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Posted (edited)

the correct answer is that nobody really knows how it works on official, everything is just a guess. and this is why l2j is called an emulator, it emulates the behavior based on guesses, the 10% thing is a guess obviously and I really doubt it works this way on official.

 

So there goes your answer, you will obviously not find something that emulates official better, than what the l2j developers did many years ago before you

Edited by xdem
Posted
22 minutes ago, xdem said:

the correct answer is that nobody really knows how it works on official, everything is just a guess. and this is why l2j is called an emulator, it emulates the behavior based on guesses, the 10% thing is a guess obviously and I really doubt it works this way on official.

 

So there goes your answer, you will obviously not find something that emulates official better, than what the l2j developers did many years ago before you

 

In Freya when you do stun and you do stun again the stun timer start from zero. (If resist it cancel the stun)

In H5 the resist does not cancel the stun.

Posted
12 hours ago, xdem said:

the correct answer is that nobody really knows how it works on official, everything is just a guess. and this is why l2j is called an emulator, it emulates the behavior based on guesses, the 10% thing is a guess obviously and I really doubt it works this way on official.

 

So there goes your answer, you will obviously not find something that emulates official better, than what the l2j developers did many years ago before you

Bullshit, anything regarding skills can be discovered by testing it on l2off server.

Posted (edited)
7 minutes ago, vampir said:

Bullshit, anything regarding skills can be discovered by testing it on l2off server.

 

Are you a developer son? or just a hobbist kid? how can you prove something with statistics and tests only?

 

Can you provide proofs that it is 10% and not 11? or 11.2% ? You can't. Simple fact.

What if its actually a logarithmic generated exponential distribution like? You can prove it?

Can you reverse engineer l2off code and copy the actual behavior? 

 

No? then shup up and keep emulating kiddo

Edited by xdem
Posted

Can someone give me a general formula and no bullshit? Is sleep re-effect upon success? Is stun re-effect upon stun? Does stun cancel upon re-effect resist?

Posted (edited)
On 1/13/2019 at 12:28 PM, xdem said:

 

Are you a developer son? or just a hobbist kid? how can you prove something with statistics and tests only?

 

Can you provide proofs that it is 10% and not 11? or 11.2% ? You can't. Simple fact.

What if its actually a logarithmic generated exponential distribution like? You can prove it?

Can you reverse engineer l2off code and copy the actual behavior? 

 

No? then shup up and keep emulating kiddo

Of course you can. To discover formula that returns integer, like critical damage increases with Vicious Stance, you just need to disable randomization of returned values and then note values returned with different conditions(like different p atk, p def etc).

 

For formulas that just tell you true or false(like resists), simply make phx script that will run what you want 10,000 times and you will have very accurate value. There are not many hardcoded values(like 11.2) in formulas, so anyone with a brain and spare time can figure it out.

 

Also, a lot of details you can find out by checking L2Server.exe

Edited by vampir

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