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Posted
No dia 20/08/2018 às 11h28, o melron disse:

Ola pessoal,

 

Antes de 4-5 meses eu criei um script para um novo ataque, a fim de evitar todos os ataques clássicos que são realmente chatos ... Não é algo especial, mas eu sempre gosto de coisas diferentes e incomuns ...

 

Raid de Plagseeeker

 

Começando com algumas câmeras especiais enquanto todos os jogadores estão paralisados.

When the broadcast end, the following features stands there:

 

action task every 2 seconds:

 

There is 20% chance to 'debuff' a random player if is healer class

  1. Debuffs:
  2. 20% chance for skill1336.png.d16e7e191da02f06778d1b3481d2e734.png
  3. 15% chance for skill1169.png.1ef642dc1c10d3c153a52662bc7be010.png
  4. 10% chance for skill1056.png.781d1963b70c4fad805509ea83d288fc.png
  5. 50% chance for skill0362.png.00ee3a17c6e2b5be3ae2b4c49e132ac8.png
  6.  

There is 5% chance to

1) Spawn some minions when the hp of the raid is lower than 40% in order to protect the raid boss (can be happened unlimited times with chance 5%). Minions will suicide after 10 seconds after the spawn time if not get killed.

2) Pick a random target and kill him instant.

 

When the hp of the raid is lower than 50%

Broadcast again some special cameras (while players are paralyzed again), an earthquake for 5 seconds and instant kill 10 random players around the raid in 700 radius (can be happened only 1 time).

 

inactivity task

 

If the raid boss not attacked for more than 15 minutes, all players are going back and raid will be deleted.

 

 

* All the above features are meant to be used in a boss zone ( i used 150000 as a custom one in my pack). Any feature wont work outside of the zone, I wont share any thing like that since its just c/p.

 

* Its your responsibility to use the necessary checks in order to avoid bugs like move the raid out of zone. I coded for me at coliseum with doors closed. Also you have to set by urself how the raid will be spawned (i was about to code the spawn thing but i dont remember why i didnt). I used //spawn just for the video .

 

 

Code:

 

Hidden Content

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Coded (if i remember well) in acis 370.

 

Nota: Se você quiser expandi-lo ou entender como um script pode ser codificado, verifique este tópico  (se algum outro post estiver relacionado a scripts e tiver informações, poste-o)

 

On 20/08/2018 at 11:28, melron said:

Hello guys,

 

Before 4-5 months i created a script for a new raid in order to avoid all classic raids that are really boring... It isn't something special, but i always like different and unusual things...

 

Plagueseeker Raid

 

Starting with some special cameras while all players are paralyzed.

When the broadcast end, the following features stands there:

 

action task every 2 seconds:

 

There is 20% chance to 'debuff' a random player if is healer class

  1. Debuffs:
  2. 20% chance for skill1336.png.d16e7e191da02f06778d1b3481d2e734.png
  3. 15% chance for skill1169.png.1ef642dc1c10d3c153a52662bc7be010.png
  4. 10% chance for skill1056.png.781d1963b70c4fad805509ea83d288fc.png
  5. 50% chance for skill0362.png.00ee3a17c6e2b5be3ae2b4c49e132ac8.png
  6.  

There is 5% chance to

1) Spawn alguns minions quando o hp do ataque é inferior a 40%, a fim de proteger o patrão raid (pode ser feito vezes ilimitadas com chance de 5%). Minions irão suicidar-se após 10 segundos após o tempo de desova se não forem mortos.

2) Escolha um alvo aleatório e mate-o instantaneamente.

 

Quando o hp do ataque é menor que 50%

Transmita novamente algumas câmeras especiais (enquanto os jogadores estão paralisados novamente), um terremoto por 5 segundos e mate instantaneamente 10 jogadores aleatórios em volta do raide em 700 de raio (pode acontecer apenas 1 vez).

 

tarefa de inatividade

 

Se o chefe do ataque não for atacado por mais de 15 minutos, todos os jogadores voltarão e o ataque será deletado.

 

 

* Todas as características acima são destinadas a serem usadas em uma zona de bossagem (usei 150000 como uma custom no my pack). Qualquer recurso não funciona fora da zona, eu não vou compartilhar nada disso desde que é apenas c / p.

 

* É sua responsabilidade usar as verificações necessárias para evitar erros, como mover o ataque para fora da zona. Eu codifiquei para mim no coliseu com as portas fechadas. Além disso, você tem que definir por si mesmo como o ataque será gerado (eu estava prestes a codificar a coisa spawn, mas eu não lembro por que eu não fiz). Eu usei // spawn apenas para o vídeo.

 

 

Código:

 

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Coded (se bem me lembro) em acis 370.

 

Nota: Se você quiser expandi-lo ou entender como um script pode ser codificado, verifique este tópico  (se algum outro post estiver relacionado a scripts e tiver informações, poste-o)

GOOD...

  • 11 months later...
Posted

Did anyone adapted to l2j Hi5. This is great by the way, thank you for share. I have try to adapt but it got a little complicated because I'm not the best with codes, I can do some changes sometimes and fix things but when it come to a lot of changes It is pass my skills. 

Thank you anyway for the share.

+1

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