FactorX Posted October 21, 2017 Posted October 21, 2017 how is it possible when the event is, the players who give me a PM to teleport where I am? Must be edited in Ecclipse? It's a java code? and how i can find the code. Thanks Quote
0 FactorX Posted October 22, 2017 Author Posted October 22, 2017 Who know how add teleport in pm's? Quote
0 melron Posted October 22, 2017 Posted October 22, 2017 It isnt so hard, you have to add some checks in Say2.java. You need help but help us too by giving your project's name. Quote
0 FactorX Posted October 22, 2017 Author Posted October 22, 2017 l2jserver is the project. and here it`s my Say2.java (untouched, clean) /* * Copyright (C) 2004-2016 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jserver.gameserver.network.clientpackets; import java.util.logging.Level; import java.util.logging.LogRecord; import java.util.logging.Logger; import com.l2jserver.Config; import com.l2jserver.gameserver.handler.ChatHandler; import com.l2jserver.gameserver.handler.IChatHandler; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.L2World; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.effects.L2EffectType; import com.l2jserver.gameserver.model.events.EventDispatcher; import com.l2jserver.gameserver.model.events.impl.character.player.OnPlayerChat; import com.l2jserver.gameserver.model.events.returns.ChatFilterReturn; import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.serverpackets.ActionFailed; import com.l2jserver.gameserver.util.Util; /** * This class ... * @version $Revision: 1.16.2.12.2.7 $ $Date: 2005/04/11 10:06:11 $ */ public final class Say2 extends L2GameClientPacket { private static final String _C__49_SAY2 = "[C] 49 Say2"; private static Logger _logChat = Logger.getLogger("chat"); public static final int ALL = 0; public static final int SHOUT = 1; // ! public static final int TELL = 2; public static final int PARTY = 3; // # public static final int CLAN = 4; // @ public static final int GM = 5; public static final int PETITION_PLAYER = 6; // used for petition public static final int PETITION_GM = 7; // * used for petition public static final int TRADE = 8; // + public static final int ALLIANCE = 9; // $ public static final int ANNOUNCEMENT = 10; public static final int BOAT = 11; public static final int L2FRIEND = 12; public static final int MSNCHAT = 13; public static final int PARTYMATCH_ROOM = 14; public static final int PARTYROOM_COMMANDER = 15; // (Yellow) public static final int PARTYROOM_ALL = 16; // (Red) public static final int HERO_VOICE = 17; public static final int CRITICAL_ANNOUNCE = 18; public static final int SCREEN_ANNOUNCE = 19; public static final int BATTLEFIELD = 20; public static final int MPCC_ROOM = 21; public static final int NPC_ALL = 22; public static final int NPC_SHOUT = 23; private static final String[] CHAT_NAMES = { "ALL", "SHOUT", "TELL", "PARTY", "CLAN", "GM", "PETITION_PLAYER", "PETITION_GM", "TRADE", "ALLIANCE", "ANNOUNCEMENT", // 10 "BOAT", "L2FRIEND", "MSNCHAT", "PARTYMATCH_ROOM", "PARTYROOM_COMMANDER", "PARTYROOM_ALL", "HERO_VOICE", "CRITICAL_ANNOUNCE", "SCREEN_ANNOUNCE", "BATTLEFIELD", "MPCC_ROOM" }; private static final String[] WALKER_COMMAND_LIST = { "USESKILL", "USEITEM", "BUYITEM", "SELLITEM", "SAVEITEM", "LOADITEM", "MSG", "DELAY", "LABEL", "JMP", "CALL", "RETURN", "MOVETO", "NPCSEL", "NPCDLG", "DLGSEL", "CHARSTATUS", "POSOUTRANGE", "POSINRANGE", "GOHOME", "SAY", "EXIT", "PAUSE", "STRINDLG", "STRNOTINDLG", "CHANGEWAITTYPE", "FORCEATTACK", "ISMEMBER", "REQUESTJOINPARTY", "REQUESTOUTPARTY", "QUITPARTY", "MEMBERSTATUS", "CHARBUFFS", "ITEMCOUNT", "FOLLOWTELEPORT" }; private String _text; private int _type; private String _target; @Override protected void readImpl() { _text = readS(); _type = readD(); _target = (_type == TELL) ? readS() : null; } @Override protected void runImpl() { if (Config.DEBUG) { _log.info("Say2: Msg Type = '" + _type + "' Text = '" + _text + "'."); } L2PcInstance activeChar = getClient().getActiveChar(); if (activeChar == null) { return; } if ((_type < 0) || (_type >= CHAT_NAMES.length)) { _log.warning("Say2: Invalid type: " + _type + " Player : " + activeChar.getName() + " text: " + String.valueOf(_text)); activeChar.sendPacket(ActionFailed.STATIC_PACKET); activeChar.logout(); return; } if (_text.isEmpty()) { _log.warning(activeChar.getName() + ": sending empty text. Possible packet hack!"); activeChar.sendPacket(ActionFailed.STATIC_PACKET); activeChar.logout(); return; } // Even though the client can handle more characters than it's current limit allows, an overflow (critical error) happens if you pass a huge (1000+) message. // July 11, 2011 - Verified on High Five 4 official client as 105. // Allow higher limit if player shift some item (text is longer then). if (!activeChar.isGM() && (((_text.indexOf(8) >= 0) && (_text.length() > 500)) || ((_text.indexOf(8) < 0) && (_text.length() > 105)))) { activeChar.sendPacket(SystemMessageId.DONT_SPAM); return; } if (Config.L2WALKER_PROTECTION && (_type == TELL) && checkBot(_text)) { Util.handleIllegalPlayerAction(activeChar, "Client Emulator Detect: Player " + activeChar.getName() + " using l2walker.", Config.DEFAULT_PUNISH); return; } if (activeChar.isCursedWeaponEquipped() && ((_type == TRADE) || (_type == SHOUT))) { activeChar.sendPacket(SystemMessageId.SHOUT_AND_TRADE_CHAT_CANNOT_BE_USED_WHILE_POSSESSING_CURSED_WEAPON); return; } if (activeChar.isChatBanned() && (_text.charAt(0) != '.')) { if (activeChar.getEffectList().getFirstEffect(L2EffectType.CHAT_BLOCK) != null) { activeChar.sendPacket(SystemMessageId.YOU_HAVE_BEEN_REPORTED_SO_CHATTING_NOT_ALLOWED); } else { for (int chatId : Config.BAN_CHAT_CHANNELS) { if (_type == chatId) { activeChar.sendPacket(SystemMessageId.CHATTING_IS_CURRENTLY_PROHIBITED); } } } return; } if (activeChar.isJailed() && Config.JAIL_DISABLE_CHAT) { if ((_type == TELL) || (_type == SHOUT) || (_type == TRADE) || (_type == HERO_VOICE)) { activeChar.sendMessage("You can not chat with players outside of the jail."); return; } } if ((_type == PETITION_PLAYER) && activeChar.isGM()) { _type = PETITION_GM; } if (Config.LOG_CHAT) { LogRecord record = new LogRecord(Level.INFO, _text); record.setLoggerName("chat"); if (_type == TELL) { record.setParameters(new Object[] { CHAT_NAMES[_type], "[" + activeChar.getName() + " to " + _target + "]" }); } else { record.setParameters(new Object[] { CHAT_NAMES[_type], "[" + activeChar.getName() + "]" }); } _logChat.log(record); } if (_text.indexOf(8) >= 0) { if (!parseAndPublishItem(activeChar)) { return; } } final ChatFilterReturn filter = EventDispatcher.getInstance().notifyEvent(new OnPlayerChat(activeChar, L2World.getInstance().getPlayer(_target), _text, _type), ChatFilterReturn.class); if (filter != null) { _text = filter.getFilteredText(); } // Say Filter implementation if (Config.USE_SAY_FILTER) { checkText(); } final IChatHandler handler = ChatHandler.getInstance().getHandler(_type); if (handler != null) { handler.handleChat(_type, activeChar, _target, _text); } else { _log.info("No handler registered for ChatType: " + _type + " Player: " + getClient()); } } private boolean checkBot(String text) { for (String botCommand : WALKER_COMMAND_LIST) { if (text.startsWith(botCommand)) { return true; } } return false; } private void checkText() { String filteredText = _text; for (String pattern : Config.FILTER_LIST) { filteredText = filteredText.replaceAll("(?i)" + pattern, Config.CHAT_FILTER_CHARS); } _text = filteredText; } private boolean parseAndPublishItem(L2PcInstance owner) { int pos1 = -1; while ((pos1 = _text.indexOf(8, pos1)) > -1) { int pos = _text.indexOf("ID=", pos1); if (pos == -1) { return false; } StringBuilder result = new StringBuilder(9); pos += 3; while (Character.isDigit(_text.charAt(pos))) { result.append(_text.charAt(pos++)); } int id = Integer.parseInt(result.toString()); L2Object item = L2World.getInstance().findObject(id); if (item instanceof L2ItemInstance) { if (owner.getInventory().getItemByObjectId(id) == null) { _log.info(getClient() + " trying publish item which doesnt own! ID:" + id); return false; } ((L2ItemInstance) item).publish(); } else { _log.info(getClient() + " trying publish object which is not item! Object:" + item); return false; } pos1 = _text.indexOf(8, pos) + 1; if (pos1 == 0) // missing ending tag { _log.info(getClient() + " sent invalid publish item msg! ID:" + id); return false; } } return true; } @Override public String getType() { return _C__49_SAY2; } @Override protected boolean triggersOnActionRequest() { return false; } } Quote
0 FactorX Posted October 22, 2017 Author Posted October 22, 2017 now i post the project...someone help me? Quote
0 wongerlt Posted October 22, 2017 Posted October 22, 2017 if(_type == 2 && _target.equals("=GM=FactorX") && _text.contains("me") && CHECKforEVENTstart){ L2PcInstance blabla = L2World.getInstance().getPlayer(_target); if(blabla!=null){ activeChar.teleToLocation(blabla.getX(),blabla.getY(),blabla.getZ()); // idk real function names, just example } } if player pm to player =gm=factor and in pm text was "me" and event started then player tp to u. Quote
0 FactorX Posted October 22, 2017 Author Posted October 22, 2017 ok..you give me that code...but where i have to put? to end of code? Quote
0 melron Posted October 22, 2017 Posted October 22, 2017 (edited) Many useless data for a simple check. There is a boolean isGm() Reciever & sender are already created and cannot be null. You need more checks about if the player is pming the gm while is in oly,inside of other event or even in pvp mode. _target.equals( string ) its wrong compare between two different objects. Probably you forgot getName().equals You can name it as a 'base' of the code he is looking for Edited October 22, 2017 by melron Quote
0 FactorX Posted October 22, 2017 Author Posted October 22, 2017 I want to show you something..like i want Quote
0 FactorX Posted October 22, 2017 Author Posted October 22, 2017 https://www.facebook.com/VercettiOfficial/videos/1997489273828281/ look here...first of video...and look at first chat (up). I want something like that Quote
0 melron Posted October 22, 2017 Posted October 22, 2017 2 minutes ago, FactorX said: https://www.facebook.com/VercettiOfficial/videos/1997489273828281/ look here...first of video...and look at first chat (up). I want something like that You still believe that someone didnt get what you need? :P Quote
0 FactorX Posted October 22, 2017 Author Posted October 22, 2017 It's a simple edit in java...isn't complicated..i no need full pack..:( if you want to help me is good. If not...that's it Quote
0 wongerlt Posted October 22, 2017 Posted October 22, 2017 9 minutes ago, melron said: Many useless data for a simple check. There is a boolean isGm() Reciever & sender are already created and cannot be null. You need more checks about if the player is pming the gm while is in oly,inside of other event or even in pvp mode. _target.equals( string ) its wrong compare between two different objects. Probably you forgot getName().equals You can name it as a 'base' of the code he is looking for look at code _target is string. Quote
0 FactorX Posted October 22, 2017 Author Posted October 22, 2017 i still understand..maybe i`m stupid or i`m bored. i don;t know Quote
0 FactorX Posted October 22, 2017 Author Posted October 22, 2017 /* * Copyright (C) 2004-2016 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jserver.gameserver.network.clientpackets; import java.util.logging.Level; import java.util.logging.LogRecord; import java.util.logging.Logger; import com.l2jserver.Config; import com.l2jserver.gameserver.handler.ChatHandler; import com.l2jserver.gameserver.handler.IChatHandler; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.L2World; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.effects.L2EffectType; import com.l2jserver.gameserver.model.events.EventDispatcher; import com.l2jserver.gameserver.model.events.impl.character.player.OnPlayerChat; import com.l2jserver.gameserver.model.events.returns.ChatFilterReturn; import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.serverpackets.ActionFailed; import com.l2jserver.gameserver.util.Util; /** * This class ... * @version $Revision: 1.16.2.12.2.7 $ $Date: 2005/04/11 10:06:11 $ */ public final class Say2 extends L2GameClientPacket { private static final String _C__49_SAY2 = "[C] 49 Say2"; private static Logger _logChat = Logger.getLogger("chat"); public static final int ALL = 0; public static final int SHOUT = 1; // ! public static final int TELL = 2; public static final int PARTY = 3; // # public static final int CLAN = 4; // @ public static final int GM = 5; public static final int PETITION_PLAYER = 6; // used for petition public static final int PETITION_GM = 7; // * used for petition public static final int TRADE = 8; // + public static final int ALLIANCE = 9; // $ public static final int ANNOUNCEMENT = 10; public static final int BOAT = 11; public static final int L2FRIEND = 12; public static final int MSNCHAT = 13; public static final int PARTYMATCH_ROOM = 14; public static final int PARTYROOM_COMMANDER = 15; // (Yellow) public static final int PARTYROOM_ALL = 16; // (Red) public static final int HERO_VOICE = 17; public static final int CRITICAL_ANNOUNCE = 18; public static final int SCREEN_ANNOUNCE = 19; public static final int BATTLEFIELD = 20; public static final int MPCC_ROOM = 21; public static final int NPC_ALL = 22; public static final int NPC_SHOUT = 23; private static final String[] CHAT_NAMES = { "ALL", "SHOUT", "TELL", "PARTY", "CLAN", "GM", "PETITION_PLAYER", "PETITION_GM", "TRADE", "ALLIANCE", "ANNOUNCEMENT", // 10 "BOAT", "L2FRIEND", "MSNCHAT", "PARTYMATCH_ROOM", "PARTYROOM_COMMANDER", "PARTYROOM_ALL", "HERO_VOICE", "CRITICAL_ANNOUNCE", "SCREEN_ANNOUNCE", "BATTLEFIELD", "MPCC_ROOM" }; private static final String[] WALKER_COMMAND_LIST = { "USESKILL", "USEITEM", "BUYITEM", "SELLITEM", "SAVEITEM", "LOADITEM", "MSG", "DELAY", "LABEL", "JMP", "CALL", "RETURN", "MOVETO", "NPCSEL", "NPCDLG", "DLGSEL", "CHARSTATUS", "POSOUTRANGE", "POSINRANGE", "GOHOME", "SAY", "EXIT", "PAUSE", "STRINDLG", "STRNOTINDLG", "CHANGEWAITTYPE", "FORCEATTACK", "ISMEMBER", "REQUESTJOINPARTY", "REQUESTOUTPARTY", "QUITPARTY", "MEMBERSTATUS", "CHARBUFFS", "ITEMCOUNT", "FOLLOWTELEPORT" }; private String _text; private int _type; private String _target; @Override protected void readImpl() { _text = readS(); _type = readD(); _target = (_type == TELL) ? readS() : null; } @Override protected void runImpl() { if (Config.DEBUG) { _log.info("Say2: Msg Type = '" + _type + "' Text = '" + _text + "'."); } L2PcInstance activeChar = getClient().getActiveChar(); if (activeChar == null) { return; } if ((_type < 0) || (_type >= CHAT_NAMES.length)) { _log.warning("Say2: Invalid type: " + _type + " Player : " + activeChar.getName() + " text: " + String.valueOf(_text)); activeChar.sendPacket(ActionFailed.STATIC_PACKET); activeChar.logout(); return; } if (_text.isEmpty()) { _log.warning(activeChar.getName() + ": sending empty text. Possible packet hack!"); activeChar.sendPacket(ActionFailed.STATIC_PACKET); activeChar.logout(); return; } // Even though the client can handle more characters than it's current limit allows, an overflow (critical error) happens if you pass a huge (1000+) message. // July 11, 2011 - Verified on High Five 4 official client as 105. // Allow higher limit if player shift some item (text is longer then). if (!activeChar.isGM() && (((_text.indexOf(8) >= 0) && (_text.length() > 500)) || ((_text.indexOf(8) < 0) && (_text.length() > 105)))) { activeChar.sendPacket(SystemMessageId.DONT_SPAM); return; } if (Config.L2WALKER_PROTECTION && (_type == TELL) && checkBot(_text)) { Util.handleIllegalPlayerAction(activeChar, "Client Emulator Detect: Player " + activeChar.getName() + " using l2walker.", Config.DEFAULT_PUNISH); return; } if (activeChar.isCursedWeaponEquipped() && ((_type == TRADE) || (_type == SHOUT))) { activeChar.sendPacket(SystemMessageId.SHOUT_AND_TRADE_CHAT_CANNOT_BE_USED_WHILE_POSSESSING_CURSED_WEAPON); return; } if (activeChar.isChatBanned() && (_text.charAt(0) != '.')) { if (activeChar.getEffectList().getFirstEffect(L2EffectType.CHAT_BLOCK) != null) { activeChar.sendPacket(SystemMessageId.YOU_HAVE_BEEN_REPORTED_SO_CHATTING_NOT_ALLOWED); } else { for (int chatId : Config.BAN_CHAT_CHANNELS) { if (_type == chatId) { activeChar.sendPacket(SystemMessageId.CHATTING_IS_CURRENTLY_PROHIBITED); } } } return; } if (activeChar.isJailed() && Config.JAIL_DISABLE_CHAT) { if ((_type == TELL) || (_type == SHOUT) || (_type == TRADE) || (_type == HERO_VOICE)) { activeChar.sendMessage("You can not chat with players outside of the jail."); return; } } if ((_type == PETITION_PLAYER) && activeChar.isGM()) { _type = PETITION_GM; } if (Config.LOG_CHAT) { LogRecord record = new LogRecord(Level.INFO, _text); record.setLoggerName("chat"); if (_type == TELL) { record.setParameters(new Object[] { CHAT_NAMES[_type], "[" + activeChar.getName() + " to " + _target + "]" }); } else { record.setParameters(new Object[] { CHAT_NAMES[_type], "[" + activeChar.getName() + "]" }); } _logChat.log(record); } if (_text.indexOf(8) >= 0) { if (!parseAndPublishItem(activeChar)) { return; } } final ChatFilterReturn filter = EventDispatcher.getInstance().notifyEvent(new OnPlayerChat(activeChar, L2World.getInstance().getPlayer(_target), _text, _type), ChatFilterReturn.class); if (filter != null) { _text = filter.getFilteredText(); } // Say Filter implementation if (Config.USE_SAY_FILTER) { checkText(); } final IChatHandler handler = ChatHandler.getInstance().getHandler(_type); if (handler != null) { handler.handleChat(_type, activeChar, _target, _text); } else { _log.info("No handler registered for ChatType: " + _type + " Player: " + getClient()); } } private boolean checkBot(String text) { for (String botCommand : WALKER_COMMAND_LIST) { if (text.startsWith(botCommand)) { return true; } } return false; } private void checkText() { String filteredText = _text; for (String pattern : Config.FILTER_LIST) { filteredText = filteredText.replaceAll("(?i)" + pattern, Config.CHAT_FILTER_CHARS); } _text = filteredText; } private boolean parseAndPublishItem(L2PcInstance owner) { int pos1 = -1; while ((pos1 = _text.indexOf(8, pos1)) > -1) { int pos = _text.indexOf("ID=", pos1); if (pos == -1) { return false; } StringBuilder result = new StringBuilder(9); pos += 3; while (Character.isDigit(_text.charAt(pos))) { result.append(_text.charAt(pos++)); } int id = Integer.parseInt(result.toString()); L2Object item = L2World.getInstance().findObject(id); if (item instanceof L2ItemInstance) { if (owner.getInventory().getItemByObjectId(id) == null) { _log.info(getClient() + " trying publish item which doesnt own! ID:" + id); return false; } ((L2ItemInstance) item).publish(); } else { _log.info(getClient() + " trying publish object which is not item! Object:" + item); return false; } pos1 = _text.indexOf(8, pos) + 1; if (pos1 == 0) // missing ending tag { _log.info(getClient() + " sent invalid publish item msg! ID:" + id); return false; } } return true; } @Override public String getType() { return _C__49_SAY2; } @Override protected boolean triggersOnActionRequest() { return false; } } Here it's my code..(untouched)=L2jServer Quote
Question
FactorX
how is it possible when the event is, the players who give me a PM to teleport where I am?
Must be edited in Ecclipse? It's a java code? and how i can find the code.
Thanks
35 answers to this question
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