Jump to content

Recommended Posts

Posted

that what i tried to explain him but nothing :D

no you tried to explain to him that he is using the wrong script

Posted

normal.........

ca

c35ddde283.jpg

ta1 in green, ta2 in blue

f8c5cdd3cd.jpg

 

nothing wrong with script

As I understand it, he wanted the players to cast this skill on others.
The skill is prescribed a massive attack,
It was necessary to make a simple
Posted

the issue is that i want player to cast the skill, he casts it but shows no animation, what big man bill said makes sense BUT what should i put in skillgrp to make it show?

Posted

the issue is that i want player to cast the skill, he casts it but shows no animation, what big man bill said makes sense BUT what should i put in skillgrp to make it show?

1230 - some magic skill line - you can just copy this and replace with your thing (interlood)

1230 1 0 34 900 2 4.00000000 1 E skill.el.1230 icon.skill1230 0 0 0 0 9 11
 
cast style / script class (in your case replace skill.el.1230 with 5495)
Posted

 

1230 - some magic skill line - you can just copy this and replace with your thing (interlood)

1230 1 0 34 900 2 4.00000000 1 E skill.el.1230 icon.skill1230 0 0 0 0 9 11
 
cast style / script class (in your case replace skill.el.1230 with 5495)

 

On the chronicles HF5 no skill.usk
There is only LineageSkillEffect.u, and the skills are read only from this file
It is impossible to make another additional file in the interlude
Posted

 

On the chronicles HF5 no skill.usk
There is only LineageSkillEffect.u, and the skills are read only from this file
It is impossible to make another additional file in the interlude

 

i dont have hf so im using interlude as an example, the idea still applies and i mentioned that he should replace the skill.xxx with just 5495

Posted (edited)

i dont have hf so im using interlude as an example, the idea still applies and i mentioned that he should replace the skill.xxx with just 5495

If you do not know how it works on the chronicles of HF5, then you do not need to confuse people.
In HF5 everything works completely differently, and the name of the file is not written in skillgrp.dat
Edited by ◄√i®uS►
Posted

 

If you do not know how it works on the chronicles of HF5, then you do not need to confuse people.
In HF5 everything works completely differently, and the name of the file is not written in skillgrp.dat

 

nigga you dont even read LOL

 

interlood

1230 1 0 34 900 2 4.00000000 1 E skill.el.1230 icon.skill1230 0 0 0 0 9 11
 
hf
1230 1 1 0 34 900 2 4.00000000 1 E 1230 icon.skill1230 0 0 0 a,none\0 0 9 11 0 a,none\0
 
i want you to go back to google translate and READ my past 3-4 posts again because YOU are the one that is confusing people
 
try

5495 1 1 0 34 900 2 4.00000000 1 E 5495 icon.skill1230 0 0 0 a,none\0 0 9 11 0 a,none\0

Posted
The author of the topic asked how to remake the animation of the skill,

For that would be when casting skills, the animation from the effect flew to the target.

 

At this point, the skill is massive and the animation happens around the casting.

In order to fix this, you need to replace the value bSpawnOnTarget = False and make it bSpawnOnTarget = True

 


You just need to fix the script,

Skillgrp.dat to touch do not need to.

You need to duplicate it and give it another id

Posted

 

The author of the topic asked how to remake the animation of the skill,
For that would be when casting skills, the animation from the effect flew to the target.
 
At this point, the skill is massive and the animation happens around the casting.
In order to fix this, you need to replace the value bSpawnOnTarget = False and make it bSpawnOnTarget = True
 
You just need to fix the script,
Skillgrp.dat to touch do not need to.
You need to duplicate it and give it another id

 

 

the issue is that i want player to cast the skill, he casts it but shows no animation, what big man bill said makes sense BUT what should i put in skillgrp to make it show?

Posted

 

Do you have critical days?
Why are you so nervous?
 
Why such a font size and red color?
 
Be simpler))
 
have a good day))

 

you posted 7 times in this topic excluding the one i quoted and missed op's point in every single one

somehow i feel even after highlighting what op is trying to do you still dont get it 

Posted

hahah guys calm down, obviously virus did not understand what i needed, i donthave a problem with the skill being AURA(around the caster ) i just want it to show the animation. coz now it casts the skill , does the damage but SHOWS NOTHING, i will give what big man bill said a try now and let you know if the issue persists. 
Thank you both for the time you took to reply  ::)

Posted

Yes what big man bill said was true( 5495 1 1 0 34 900 2 4.00000000 1 E 5495 icon.skill1230 0 0 0 a,none\0 0 9 11 0 a,none\0

 )

 the skill animation now appears. thank you for the help, lock the topic if you want.

Posted

Yes what big man bill said was true( 5495 1 1 0 34 900 2 4.00000000 1 E 5495 icon.skill1230 0 0 0 a,none\0 0 9 11 0 a,none\0

 )

 the skill animation now appears. thank you for the help, lock the topic if you want.

 

Ok.

Guest
This topic is now closed to further replies.



  • Posts

    • A New Chapter Begins We're Rebuilding – Join Our Staff Team After many years of activity, growth, and challenges, it’s finally time for our community to restructure and move forward. We’re ready to turn a new page and evolve into something greater — but we can’t do it without the help of passionate and committed people. That’s why we’re now opening up staff applications for those who want to actively shape the future of our community. If you have the motivation, time, and patience to contribute to something meaningful, this is your chance to step in and make a real impact. What We're Looking For We’re building a fresh and dedicated team of individuals who are ready to support and grow this project. Open roles include: Moderators – to keep the forum clean, safe, and organized Gaming Moderators – to help manage gaming boards (e.g., Lineage, GTA FiveM) Content Creators – to post updates, guides, and articles Community Managers – to engage users and drive activity Technical Staff – for development, backend, and server work We’re not focusing only on Lineage anymore. Our vision is expanding to new areas — including GTA FiveM and other multiplayer games you might have expertise in. If you have a good idea, a server plan, or something new to suggest — we’re open to it. Now’s the time to bring it forward. Requirements We’re looking for individuals who have: A history of activity on the forum (preferred) Available time to contribute consistently A sense of teamwork and responsibility A genuine interest in gaming and community building If you're interested, just send a private message to me or Celestine. (or just reply here) Tell us a few things about yourself and how you’d like to contribute. Let’s bring this community back to life. Let’s rebuild something great — together.   M M G A 
    • L2 GLORY - BANNERS      
    • Lineage2Network - Interlude Reimagined   Embark on a revitalized journey through the classic Interlude era with Lineage2.Network. Our server is meticulously crafted by veteran players to deliver a seamless and engaging experience, blending the nostalgia of the Chaotic Chronicle with modern enhancements.     Server details   Chronicle: Interlude + Classic Rates: EXP x30 | Adena x10 | Drop x10 | Spoil x10     Server features   Daily Missions - complete special tasks for daily rewards Attendance Rewards - get rewards for online time Custom Events - TVT, DM, CTF NPC buffer duration - 2 hours   Mana Potions - restores 1000 MP, 10s cooldown Ring of Core additional stats: +1 STR Earring of Orfen additional stats: +1 INT Shadow Earring of Zaken - 7 days Shadow Ring of Queen Ant - 7 days   Max buff count - 24 (20 + 4 with Divine Inspiration) Noblesse, Heroic Valor, Flames of Invincibility and Celestial Shield don't take buff slot Reworked Cancel, Mage and Warrior Banes – removed buffs reappear after 30s Block Buffs - block all incoming buffs except from self/party Sweeper Festival added to Spoiler class   Subclass – retail or purchasable Noblesse – retail or purchasable up to Barakiel; collect 8 fragments for full staff 1st & 2nd class free, 3rd needs 700 Halisha Marks or is purchasable New Olympiad System: new stadiums with NPC buffer,  1 week period.     Key dates     Beta Launch: April 14, 2025 Official Launch: May 9, 2025     Check out full server details in our website And visit our discord   Join us and be part of community where classic gameplay meets innovative updates. Whether you're a solo adventurer or part of a formidable clan, Lineage2.Network offers a dynamic and balanced environment for all.  
    • Good day. Our game currency store is looking for suppliers of adena and items on a project such as L2REBORN x10. We also sell Epic jewelry and various items on this project L2REBORN x10. There are items and adena on L2REBORN x1. For all questions, write to us in discord - goddardshop
  • Topics

×
×
  • Create New...