good afternoon ... a help here please !!! when i run the server to my regular ip it pulls it off(see below)
while when I run the server to 127.0.0.1 it runs normally ... can anyone help me? Thnx
Game Server.
Listening for transport dt_socket at address: 5005
[16:34:53] INFO =================================================
[16:34:53] INFO Copyright: ...............
[16:34:53] INFO Update: ..................
[16:34:53] INFO Chronicle: ............... High Five Part 5
[16:34:53] INFO =================================================
[16:34:53] INFO Loaded 6 trade words.
[16:34:53] INFO Abuse: Loaded 153 abuse words.
[16:34:53] WARN Port 7777 is allready binded. Please free it and restart server.
[16:34:54] WARN Port 7777 is allready binded. Please free it and restart server.
[16:34:55] WARN Port 7777 is allready binded. Please free it and restart server.
Login Server.
[16:35:33] INFO Loaded 127 server names
Exception in thread "main" java.net.BindException: Cannot assign requested address: JVM_Bind
at java.net.DualStackPlainSocketImpl.bind0(Native Method)
at java.net.DualStackPlainSocketImpl.socketBind(Unknown Source)
at java.net.AbstractPlainSocketImpl.bind(Unknown Source)
at java.net.PlainSocketImpl.bind(Unknown Source)
at java.net.ServerSocket.bind(Unknown Source)
at java.net.ServerSocket.<init>(Unknown Source)
at l2f.loginserver.AuthServer.checkFreePorts(AuthServer.java:63)
at l2f.loginserver.AuthServer.main(AuthServer.java:83)
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yeah ok, if you say what is fuctional 100% i can't say something different 😛
but if someone find hard to compile it or get vs and all that things i have here one more simple way here to put overlay in your own server or to change your window name with few money.
I've been using this for 2 years now with no issues from Discord. I don't use ogg.dll either. This one works with any l2.exe too; I don’t see any difference between them.
hmm.. ok i just see that, is different code first of all. My sources is totally different based in other way, with else libraries.
I have access to modify everything even to make the clock to stop show how many time users play in server.
1) so maybe keep some personal info more hide.
2) i dont use ogg.dll
3) i create it and give it ready + support to install it.
Plus what is mine can working with what ever .exe you want not just l2 with same simple method.
And i am sure if you try this source to compile it, after 3 hours discord will like shadowban your API too
thats my source
Question
roukounas123
good afternoon ... a help here please !!! when i run the server to my regular ip it pulls it off(see below)
while when I run the server to 127.0.0.1 it runs normally ... can anyone help me? Thnx
Game Server.
Listening for transport dt_socket at address: 5005
[16:34:53] INFO =================================================
[16:34:53] INFO Copyright: ...............
[16:34:53] INFO Update: ..................
[16:34:53] INFO Chronicle: ............... High Five Part 5
[16:34:53] INFO =================================================
[16:34:53] INFO Loaded 6 trade words.
[16:34:53] INFO Abuse: Loaded 153 abuse words.
[16:34:53] WARN Port 7777 is allready binded. Please free it and restart server.
[16:34:54] WARN Port 7777 is allready binded. Please free it and restart server.
[16:34:55] WARN Port 7777 is allready binded. Please free it and restart server.
Login Server.
[16:35:33] INFO Loaded 127 server names
Exception in thread "main" java.net.BindException: Cannot assign requested address: JVM_Bind
at java.net.DualStackPlainSocketImpl.bind0(Native Method)
at java.net.DualStackPlainSocketImpl.socketBind(Unknown Source)
at java.net.AbstractPlainSocketImpl.bind(Unknown Source)
at java.net.PlainSocketImpl.bind(Unknown Source)
at java.net.ServerSocket.bind(Unknown Source)
at java.net.ServerSocket.<init>(Unknown Source)
at l2f.loginserver.AuthServer.checkFreePorts(AuthServer.java:63)
at l2f.loginserver.AuthServer.main(AuthServer.java:83)
Server terminated abnormaly ...
Server terminated ...
Press any key to continue . . .
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