1) how to make lower chance to mage mcrit, this command is only for damage.. so its dont work
formulas.java
else if (mcrit)
damage *= 2;
2) How to make bigger chance from hero weapons skills, example : Infinity Stinger have Silence skill, to mobs its 80% change to ppl is 5% how to increace chance to ppl?
i tryed no buffs no juvels no armor, still chance around 5%...
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RealIP - Usually with MITM proxies, since the traffic is funnelled from one server, you normally lose the real IP of the player which limits a lot of the functionality that you might have implemented. L2Proxy allows the LoginServer to pass the real IP of the used to the Gameserver during the Login->Gameserver player handoff
Wow, I’m really impressed by your attitude — you truly seem like a great person. You can be sure that everything you’re doing for others will come back to you in good things. Keep making the project awesome and filled with innovative ideas.
My suggestion is that you don’t make the source available; instead, sell it to people who are building their own projects — it’s at least one way they can show appreciation for all the great things you’re doing.
Thank you so much, I loved everything and I’m looking forward to more updates.
Thank you ♡♡♡♡
Why do all players only have one IP address, which is the proxy's?
I did several tests and created a debug to collect all IP addresses that connect to the proxy. It collects them correctly, but when they are sent to the server, they get lost and stay with the proxy's IP address.
Question
remigas
Hi, i have few questions
1) how to make lower chance to mage mcrit, this command is only for damage.. so its dont work
formulas.java
else if (mcrit)
damage *= 2;
2) How to make bigger chance from hero weapons skills, example : Infinity Stinger have Silence skill, to mobs its 80% change to ppl is 5% how to increace chance to ppl?
i tryed no buffs no juvels no armor, still chance around 5%...
Skill :
<skill id="3590" levels="1" name="Silence">
<!-- Infinity Stinger Skill -->
<set name="target" val="TARGET_ONE" />
<set name="skillType" val="MUTE" />
<set name="operateType" val="OP_ACTIVE" />
<set name="magicLvl" val="80" />
<set name="power" val="80" />
<set name="isDebuff" val="true" />
<set name="lvlDepend" val="1" />
<for>
<effect count="1" name="Mute" time="30" val="0" stackOrder="1" stackType="silence"/>
</for>
</skill>
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