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L2jacis rev 360 olympiad


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pws mporw na min epitrepi na mpoune apo tin idia ip 2  parathira stin olympiada? eida ena java code edw pou vrika alla den doulepse...  sas parakalw min kanete flame . den 3erw kai polla twra 3ekinisa kai asxoloume mpori gia sas na einai mia xazi erwstisi opios mporei na me voithisi kai exei kapio java code pou na doulevi se l2jacis rev 360 tha me voithouse para poli sas euxaristw poli :)

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Posted
38 minutes ago, MrAnGel_700 said:

pws mporw na min epitrepi na mpoune apo tin idia ip 2  parathira stin olympiada? eida ena java code edw pou vrika alla den doulepse...  sas parakalw min kanete flame . den 3erw kai polla twra 3ekinisa kai asxoloume mpori gia sas na einai mia xazi erwstisi opios mporei na me voithisi kai exei kapio java code pou na doulevi se l2jacis rev 360 tha me voithouse para poli sas euxaristw poli :)

 

[gr]

 

malaka klew , den einai toso tragiko auto p zitas , psakse sta config tou server sou , kati me olympiad tha exei sigoyra

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Posted
1 minute ago, Pamela32 said:

 

[gr]

 

malaka klew , den einai toso tragiko auto p zitas , psakse sta config tou server sou , kati me olympiad tha exei sigoyra

 

(Gr) den eimai toso xazos na kanw ena post ama den exw kita3h prota..

=============================================================
#                          Olympiad
#=============================================================
# Olympiad start time hour, default 18 (6PM).
AltOlyStartTime = 18

# Olympiad start time minutes, default 00.
AltOlyMin = 00

# Olympiad competition period, default 6 hours (should be changed by steps of 10mins).
AltOlyCPeriod = 21600000

# Olympiad battle period, default 6 minutes.
AltOlyBattle = 360000

# Olympiad weekly period, default 1 week.
AltOlyWPeriod = 604800000

# Olympiad validation period, default 24 hours.
AltOlyVPeriod = 86400000

# Time to wait before teleported to arena, default: 30 seconds.
AltOlyWaitTime = 30

# Time to wait before battle starts (at 20s characters receive buffs), default: 60 seconds.
AltOlyWaitBattle = 60

# Time to wait before teleported back to town, default: 40 seconds.
AltOlyWaitEnd = 40

# Rewarded points for the first Olympiad cycle, default: 18.
AltOlyStartPoints = 18

# Points allowed every week after first cycle, default: 3.
AltOlyWeeklyPoints = 3

# Required number of matches in order to be classed as hero, default: 9.
AltOlyMinMatchesToBeClassed = 9

# Required number of participants for the class based games, default: 5.
AltOlyClassedParticipants = 2

# Required number of participants for the non-class based games, default: 9.
AltOlyNonClassedParticipants = 2

# Reward for the class based games.
# Format: itemId1,itemNum1;itemId2,itemNum2...
# Default: 6651,50
AltOlyClassedReward = 6651,50

# Reward for the non-class based games.
# Format: itemId1,itemNum1;itemId2,itemNum2...
# Default: 6651,30
AltOlyNonClassedReward = 6651,30

# Rate to exchange points to reward item, default: 1000.
AltOlyGPPerPoint = 1000

# CRPs for heroes in clan, default: 300.
AltOlyHeroPoints = 300

# Noblesse points awarded to Rank 1 members, default: 100.
AltOlyRank1Points = 100

# Noblesse points awarded to Rank 2 members, default: 75.
AltOlyRank2Points = 75

# Noblesse points awarded to Rank 3 members, default: 55.
AltOlyRank3Points = 55

# Noblesse points awarded to Rank 4 members, default: 40.
AltOlyRank4Points = 40

# Noblesse points awarded to Rank 5 members, default: 30.
AltOlyRank5Points = 30

# Maximum points that player can gain/lose on a match, default: 10.
AltOlyMaxPoints = 10

# Olympiad Managers announce each start of fight, default: True.
AltOlyAnnounceGames = True

# Divider for points in classed and non-classed games, default: 3, 5.
AltOlyDividerClassed = 3
AltOlyDividerNonClassed = 5

 

 

 


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Posted
Just now, MrAnGel_700 said:

 

(Gr) den eimai toso xazos na kanw ena post ama den exw kita3h prota..

=============================================================
#                          Olympiad
#=============================================================
# Olympiad start time hour, default 18 (6PM).
AltOlyStartTime = 18

# Olympiad start time minutes, default 00.
AltOlyMin = 00

# Olympiad competition period, default 6 hours (should be changed by steps of 10mins).
AltOlyCPeriod = 21600000

# Olympiad battle period, default 6 minutes.
AltOlyBattle = 360000

# Olympiad weekly period, default 1 week.
AltOlyWPeriod = 604800000

# Olympiad validation period, default 24 hours.
AltOlyVPeriod = 86400000

# Time to wait before teleported to arena, default: 30 seconds.
AltOlyWaitTime = 30

# Time to wait before battle starts (at 20s characters receive buffs), default: 60 seconds.
AltOlyWaitBattle = 60

# Time to wait before teleported back to town, default: 40 seconds.
AltOlyWaitEnd = 40

# Rewarded points for the first Olympiad cycle, default: 18.
AltOlyStartPoints = 18

# Points allowed every week after first cycle, default: 3.
AltOlyWeeklyPoints = 3

# Required number of matches in order to be classed as hero, default: 9.
AltOlyMinMatchesToBeClassed = 9

# Required number of participants for the class based games, default: 5.
AltOlyClassedParticipants = 2

# Required number of participants for the non-class based games, default: 9.
AltOlyNonClassedParticipants = 2

# Reward for the class based games.
# Format: itemId1,itemNum1;itemId2,itemNum2...
# Default: 6651,50
AltOlyClassedReward = 6651,50

# Reward for the non-class based games.
# Format: itemId1,itemNum1;itemId2,itemNum2...
# Default: 6651,30
AltOlyNonClassedReward = 6651,30

# Rate to exchange points to reward item, default: 1000.
AltOlyGPPerPoint = 1000

# CRPs for heroes in clan, default: 300.
AltOlyHeroPoints = 300

# Noblesse points awarded to Rank 1 members, default: 100.
AltOlyRank1Points = 100

# Noblesse points awarded to Rank 2 members, default: 75.
AltOlyRank2Points = 75

# Noblesse points awarded to Rank 3 members, default: 55.
AltOlyRank3Points = 55

# Noblesse points awarded to Rank 4 members, default: 40.
AltOlyRank4Points = 40

# Noblesse points awarded to Rank 5 members, default: 30.
AltOlyRank5Points = 30

# Maximum points that player can gain/lose on a match, default: 10.
AltOlyMaxPoints = 10

# Olympiad Managers announce each start of fight, default: True.
AltOlyAnnounceGames = True

# Divider for points in classed and non-classed games, default: 3, 5.
AltOlyDividerClassed = 3
AltOlyDividerNonClassed = 5

 

 

 


 

[gr]

den exw koitaksi pote acis , mono frozen , kai to frozen eixe kapou allo to check me tin ip , twra p den thimame .. pane xronia :)

 

opote psakse kalitera , plus edw prp na grafis sta aglika :P

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Posted
5 minutes ago, Pamela32 said:

 

[gr]

den exw koitaksi pote acis , mono frozen , kai to frozen eixe kapou allo to check me tin ip , twra p den thimame .. pane xronia :)

 

opote psakse kalitera , plus edw prp na grafis sta aglika :P

{GR} to Frozen to exei edw "altsettings.properties" to Acis to exw psa3i olo apo config den pezi.. 
agglika den eimai sto ellhniko topic? Wtf :3

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Posted

afto pou psaxnis xoris protection den ginete dioti an to kaneis kapxi pou mpenoune apo internet cafe p.x. 10 atoma an ta 5 pane na mpoune stin olympiad tha afini mono enan kai tous alous tha leei oti exei idi atomo mesa stin olympiad opote to mono pou mporis na kaneis einai na balis kapio apo protection oste na min bazoune bot gia paradigma na blepei to posi ora einai mesa i ta pvp i tipota alo..

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Posted
4 hours ago, tazerman2 said:

afto pou psaxnis xoris protection den ginete dioti an to kaneis kapxi pou mpenoune apo internet cafe p.x. 10 atoma an ta 5 pane na mpoune stin olympiad tha afini mono enan kai tous alous tha leei oti exei idi atomo mesa stin olympiad opote to mono pou mporis na kaneis einai na balis kapio apo protection oste na min bazoune bot gia paradigma na blepei to posi ora einai mesa i ta pvp i tipota alo..

(Gr) καλημέρα δεν νομίζω να υπάρχει τέτοιο πρόβλημα σε ίντερνετ καφέ δεν είναι όπως ήταν παλιά  γιατί είχα πάει με κάτι φιλαράκια ήμασταν στον ιδιο σέρβερ και πχ λέω τώρα ένα παράδειγμα περνάμε πέντε άτομα νοτε εννοώ από το σπίτι δεν γινόταν αυτό πλέον κάθε pc στα νετ έχει δικιά του IP address  στο ίντερνετ δεν τρέχουν όλλα με μια ( μπορεί να λέω και μαλακίες αλλά εμένα μου φενεται το ίδιο πράγμα αυτό ...)

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Posted
20 minutes ago, MrAnGel_700 said:

(Gr) καλημέρα δεν νομίζω να υπάρχει τέτοιο πρόβλημα σε ίντερνετ καφέ δεν είναι όπως ήταν παλιά  γιατί είχα πάει με κάτι φιλαράκια ήμασταν στον ιδιο σέρβερ και πχ λέω τώρα ένα παράδειγμα περνάμε πέντε άτομα νοτε εννοώ από το σπίτι δεν γινόταν αυτό πλέον κάθε pc στα νετ έχει δικιά του IP address  στο ίντερνετ δεν τρέχουν όλλα με μια ( μπορεί να λέω και μαλακίες αλλά εμένα μου φενεται το ίδιο πράγμα αυτό ...)

Το κάθε PC στο νετ έχει δικιά του IP για το τοπικό δίκτυο, στο ίντερνετ έχουν την ίδια. άρα εσύ και οι φίλοι σου είχατε ίδια IP στο σέρβερ μήπως αναφέρεσαι στα πόσα παράθυρα θες να έχεις ανοιχτά (Dual Box);

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Posted (edited)
9 minutes ago, Nightw0lf said:

Το κάθε PC στο νετ έχει δικιά του IP για το τοπικό δίκτυο, στο ίντερνετ έχουν την ίδια. άρα εσύ και οι φίλοι σου είχατε ίδια IP στο σέρβερ μήπως αναφέρεσαι στα πόσα παράθυρα θες να έχεις ανοιχτά (Dual Box);

Καλημέρα φίλε μου εμένα το πρόβλημα μου είναι ότι από την ιδια IP το ίδιο pc μπορείς να μπεις κανονικά με όσα παράθυρα θες Oly εγώ θέλω να μπενεις μόνο ένα για να μην υπάρχει feed 

Edited by MrAnGel_700
  • 0
Posted (edited)

String ip1 = _playerOne.player.getClient().getConnection().getInetAddress().getHostAddress();
String ip2 = _playerTwo.player.getClient().getConnection().getInetAddress().getHostAddress();
        
        if (ip1.equals(ip2))
        {
            _playerOne.player.sendMessage("Game ended, your opponent has the same ip as you.");
            _playerTwo.player.sendMessage("Game ended, your opponent has the same ip as you.");

//εδώ σταματάς το κώδικα
        }

αυτό θες

Edited by Nightw0lf
  • 0
Posted
13 minutes ago, Nightw0lf said:

String ip1 = _playerOne.player.getClient().getConnection().getInetAddress().getHostAddress();
String ip2 = _playerTwo.player.getClient().getConnection().getInetAddress().getHostAddress();
        
        if (ip1.equals(ip2))
        {
            _playerOne.player.sendMessage("Game ended, your opponent has the same ip as you.");
            _playerTwo.player.sendMessage("Game ended, your opponent has the same ip as you.");

//εδώ σταματάς το κώδικα
        }

αυτό θες

Σε ευχαριστώ πάρα πολύ , αλλά άμα σου είναι εύκολο να μου πεις που ακριβός το βάζω αυτό συγνώμη άμα σου γίνομαι κουραστικός αλλά τώρα ξεκίνησα να ασχολούμαι ... Σε ευχαριστώ και πάλι φίλε μου .... Να σε καλά ! 

  • 0
Posted

δεν έχω eclipse για να σου πω που ακριβώς αλλά ψάξε στα αρχεία τις ολυμπιάδας gameserver.model.olympiad δες που κάνει register τους παίχτες και βάλε εκεί τον κώδικα με return;

  • 0
Posted
5 minutes ago, Nightw0lf said:

δεν έχω eclipse για να σου πω που ακριβώς αλλά ψάξε στα αρχεία τις ολυμπιάδας gameserver.model.olympiad δες που κάνει register τους παίχτες και βάλε εκεί τον κώδικα με return;

Σε ευχαριστώ θα το κοιτάξω το όταν πάω σπίτι γιατί είμαι στην δουλειά και θα σου πω :) σε ευχαριστώ πάρα πολύ πάντως για την βοήθεια να σε καλά !

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+import net.sf.l2j.gameserver.model.actor.Player; +import net.sf.l2j.gameserver.model.location.Location; +import net.sf.l2j.gameserver.network.serverpackets.MagicSkillUse; + +/** + * Handles the voice command for exiting the Solo Zone with delay and effects. + * + * @author MarGaZeaS + */ +public class VoiceExitSoloZone implements IVoiceCommandHandler +{ + private static final String[] VOICE_COMMANDS = + { + "exit" + }; + + // Default location to teleport players when exiting the Solo Zone + private static final Location EXIT_LOCATION = new Location(81318, 148064, -3464); // Replace with your desired coordinates + + // Προσθήκη της μεθόδου για να πάρουμε την τοποθεσία εξόδου + public static Location getExitLocation() { + return EXIT_LOCATION; + } + + @Override + public void useVoiceCommand(Player player, String command) + { + if (command.equalsIgnoreCase("exit")) + { + if (!player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You are not inside the Solo Zone."); + return; + } + + // Notify the player about the delay + player.sendMessage("You will be teleported out of the Solo Zone in 2 seconds."); + + // Cast skill effect (Skill ID: 2100, Level: 1) + player.broadcastPacket(new MagicSkillUse(player, player, 2100, 1, 2000, 0)); + + // Schedule the teleportation after a 2-second delay + ThreadPool.schedule(() -> { + // Teleport the player to the designated exit location + player.teleportTo(EXIT_LOCATION.getX(), EXIT_LOCATION.getY(), EXIT_LOCATION.getZ(), 0); + + // Inform the player + player.sendMessage("You have exited the Solo Zone."); + }, 2000); // Delay in milliseconds (2000ms = 2 seconds) + } + } + + @Override + public String[] getVoiceCommandList() + { + return VOICE_COMMANDS; + } +} diff --git a/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java b/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java public class VoiceCommandHandler { private final Map<String, IVoiceCommandHandler> _entries = new HashMap<>(); protected VoiceCommandHandler() { ............ ............ + registerHandler(new VoiceExitSoloZone()); } public void registerHandler(IVoiceCommandHandler handler) { for (String command : handler.getVoiceCommandList()) _entries.put(command, handler); } diff --git a/java/net/sf/l2j/gameserver/model/actor/Npc.java b/java/net/sf/l2j/gameserver/model/actor/Npc.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/actor/Npc.java else if (command.startsWith("Chat")) { int val = 0; try { val = Integer.parseInt(command.substring(5)); } catch (final IndexOutOfBoundsException ioobe) { } catch (final NumberFormatException nfe) { } showChatWindow(player, val); + ) + else if (command.startsWith("solopvp")) + { + SoloZoneTaskManager.getInstance(); + player.teleportTo(SoloZoneTaskManager.getCurrentZone().getLoc(), 25); + } else if (command.startsWith("Link")) { final String path = command.substring(5).trim(); if (path.indexOf("..") != -1) return; final NpcHtmlMessage html = new NpcHtmlMessage(getObjectId()); html.setFile("data/html/" + path); html.replace("%objectId%", getObjectId()); player.sendPacket(html); } diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java b/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java // Fixed. - else if (_requestType == 4) - { - if (!player.isGM() && !player.isFestivalParticipant()) - return; - - loc = player.getPosition(); - } + if (_requestType == 4) + { + // Έλεγχος αν ο παίκτης δεν είναι GM, δεν είναι μέρος του φεστιβάλ και δεν είναι στην Solo Zone + if (!player.isGM() && !player.isFestivalParticipant() && !player.isInsideZone(ZoneId.SOLO)) + { + return; + } + + SoloZoneTaskManager.getInstance(); + SoloZone currentZone = SoloZoneTaskManager.getCurrentZone(); + if (currentZone != null && currentZone.getLoc() != null) + { + // Αν υπάρχει ζώνη και οι τοποθεσίες δεν είναι κενές, χρησιμοποιούμε τυχαία τοποθεσία από την ζώνη + loc = currentZone.getLoc(); + } else + { + // Διαφορετικά, κάνουμε respawn στην τρέχουσα θέση του παίκτη + loc = player.getPosition(); + } + } diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java b/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java if (player.isFestivalParticipant() && FestivalOfDarknessManager.getInstance().isFestivalInitialized()) { player.sendPacket(SystemMessageId.NO_RESTART_HERE); sendPacket(RestartResponse.valueOf(false)); return; } + if (player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You cannot restart your character while in Solo Zone. Use .exit to leave"); + player.setFakeName(null); + sendPacket(RestartResponse.valueOf(false)); + return; + } player.removeFromBossZone(); diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java b/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java player.removeFromBossZone(); player.logout(true); } } + + if (player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You cannot logout or restart your character while in Solo Zone. Use .exit to leave"); + player.setFakeName(null); + player.sendPacket(ActionFailed.STATIC_PACKET); + return; + } + player.removeFromBossZone(); player.logout(true); } } diff --git a/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java b/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java +package net.sf.l2j.gameserver.model.zone.type; + +import java.util.ArrayList; +import java.util.List; +import java.util.Random; + +import net.sf.l2j.commons.random.Rnd; + +import net.sf.l2j.Config; +import net.sf.l2j.gameserver.enums.MessageType; +import net.sf.l2j.gameserver.enums.ZoneId; +import net.sf.l2j.gameserver.handler.voicecommandhandlers.VoiceExitSoloZone; +import net.sf.l2j.gameserver.model.World; +import net.sf.l2j.gameserver.model.actor.Creature; +import net.sf.l2j.gameserver.model.actor.Player; +import net.sf.l2j.gameserver.model.location.Location; +import net.sf.l2j.gameserver.model.zone.type.subtype.ZoneType; +import net.sf.l2j.gameserver.network.SystemMessageId; +import net.sf.l2j.gameserver.network.serverpackets.EtcStatusUpdate; +import net.sf.l2j.gameserver.taskmanager.PvpFlagTaskManager; +import net.sf.l2j.gameserver.taskmanager.SoloZoneTaskManager; + +/** + * @author MarGaZeaS + * + */ +public class SoloZone extends ZoneType +{ + private String _name; + private List<Location> _locations = new ArrayList<>(); + + public SoloZone(int id) + { + super(id); + } + + @Override + public void setParameter(String name, String value) + { + if (name.equals("name")) + _name = value; + else if (name.equals("locs")) + { + for (String locs : value.split(";")) + { + String[] coordinates = locs.split(","); + if (coordinates.length == 3) + { + int x = Integer.parseInt(coordinates[0]); + int y = Integer.parseInt(coordinates[1]); + int z = Integer.parseInt(coordinates[2]); + _locations.add(new Location(x, y, z)); + } + else + { + LOGGER.warn("Invalid location format: " + locs); + } + } + } + } + + + @Override + protected void onEnter(Creature character) + { + if (character instanceof Player) + { + final Player player = (Player) character; + + if ((player.getClassId().getId() == 15 || player.getClassId().getId() == 16 || player.getClassId().getId() == 97)) + { + Location respawnLocation = VoiceExitSoloZone.getExitLocation(); + player.instantTeleportTo(respawnLocation, 20); + player.sendMessage("Your class is not allowed in this zone."); + return; + } + + String randomName = SoloZoneTaskManager.getInstance().getAName(); + if (randomName == null || randomName.isEmpty() || !isValidName(randomName)) + { + randomName = generateRandomName(); + } + if (isNameAlreadyTaken(randomName)) + { + randomName = generateRandomName(); + } + player.setFakeName(randomName); + player.sendMessage("Welcome to the Solo Zone, your random name is: " + randomName); + player.sendPacket(SystemMessageId.ENTERED_COMBAT_ZONE); + character.setInsideZone(ZoneId.SOLO, true); + character.setInsideZone(ZoneId.NO_STORE, true); + character.setInsideZone(ZoneId.NO_SUMMON_FRIEND, true); + + if (player.getParty() != null) + { + player.getParty().removePartyMember(player, MessageType.DISCONNECTED); + } + + if (player.getPvpFlag() > 0) + PvpFlagTaskManager.getInstance().remove(player, true); + + player.updatePvPStatus(); + player.broadcastUserInfo(); + } + } + + private static boolean isValidName(String name) { + return name.matches("[a-zA-Z0-9_]+"); + } + + private static String generateRandomName() { + Random rand = new Random(); + int nameLength = rand.nextInt(12) + 4; + StringBuilder nameBuilder = new StringBuilder(); + + for (int i = 0; i < nameLength; i++) { + char randomChar = (char) (rand.nextInt(26) + 'a'); + nameBuilder.append(randomChar); + } + + return nameBuilder.toString(); + } + + private static boolean isNameAlreadyTaken(String name) { + return World.getInstance().getPlayers().stream().anyMatch(player -> player.getFakeName().equals(name)); + } + + @Override + protected void onExit(Creature character) + { + character.setInsideZone(ZoneId.SOLO, false); // Solo zone + character.setInsideZone(ZoneId.NO_STORE, false); // Allow making a store + character.setInsideZone(ZoneId.NO_SUMMON_FRIEND, false); // Allow summon + + if (character instanceof Player) + { + final Player player = (Player) character; + + if (player.getFakeName() != null) + { + player.setFakeName(null); + } + + player.sendPacket(SystemMessageId.LEFT_COMBAT_ZONE); + { + if(!player.isInObserverMode() && player.getPvpFlag() > 0) + PvpFlagTaskManager.getInstance().add(player, Config.PVP_NORMAL_TIME); + + player.sendPacket(new EtcStatusUpdate(player)); + player.broadcastUserInfo(); + } + } + } + + public String getName() + { + return _name; + } + + public Location getLoc() + { + if (_locations.isEmpty()) + { + return null; // Αν η λίστα είναι κενή, επιστρέφουμε null + } + return _locations.get(Rnd.get(0, _locations.size() - 1)); // Επιλέγουμε τυχαία τοποθεσία + } +} diff --git a/java/net/sf/l2j/gameserver/GameServer.java b/java/net/sf/l2j/gameserver/GameServer.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/GameServer.java if (Config.ALLOW_FISH_CHAMPIONSHIP) FishingChampionshipManager.getInstance(); + StringUtil.printSection("Custom Features"); + SoloZoneTaskManager.getInstance(); StringUtil.printSection("Handlers"); LOGGER.info("Loaded {} admin command handlers.", AdminCommandHandler.getInstance().size()); diff --git a/java/net/sf/l2j/gameserver/GameServer.java b/java/net/sf/l2j/gameserver/Shutdown.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/Shutdown.java // disconnect players try { disconnectAllPlayers(); LOGGER.info("All players have been disconnected."); } catch (Exception e) { // Silent catch. } + // Restore real names for players in SoloZone + restoreRealNamesInSoloZone(); // stop all threadpolls ThreadPool.shutdown(); try { LoginServerThread.getInstance().interrupt(); } catch (Exception e) { // Silent catch. } // avoids new players from logging in if (_secondsShut <= 60 && LoginServerThread.getInstance().getServerType() != ServerType.DOWN) LoginServerThread.getInstance().setServerType(ServerType.DOWN); _secondsShut--; Thread.sleep(1000); } } catch (InterruptedException e) { } } + // This method restores the real names of players in SoloZone + private static void restoreRealNamesInSoloZone() + { + for (Player player : World.getInstance().getPlayers()) + { + // Check if player is inside the SoloZone + if (player.isInsideZone(ZoneId.SOLO)) + { + // Restore the real name by removing the fake name + if (player.getFakeName() != null) + { + player.setFakeName(null); // Restore the real name + LOGGER.info("Player {}'s fake name has been removed and real name restored.", player.getName()); + } + } + } + } private static void sendServerQuit(int seconds) { World.toAllOnlinePlayers(SystemMessage.getSystemMessage(SystemMessageId.THE_SERVER_WILL_BE_COMING_DOWN_IN_S1_SECONDS).addNumber(seconds)); } diff --git a/java/net/sf/l2j/gameserver/enums/ZoneId.java b/java/net/sf/l2j/gameserver/enums/ZoneId.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/enums/ZoneId.java public enum ZoneId { PVP(0), PEACE(1), SIEGE(2), MOTHER_TREE(3), CLAN_HALL(4), NO_LANDING(5), WATER(6), JAIL(7), MONSTER_TRACK(8), CASTLE(9), SWAMP(10), NO_SUMMON_FRIEND(11), NO_STORE(12), TOWN(13), HQ(14), DANGER_AREA(15), CAST_ON_ARTIFACT(16), NO_RESTART(17), SCRIPT(18), - BOSS(19), + BOSS(19), + SOLO(20); private final int _id; private ZoneId(int id) { _id = id; } diff --git a/java/net/sf/l2j/gameserver/network/serverpackets/Die.java b/java/net/sf/l2j/gameserver/network/serverpackets/Die.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/serverpackets/Die.java if (creature instanceof Player) { Player player = (Player) creature; - _allowFixedRes = player.getAccessLevel().allowFixedRes(); + _allowFixedRes = player.getAccessLevel().allowFixedRes() || player.isInsideZone(ZoneId.SOLO); _clan = player.getClan(); } diff --git a/java/net/sf/l2j/gameserver/model/actor/Player.java b/java/net/sf/l2j/gameserver//model/actor/Player.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java // Attacker or spectator logging into a siege zone will be ported at town. if (player.isInsideZone(ZoneId.SIEGE) && player.getSiegeState() < 2) player.teleportTo(TeleportType.TOWN); + if (player.isInsideZone(ZoneId.SOLO)) + { + ThreadPool.schedule(() -> { + Location exitLocation = VoiceExitSoloZone.getExitLocation(); + + if (exitLocation != null) + { + player.teleportTo(exitLocation.getX(), exitLocation.getY(), exitLocation.getZ(), 0); + player.sendMessage("You have been moved to the exit of the SoloZone."); + } + }, 5000); // 5000 milliseconds (5sec) + } diff --git a/java/net/sf/l2j/gameserver/model/actor/Player.java b/java/net/sf/l2j/gameserver/model/actor/Player.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/actor/Player.java @Override public void doRevive() { super.doRevive(); stopEffects(EffectType.CHARM_OF_COURAGE); sendPacket(new EtcStatusUpdate(this)); getStatus().setCpHpMp(getStatus().getMaxCp(), getStatus().getMaxHp(), getStatus().getMaxMp()); _reviveRequested = 0; _revivePower = 0; if (isMounted()) startFeed(_mountNpcId); + if (isInsideZone(ZoneId.SOLO)) + { + // Give Nobless (1323 ID) + L2Skill no = SkillTable.getInstance().getInfo(1323, 1); + no.getEffects(this, this); + sendMessage("You have received the Nobless status in the Solo Zone."); + } + }   If anyone thinks the code is wrong, please make an update and upload it here so I can update the post. A part was edited with chatgpt
    • Always remember, when you buy files, just compare with my files that I publish for free. and you will know that you are being ripped off. Greetings to all community!!! 🙂
    • Thank you for sharing. You are a capable and skilled person. Thank you again for your selfless dedication, Guytis🫡
    • he kept his promise! i think it's a good idea to unban his old account. he shares files with the community and could help both new and veteran l2off users! good job, Guytis!
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