Is there anyway to set up the mobs in catacombs/necropolis that drop seal stones to be always spawned?
I use ascis pack and the mobs aren't spawned and i have no clue how to make them spawn, and keep them spawned after.
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To check the operation of npc movement. You can turn off all movement in the game and move only the npc you want using the move to package. This way you will reduce a lot of unnecessary code and understand where the problem is.
And all your maps are not thread safe and you are using multithreading
startQuestTimer("move", 5000, npc, null);
Question
carvage
Is there anyway to set up the mobs in catacombs/necropolis that drop seal stones to be always spawned?
I use ascis pack and the mobs aren't spawned and i have no clue how to make them spawn, and keep them spawned after.
Any help? or Idea?
Regards,
Carvage.
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