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You should use proper system (latest after update) with correct protocol (746 from memory). Otherwise get rid of the protocol version check. 

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3 minutes ago, SweeTs said:

You should use proper system (latest after update) with correct protocol (746 from memory). Otherwise get rid of the protocol version check. 

where i can find latest system for interlude?

  • 0
Posted

Pointless. People use custom interfaces based on old system, so you end up with error no matter what. I would simply hide the message. 

  • 0
Posted
18 hours ago, SweeTs said:

Pointless. People use custom interfaces based on old system, so you end up with error no matter what. I would simply hide the message. 

how i can hide this message from console?

  • 0
Posted
5 hours ago, SweeTs said:

Find ProtocolVersion.java and remove the check. Should be enough. I have to do the same. 

do you found ProtocolVersion.java ?

  • 0
Posted
package net.sf.l2j.gameserver.network.clientpackets;

import net.sf.l2j.gameserver.network.serverpackets.KeyPacket;
import net.sf.l2j.gameserver.network.serverpackets.L2GameServerPacket;

public final class ProtocolVersion extends L2GameClientPacket
{
    private int _version;
    
    @Override
    protected void readImpl()
    {
        _version = readD();
    }
    
    @Override
    protected void runImpl()
    {
        if (_version != 746)
            getClient().close((L2GameServerPacket) null);
        else
            getClient().sendPacket(new KeyPacket(getClient().enableCrypt()));
    }
}

 

this is ProtocolVersion.java - but what to change here need?

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