Jump to content
  • 0

Itemhandler Command


Question

10 answers to this question

Recommended Posts

  • 0
Posted (edited)
5 hours ago, cyta5 said:

Hello i want to make an item when i click on it to open .gmshop command maybe someone can help me to create it ?

 

6 minutes ago, cyta5 said:

I want to write the command ... when I click it 

So you want to create a command , then create an item and when you click the item you will have to type the command inside the html box?

Why would you want to do that? You are basically tripping yourself for no reason.

Edited by protoftw
  • 0
Posted (edited)

I want one item when I click on it to write the command  .gmshop i want to make that beacuse i have some checkers for example %timeremaining% that's show you how much left to buy the special offer again and at the normal html I see the text %timeremaining% instead the time left....

Edited by cyta5
  • 0
Posted (edited)
9 minutes ago, cyta5 said:

I want one item when I click on it to write the command  .gmshop 

It really sounds nonsense to me. You surely need core-edit to do it. If you wanna do that just for that 1 command then it's not worth it for me. You can try creating an item and when you click on it you can have a combo box for players to select their desired option and confirm it. You can also have your type box but then you will have to explain to your players what they should type in and it's a little confusing if I'm being honest with you..Try creating something simple and as easy as possible.A single clickable item is enough.

 

**

9 minutes ago, cyta5 said:

I want one item when I click on it to write the command  .gmshop i want to make that beacuse i have some checkers for example %timeremaining% that's show you how much left to buy the special offer again and at the normal html I see the text %timeremaining% instead the time left....

You see that because there's something wrong from your side, whether on your html or you haven't implemented it on your code.

Edited by protoftw
  • 0
Posted (edited)

Try this one

 

package com.l2jfrozen.gameserver.handler.itemhandlers;

import com.l2jfrozen.gameserver.handler.IItemHandler;
import com.l2jfrozen.gameserver.handler.VoicedCommandHandler;
import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PlayableInstance;

public class YourClassName implements IItemHandler
{
	private static final int[] ITEM_IDS =
	{
		// your item id here
	};
	private static final String command = "menu"; //change with your command

	@Override
	public void useItem(final L2PlayableInstance playable, final L2ItemInstance item)
	{
		if (!(playable instanceof L2PcInstance))
			return;
		L2PcInstance activeChar = (L2PcInstance) playable;
		VoicedCommandHandler.getInstance().getVoicedCommandHandler(command).useVoicedCommand(command, activeChar, "");
		activeChar.sendMessage("if you want any message.");
	}

	@Override
	public int[] getItemIds()
	{
		return ITEM_IDS;
	}
}

 

 

P.s -> You didnt want to write a command. You wanted to call a command :P

Edited by melron
  • 0
Posted

Just lel. Calling an command via item, bcs why not. 

 

Ps: drop the command and move content to that handler. Otherwise item is a total bullshit as ppl can use the command - if they know it. 

Guest
This topic is now closed to further replies.


  • Posts

    • ## [1.5.5] - 2026-02-02   ### ✨ New Features - **Discord Login**: You can now sign in with your Discord account. Admins enable and configure Discord login in **cpadmin → Users** (Discord auth settings: Client ID, Client Secret, Redirect URI). If you already have an account with the same email (e.g. forum, Google, or legacy), signing in with Discord links to that account so you keep one profile. Discord login is available on Add Server, My Servers, Vote page, and Premium Ads booking. - **Setup Links**: In **cpadmin → Users**, both Google and Discord login settings now include direct links to their official developer portals (Google Cloud Console and Discord Developer Portal) for easier OAuth app setup.   ### 🔒 Security - **Email Required for Registration**: New user registration via OAuth (Forum, Google, Discord) now requires a valid email address. If the OAuth provider doesn't provide an email (e.g. unverified Discord email), registration is rejected with a clear message. This prevents anonymous accounts and ensures all users can receive important notifications.   ### 🔄 Improvements - **User Auth Badges**: In **cpadmin → Users**, the Registered Members table now shows auth method badges: **Forum**, **Google**, **Discord**, or **Legacy**. Users can have multiple badges if they've linked multiple login methods. - **Server Info Labels**: Translated server info labels (Owner Name, Language, Server Location) are now properly localized in all 5 languages (English, Spanish, Portuguese, Greek, Russian).   ---   ## [1.5.4] - 2026-02-01   ### ✨ New Features - **Google Login**: You can now sign in with your Google account. Admins enable and configure Google login in **cpadmin → Users** (Google auth settings: Client ID, Client Secret, Redirect URI). If you already have an account with the same email (e.g. forum or legacy), signing in with Google links to that account so you keep one profile. The login menu (navbar and login prompts) offers **Login with Forum Account**, **Login with Google** (when enabled), and **Create Forum Account**. Google login is available on Add Server, My Servers, Profile Settings, Vote page, and Premium Ads booking. - **Ban/Unban Members**: In **cpadmin → Users**, admins can ban or unban registered members. Banned users see a full-page message: "Sorry, you are banned from using this site." When a user is banned, all their servers are set to inactive. - **Moderator Activity Log**: **cpadmin → Moderators** now records when a moderator or admin enters the CPAdmin panel (e.g. "Moderator X entered CPAdmin panel at <time>") and when they change any cpadmin settings (only write actions are logged; read-only use is not). - **Clear Moderator Logs**: Admins can clear all moderator activity log entries via a **Clear logs** button with confirmation. Logs are shown at 100 per page with pagination. - **Filter by Moderator**: In the Moderator Activity Log, a **Filter by moderator** dropdown lets you view activity for a specific moderator or "All moderators." - **cpadmin → Users Tab**: New **Users** tab in the admin panel with Registered Members list (paginated), Google auth settings card, and per-user Ban/Unban and server links.   ### 🔄 Improvements - **cpadmin → Servers**: Each server name in the servers table is now clickable and opens that server’s info page. - **cpadmin → Users – Servers column**: The servers count/list is clickable and opens a small modal listing that user’s servers; each server name in the modal links to the server info page. - **cpadmin → Users – Search**: A search bar above the Registered Members table lets you search by **username**, **email**, or **server name**. Results are filtered on the server (paginated); clearing the search resets the list. - **Moderator Activity Log**: Pagination shows "Showing X–Y of Z" and "Page N of M" with Previous/Next when there are more than 100 entries. - **Login UI**: Login options (Forum, Google, Create account) are shown in a consistent dropdown and in modals (Add Server, My Servers, Vote, Premium Ads) for a clearer sign-in experience. - **Vote Page – Unauthenticated**: When you must log in to vote, the page now shows "Vote for [Server Name]" as the main heading and presents login options in a compact section.   ---   ## [1.5.3] - 2026-01-30   ### ✨ New Features - **File Logs in Admin Panel**: Admins can now view CodeIgniter PHP logs (api/writable/logs) directly in **cpadmin → Logs**. Select a date to view the log file, refresh to reload, or delete all log files to free up space.   ### 🔄 Improvements - **Cache System**: Full cache audit and improvements — when you clear cache in cpadmin, both backend and frontend caches are cleared. Server listings, My Servers, pricing, ad config, and chronicles all refresh with fresh data. New paid servers now appear in listings and My Servers immediately. - **Admin Panel – Server Rates**: Server rates in the admin servers table now display in compact format (e.g. x10000 → x10k, x100000 → x100k, x1000000 → x1m) for easier scanning. Hover to see the full value.
    • WTB High Five source running on Salvation/Fafurion client
    • MoMoProxy has updated more static residential proxies for USA location, anyone interested in can view: https://momoproxy.com/static-residential-proxies
    • Hello, i am selling a project that was going to open but at the end i have not the time to do it Its a c4 server ( scripts) with all the c5 changes played from Interlude Client    the server is 1:1 copy of the legendary 2007 L2Revenge server with some bits like events and some more sync stuff There is a lot of retail fixes included  , extender is vanganth and has a lot of mods but mostly fixes on the retail stuff.   Test server is available through discord , i offer client/patch/server/sources The price is 300 Euro and for testing the server you have to pm me at discord banshee1019 , dont really wanna let anybody log because some people are "bad"   Once you buy you also have free support for 1 year , that doesnt mean i will code all your ideas but support you if something comes up , and guide you to do simple edits
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..