Caotonic Posted October 21, 2017 Posted October 21, 2017 Hello lads, I'm looking for a way to replicate the critical announcement functioning and use it with other colors, make announcements without name and : . I already tried this for example: toAllOnlinePlayers(new CreatureSay(0, Say2.PARTYROOM_COMMANDER, "", "Hello")); But it's like ": Hello", is there a way to create a new type of announcement to work like CRITICAL_ANNOUNCE? toAllOnlinePlayers(new CreatureSay(0, (critical) ? Say2.CRITICAL_ANNOUNCE : Say2.ANNOUNCEMENT, "", text)); I'm looking at the Critical Announcement code and as I can see there is also String charName, it's empty and it's not used. Is it possible or it's client side thingy for colors/formation of the say2 types? Thanks, George Quote
0 wongerlt Posted October 21, 2017 Posted October 21, 2017 u can in client with sysmsg.dat or systring.dat i not remember. ant select any color. Quote
0 SweeTs Posted October 22, 2017 Posted October 22, 2017 charName is empty, bcs you left it empty O.o Quote
0 Caotonic Posted October 22, 2017 Author Posted October 22, 2017 (edited) 7 hours ago, SweeTs said: charName is empty, bcs you left it empty O.o Yeah, I didn't express it well. My point is that you can let it empty and there is no : Text. Just Text. Edited October 22, 2017 by Caotonic Quote
Question
Caotonic
Hello lads,
I'm looking for a way to replicate the critical announcement functioning and use it with other colors, make announcements without name and : .
I already tried this for example:
But it's like ": Hello", is there a way to create a new type of announcement to work like CRITICAL_ANNOUNCE?
I'm looking at the Critical Announcement code and as I can see there is also String charName, it's empty and it's not used.
Is it possible or it's client side thingy for colors/formation of the say2 types?
Thanks,
George
3 answers to this question
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