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doesCharNameExist l2jacis 360

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that would look like? Triskell removed doesCharNameExist

if (CharNameTable.doesCharNameExist(name))

Not sure if it's actual for 360, most likely not

if (PlayerNameTable.getInstance().getPlayerObjectId(name) > 0)
{
    player.sendPacket(SystemMessageId.NAMING_NAME_ALREADY_EXISTS);
    return;
}

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