismatch" problem.
You were right, I used another system, not the one from the post! My bad!
Now I can't find the system that works with AuthGateD 🤣
I see you have found it and uploaded it but the link you provided no longer works. If you are still around, can you please reupload? Thank you!
Question
l2fire
Hello guys. I downloaded from this site color manager npc and added to the server.
After characters restart don't stay name color. Just title color work perfect.
E.x. : You buy color: 00000, and when you do relogin after relogin your color: FF0000(white).
3 answers to this question
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