First of all, i'm new to programming. My knowledge about it is basically using else, if, elif/else if that i learned at college using python. So, i know nothing about java.
Even i'm googling it like hell, it's too hard to me to just write the code i want at this moment, so i would like to request the help of anyone who have time to answer this.
Here it is:
I'm trying to program it so players can enchant 3 job summons (Feline King, Magnus the Unicorn and Spectral Lord). So, my idea is to write at the L2EnchantSkillData.java/class file for it to get the SkillType and the SkillBaseLevel before getting the enchant conditions at enchant_skill_tree.xml
With this, when it recognizes thats a Summon Skill Type and its base level is 1 (by an "If" command), it would get the informations (getExp, getSp, getItemId getItemIdCount, getRate) that i chose for that kind of skills.
If not, then comes the "else" command, and the script would continue the same...
Something like that:
If L2SkillType (getSkillType()) == SUMMON && baselvl == 1
getexp = x, getsp = y, getItemId = z,...
Else, (the rest of the original script)
But the only thing i managed to do is to write it to import the L2SkillType file
It is like this:
package net.sf.l2j.gameserver.model;import net.sf.l2j.gameserver.templates.skills.L2SkillType;public final class L2EnchantSkillData
{private final int _costExp;private final int _costSp;private final int _itemId;private final int _itemCount;private final int _rate76;private final int _rate77;private final int _rate78;public L2EnchantSkillData(int costExp,int costSp,int itemId,int itemCount,int rate76,int rate77,int rate78){
_costExp = costExp;
_costSp = costSp;
_itemId = itemId;
_itemCount = itemCount;
_rate76 = rate76;
_rate77 = rate77;
_rate78 = rate78;}
put it to check the conditions (SkillType+baselvl) here,If yes, insert the data.Else:(the script goes on)/**
* @return Returns the costExp.
*/publicint getCostExp(){return _costExp;}/**
* @return Returns the costSp.
*/publicint getCostSp(){return _costSp;}
and goes on...
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ElmoreLab Harbor - Eternal C1 x1:
✅ https://harbor.elmorelab.com
ElmoreLab Harbor - Eternal C1 x1 - is an exclusive server of the Eternal C1 chronicles from the top project ElmoreLab Harbor.
A unique server of its kind, on which everyone will have maximum pleasure, such as oldschool players who dream of nostalgia and to feel the warmest and classic C1 chronicles, as well as experienced players who are tired of thousands unbalanced servers of late chronicles.
Due to the professional corrections of the balance system and the HONEST gameplay system - on this server, EVERY player will feel like in their own, warm and cozy Harbor C1.
Let's return to the origins of L2 - back to 2004 in C1! ❤️
⭐ Server characteristics:
STRICTLY 1 window, NO BOXES
Bans for RMT and bots/cheats
No donations with benefits
Unique and high-quality PTS-build from Master Toma
Professional corrections and full class-balance
Reworked economy and closed all abuses
Improved animations and all aspects of the game
Exclusive HD-client with high-quality textures
Experienced administration and management
Fixed all bugs, geodata, exploits and holes
Maximum sociality due to the 1-box system
Discovering, exploring and researching
Big online
International server
Nostalgia and oldschool-feelings
Rates: x1
Server start: 14.02.2025
The server is at the final stages of development and preparation for release. Information on the server will be updated, soon the patchnotes and changes/edits will be posted.
Don't miss the legendary and epic experience on the best server in the last 20 years! ❤️
Join our C1-forum with a lot of information about server and active discussions.
⭐ Website:
https://harbor.elmorelab.com
✅ Forum:
https://forum-harbor.elmorelab.com
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https://t.me/l2harbor
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⚡ Discord:
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yeah ok, if you say what is fuctional 100% i can't say something different 😛
but if someone find hard to compile it or get vs and all that things i have here one more simple way here to put overlay in your own server or to change your window name with few money.
I've been using this for 2 years now with no issues from Discord. I don't use ogg.dll either. This one works with any l2.exe too; I don’t see any difference between them.
hmm.. ok i just see that, is different code first of all. My sources is totally different based in other way, with else libraries.
I have access to modify everything even to make the clock to stop show how many time users play in server.
1) so maybe keep some personal info more hide.
2) i dont use ogg.dll
3) i create it and give it ready + support to install it.
Plus what is mine can working with what ever .exe you want not just l2 with same simple method.
And i am sure if you try this source to compile it, after 3 hours discord will like shadowban your API too
thats my source
Question
heathen
Hi,
First of all, i'm new to programming. My knowledge about it is basically using else, if, elif/else if that i learned at college using python. So, i know nothing about java.
Even i'm googling it like hell, it's too hard to me to just write the code i want at this moment, so i would like to request the help of anyone who have time to answer this.
Here it is:
I'm trying to program it so players can enchant 3 job summons (Feline King, Magnus the Unicorn and Spectral Lord). So, my idea is to write at the L2EnchantSkillData.java/class file for it to get the SkillType and the SkillBaseLevel before getting the enchant conditions at enchant_skill_tree.xml
With this, when it recognizes thats a Summon Skill Type and its base level is 1 (by an "If" command), it would get the informations (getExp, getSp, getItemId getItemIdCount, getRate) that i chose for that kind of skills.
If not, then comes the "else" command, and the script would continue the same...
Something like that:
If L2SkillType (getSkillType()) == SUMMON && baselvl == 1
getexp = x, getsp = y, getItemId = z,...
Else, (the rest of the original script)
But the only thing i managed to do is to write it to import the L2SkillType file
It is like this:
0 answers to this question
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