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=============================================================
dist\game\data\scripts\ai\npc\LuckyPig\LuckyPig.java

/*
 * Copyright (C) 2004-2014 L2J DataPack
 * 
 * This file is part of L2J DataPack.
 * 
 * L2J DataPack is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 * 
 * L2J DataPack is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 */
package ai.npc.LuckyPig;
import java.util.ArrayList;
import java.util.List;

import ai.npc.AbstractNpcAI;

import com.l2jserver.Config;
import com.l2jserver.gameserver.ai.CtrlIntention;
import com.l2jserver.gameserver.model.L2Object;
import com.l2jserver.gameserver.model.L2World;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.holders.SkillHolder;
import com.l2jserver.gameserver.model.itemcontainer.Inventory;
import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
import com.l2jserver.gameserver.network.NpcStringId;
import com.l2jserver.gameserver.network.clientpackets.Say2;
import com.l2jserver.gameserver.network.serverpackets.MagicSkillUse;
import com.l2jserver.gameserver.util.Util;

import com.l2jserver.util.Rnd;

/**
 * Lucky Pig AI.
 * @author St3eT
 */
public final class LuckyPig extends AbstractNpcAI
{
	// NPC
	private static final int LUCKY_PIG_WINGLESS = 2502;
	private static final int LUCKY_PIG_WINGLESS_GOLD = 2503;
	private static final int LUCKY_PIG_LOW = 18664;
	private static final int LUCKY_PIG_MEDIUM = 18665;
	private static final int LUCKY_PIG_TOP = 18666;
	//@formatter:off
	private static final int[] TRIGGER_MOBS_LOW =
	{
		// Enchanted Valley
		20589, 20590, 20591, 20592, 20593, 20594, 20595, 20596, 20597, 20598, 20599,
	};
	private static final int[] TRIGGER_MOBS_MEDIUM =
	{
		// Forest of the Dead, Valley of Saints
		21520, 21521, 21522, 21523, 21524, 21525, 21526, 21527, 21528, 21529, 21530, 21531,
		21532, 21533, 21534, 21535, 21536, 21537, 21538, 21539, 21540, 21541, 21542, 21543,
		21544, 21545, 21546, 21547, 21548, 21549, 21550, 21551, 21552, 21553, 21554, 21555,
		21556, 21557, 21558, 21559, 21560, 21561, 21562, 21563, 21564, 21565, 21566, 21567,
		21568, 21569, 21570, 21571, 21572, 21573, 21574, 21575, 21576, 21577, 21578, 21579,
		21580, 21581, 21582, 21583, 21584, 21585, 21586, 21587, 21588, 21589, 21590, 21591,
		21592, 21593, 21594, 21595, 21596, 21597, 21598, 21599, 21600, 21601,
	};
	private static final int[] TRIGGER_MOBS_TOP =
	{
		// Beast Farm, Plains of the Lizardmen, Sel Mahum Training Grounds, Field of Silence, Field of Whispers, Crypts of Disgrace, Den of Evil, Primeval Isle, Dragon Valley
		18873, 18874, 18875, 18876, 18877, 18878, 18879, 18880, 18881, 18882, 18883, 18884,
		18885, 18886, 18887, 18888, 18889, 18890, 18891, 18892, 18893, 18894, 18895, 18896,
		18897, 18898, 18899, 18900, 18901, 18902, 18903, 18904, 18905, 18906, 18907, 22196,
		22197, 22198, 22199, 22200, 22201, 22202, 22203, 22204, 22205, 22206, 22207, 22208,
		22209, 22210, 22211, 22212, 22213, 22214, 22215, 22216, 22217, 22218, 22219, 22220,
		22221, 22222, 22223, 22224, 22225, 22226, 22227, 22650, 22651, 22652, 22653, 22654,
		22655, 22656, 22657, 22658, 22659, 22691, 22692, 22693, 22694, 22695, 22696, 22697,
		22698, 22699, 22700, 22701, 22702, 22703, 22704, 22705, 22706, 22707, 22742, 22743,
		22744, 22745, 22768, 22769, 22770, 22771, 22772, 22773, 22774, 22775, 22776, 22777,
		22778, 22779, 22780, 22781, 22782, 22783, 22784, 22785, 22786, 22787, 22788, 22815,
		22818, 22819, 22820, 22821, 22858,
	};
	// Items
	private static final int[][] DROPLIST =
	{
		{LUCKY_PIG_LOW, 8755, 1, 100},
		{LUCKY_PIG_LOW, 8755, 2, 25},
		{LUCKY_PIG_MEDIUM, 5577, 1, 33},
		{LUCKY_PIG_MEDIUM, 5578, 1, 33},
		{LUCKY_PIG_MEDIUM, 5579, 1, 100},
		{LUCKY_PIG_TOP, 9552, 1, 20},
		{LUCKY_PIG_TOP, 9553, 1, 20},
		{LUCKY_PIG_TOP, 9554, 1, 20},
		{LUCKY_PIG_TOP, 9555, 1, 20},
		{LUCKY_PIG_TOP, 9556, 1, 20},
		{LUCKY_PIG_TOP, 9557, 1, 100},
		
		{LUCKY_PIG_TOP, 9552, 2, 20},
		{LUCKY_PIG_TOP, 9553, 2, 20},
		{LUCKY_PIG_TOP, 9554, 2, 20},
		{LUCKY_PIG_TOP, 9555, 2, 20},
		{LUCKY_PIG_TOP, 9556, 2, 20},
		{LUCKY_PIG_TOP, 9557, 2, 100},
	};
	private static final int[][] DROPLIST_GOLD =
	{
		{LUCKY_PIG_LOW, 14678, 1, 100},
		{LUCKY_PIG_MEDIUM, 14679, 1, 100},
		{LUCKY_PIG_TOP, 14680, 1, 100},
	};
	//@formatter:on
	// Skills
	public static final SkillHolder ENLARGE = new SkillHolder(23325, 1);
	// NpcStrings
	private static final NpcStringId[] SPAM_TEXTS =
	{
		NpcStringId.LUCKY_IF_I_EAT_TOO_MUCH_ADENA_MY_WINGS_DISAPPEAR,
		NpcStringId.LUCKY_IM_LUCKY_THE_SPIRIT_THAT_LOVES_ADENA,
		NpcStringId.LUCKY_I_WANT_TO_EAT_ADENA_GIVE_IT_TO_ME,
	};
	private static final NpcStringId[] EATING_TEXTS =
	{
		NpcStringId.GRRRR_YUCK,
		NpcStringId.LUCKY_IT_WASNT_ENOUGH_ADENA_ITS_GOTTA_BE_AT_LEAST_S,
		NpcStringId.YUMMY_THANKS_LUCKY,
		NpcStringId.LUCKY_THE_ADENA_IS_SO_YUMMY_IM_GETTING_BIGGER,
		NpcStringId.LUCKY_NO_MORE_ADENA_OH_IM_SO_HEAVY,
	};
	private static final NpcStringId[] TRANSFORM_TEXTS =
	{
		NpcStringId.OH_MY_WINGS_DISAPPEARED_ARE_YOU_GONNA_HIT_ME_IF_YOU_HIT_ME_ILL_THROW_UP_EVERYTHING_THAT_I_ATE,
		NpcStringId.OH_MY_WINGS_ACK_ARE_YOU_GONNA_HIT_ME_SCARY_SCARY_IF_YOU_HIT_ME_SOMETHING_BAD_WILL_HAPPEN
	};
	// Misc              //FIX DOUBLE
	private static final int LUCKY_PIG_CHANCE = Config.L2JMOD_LUCKY_PID_CHANCE;
	//@formatter:off
	private static final int[] LUCKY_PIG_GOLD_BASE_CHANCE = 
	{
		0, 0, 0, 0, 3, 6, 9, 12, 15, 18, 20
	};
	//@formatter:on
	
	@Override
	public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
	{
		switch (event)
		{
			case "DESPAWN_TIME":
			{
				if (npc != null)
				{
					cancelQuestTimer("TEXT_SPAM", npc, null);
					cancelQuestTimer("CHECK_FOOD", npc, null);
					npc.deleteMe();
				}
				break;
			}
			case "TEXT_SPAM":
			{
				final long lastEat = npc.getVariables().getLong("LUCKY_PIG_LAST_EAT", 0);
				
				if (System.currentTimeMillis() > (lastEat + 30000))
				{
					broadcastNpcSay(npc, Say2.ALL, SPAM_TEXTS[getRandom(SPAM_TEXTS.length)]);
					startQuestTimer(event, (getRandom(20, 40) * 1000), npc, null);
				}
				else
				{
					startQuestTimer(event, (getRandom(10, 20) * 1000), npc, null);
				}
				break;
			}
			case "CHECK_FOOD":
			{
				final int foodState = npc.getVariables().getInt("LUCKY_PIG_FEED_STATE", 0);
				final L2ItemInstance foodItem = npc.getVariables().getObject("LUCKY_PIG_FOOD_ITEM", L2ItemInstance.class);
				
				switch (foodState)
				{
					case 0: // Looking for item
					{
						if (foodItem != null)
						{
							_log.warning(LuckyPig.class.getSimpleName() + ": Lucky pig trying to find another food while currently isn't eaten yet!");
							break;
						}
						
						//@formatter:off
						final L2ItemInstance food = (L2ItemInstance) L2World.getInstance().getVisibleObjects(npc, 300)
							.stream()
							.filter(L2Object::isItem).filter(obj -> (obj.getId() == Inventory.ADENA_ID))
							.sorted((object1, object2) -> (int) Util.calculateDistance(object1, object2, false, false))
							.findFirst()
							.orElse(null);
						//@formatter:on
						
						if (food != null)
						{
							npc.getVariables().set("LUCKY_PIG_FEED_STATE", 1);
							npc.getVariables().set("LUCKY_PIG_FOOD_ITEM", food);
						}
						break;
					}
					case 1: // Move to item loc
					{
						if (foodItem != null)
						{
							npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, foodItem.getLocation());
							npc.getVariables().set("LUCKY_PIG_FEED_STATE", 2);
						}
						else
						{
							// Maybe someone else pickup it? :P
							npc.getVariables().set("LUCKY_PIG_FEED_STATE", 0);
						}
						break;
					}
					case 2:
					{
						if (foodItem != null)
						{
							final int eatCount = npc.getVariables().getInt("LUCKY_PIG_EAT_COUNT", 0) + 1;
							final int targetAdena = npc.getVariables().getInt("LUCKY_PIG_TARGET_ADENA", 0);
							final long countAdena = npc.getVariables().getInt("LUCKY_PIG_EAT_ADENA", 0) + foodItem.getCount();
							
							foodItem.decayMe();
							npc.getVariables().set("LUCKY_PIG_LAST_EAT", System.currentTimeMillis());
							npc.getVariables().set("LUCKY_PIG_EAT_ADENA", countAdena);
							npc.getVariables().set("LUCKY_PIG_FEED_COUNT", 0);
							npc.getVariables().set("LUCKY_PIG_EAT_COUNT", eatCount);
							npc.getVariables().set("LUCKY_PIG_FEED_STATE", 0);
							npc.getVariables().remove("LUCKY_PIG_FOOD_ITEM");
							
							if (countAdena >= targetAdena)
							{
								broadcastNpcSay(npc, Say2.ALL, (getRandomBoolean() ? NpcStringId.LUCKY_IM_FULL_THANKS_FOR_THE_YUMMY_ADENA_OH_IM_SO_HEAVY : EATING_TEXTS[getRandom(EATING_TEXTS.length)]));
							}
							else
							{
								broadcastNpcSay(npc, Say2.ALL, EATING_TEXTS[getRandom(EATING_TEXTS.length)], Util.formatAdena(targetAdena));
							}
							
							npc.broadcastPacket(new MagicSkillUse(npc, npc, ENLARGE.getSkillId(), 1, 1000, 1000));
							
							if (eatCount >= 10)
							{
								npc.getVariables().set("LUCKY_PIG_FEED_STATE", 3);
							}
						}
						else
						{
							npc.getVariables().set("LUCKY_PIG_FEED_STATE", 0);
						}
						break;
					}
					case 3:
					{
						transformLuckyPig(npc);
						break;
					}
				}
				break;
			}
		}
		return super.onAdvEvent(event, npc, player);
	}
	
	private void transformLuckyPig(L2Npc luckyPig)
	{
		cancelQuestTimer("CHECK_FOOD", luckyPig, null);
		cancelQuestTimer("TEXT_SPAM", luckyPig, null);
		final L2Npc pig = addSpawn(calculateGoldChance(luckyPig) ? LUCKY_PIG_WINGLESS_GOLD : LUCKY_PIG_WINGLESS, luckyPig, true, 600000, true);
		broadcastNpcSay(pig, Say2.ALL, TRANSFORM_TEXTS[getRandom(TRANSFORM_TEXTS.length)]);
		pig.getVariables().set("LUCKY_PIG_SPAWN_ID", luckyPig.getId());
		luckyPig.deleteMe();
	}
	
	@Override
	public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
	{
		if (npc.getId() == LUCKY_PIG_WINGLESS)
		{
			manageDrop(npc, killer, false);
		}
		else if (npc.getId() == LUCKY_PIG_WINGLESS_GOLD)
		{
			manageDrop(npc, killer, true);
		}
		else
		{
			final boolean LuckyPidChance = Rnd.get(100) > (100 - LUCKY_PIG_CHANCE);
			if (Config.L2JMOD_LUCKY_PID_SPAWN_ENABLED && LuckyPidChance/* || killer.isGM()*/)
			{
				final int minAdena;
				final int luckyPigId;
				
				if (Util.contains(TRIGGER_MOBS_LOW, npc.getId()))
				{
					minAdena = Config.L2JMOD_LUCKY_PID_LOW_ADENA;
					luckyPigId = LUCKY_PIG_LOW;
				}
				else if (Util.contains(TRIGGER_MOBS_MEDIUM, npc.getId()))
				{
					minAdena = Config.L2JMOD_LUCKY_PID_MEDIUM_ADENA;
					luckyPigId = LUCKY_PIG_MEDIUM;
				}
				else
				{
					minAdena = Config.L2JMOD_LUCKY_PID_TOP_ADENA;
					luckyPigId = LUCKY_PIG_TOP;
				}

				final int targetAdena = (int) (getRandom(minAdena, (minAdena * 10)) * Config.RATE_DROP_AMOUNT_MULTIPLIER.get(Inventory.ADENA_ID));
				final L2Npc luckyPig = addSpawn(luckyPigId, npc, true, 0, true);
				startQuestTimer("DESPAWN_TIME", 600000, luckyPig, null);
				startQuestTimer("TEXT_SPAM", 5000, luckyPig, null);
				startQuestTimer("CHECK_FOOD", 2000, luckyPig, null, true);
				luckyPig.getVariables().set("LUCKY_PIG_TARGET_ADENA", targetAdena);
			}
		}
		return super.onKill(npc, killer, isSummon);
	}
	
	private void manageDrop(L2Npc luckyPig, L2PcInstance player, boolean isGold)
	{
		final int npcId = luckyPig.getVariables().getInt("LUCKY_PIG_SPAWN_ID", 0);
		if (npcId > 0)
		{
			final List<Integer> catData = new ArrayList<>();
			for (int[] data : (isGold ? DROPLIST_GOLD : DROPLIST))
			{
				if ((data[0] == npcId) && (getRandom(100) < data[3]) && !catData.contains(data[2]))
				{
					luckyPig.dropItem(player, data[1], data[2]);
					catData.add(data[2]);
				}
			}
		}
	}
	
	private boolean calculateGoldChance(L2Npc luckyPig)
	{
		final int eatCount = luckyPig.getVariables().getInt("LUCKY_PIG_EAT_COUNT", 0);
		final int targetAdena = luckyPig.getVariables().getInt("LUCKY_PIG_TARGET_ADENA", 0);
		final long countAdena = luckyPig.getVariables().getInt("LUCKY_PIG_EAT_ADENA", -1);
		
		//FIX
		double finalChance = LUCKY_PIG_GOLD_BASE_CHANCE[eatCount];
		
		if (countAdena >= targetAdena)
		{
			finalChance *= 1.46;
		}
		return getRandom(100) < finalChance;
	}
	
	private LuckyPig()
	{
		super(LuckyPig.class.getSimpleName(), "ai/npc");
		addStartNpc(LUCKY_PIG_LOW, LUCKY_PIG_MEDIUM, LUCKY_PIG_TOP);
		addTalkId(LUCKY_PIG_LOW, LUCKY_PIG_MEDIUM, LUCKY_PIG_TOP);
		addKillId(LUCKY_PIG_WINGLESS, LUCKY_PIG_WINGLESS_GOLD);
		addKillId(TRIGGER_MOBS_LOW);
		addKillId(TRIGGER_MOBS_MEDIUM);
		addKillId(TRIGGER_MOBS_TOP);
	}
	
	public static void main(String[] args)
	{
		new LuckyPig();
	}
}

====================================================================================================================
====================================================================================================================
server\src\main\java\com\l2jserver\Config.java

public static boolean L2JMOD_LUCKY_PID_SPAWN_ENABLED;
public static int L2JMOD_LUCKY_PID_LOW_ADENA;
public static int L2JMOD_LUCKY_PID_MEDIUM_ADENA;
public static int L2JMOD_LUCKY_PID_TOP_ADENA;
public static int L2JMOD_LUCKY_PID_CHANCE;


L2JMOD_LUCKY_PID_SPAWN_ENABLED = L2JModSettings.getBoolean("EventLuckyPigEnabled", false);
L2JMOD_LUCKY_PID_LOW_ADENA = L2JModSettings.getInt("LuckyPigLowAdena", 500);
L2JMOD_LUCKY_PID_MEDIUM_ADENA = L2JModSettings.getInt("LuckyPigMediumAdena", 1000);
L2JMOD_LUCKY_PID_TOP_ADENA = L2JModSettings.getInt("LuckyPigTopAdena", 2000);
L2JMOD_LUCKY_PID_CHANCE = L2JModSettings.getInt("LuckyPigChance", 3);
                                            
====================================================================================================================
====================================================================================================================                
datapack\dist\game\data\stats\npcs\02500-02599.xml              
                                            
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
	<npc id="2501" level="80" type="L2Npc" name="Lucky Pig" title="The Spirit of Fortune">
		<sex>MALE</sex>
		<stats str="10" int="10" dex="10" wit="10" con="10" men="10">
			<vitals hp="2444" mp="2444.0" />
			<attack physical="500" magical="500" attackSpeed="278" range="40" />
			<defence physical="500" magical="500" />
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<speed>
				<walk ground="60" />
				<run ground="160" />
			</speed>
		</stats>
		<skillList>
			<skill id="4416" level="3" /> <!--Beasts -->
			<skill id="23325" level="1" /> <!--Enlarge - Luckpy -->
			<skill id="23326" level="1" /> <!--Reduce - Luckpy -->
		</skillList>
		<collision>
			<radius normal="25" />
			<height normal="35" />
		</collision>
	</npc>
	<npc id="2502" level="80" type="L2Monster" name="Wingless Lucky Pig">
		<sex>MALE</sex>
		<stats str="10" int="10" dex="10" wit="10" con="10" men="10">
			<vitals hp="2444" mp="2444.0" />
			<attack physical="500" magical="500" attackSpeed="278" range="40" />
			<defence physical="500" magical="500" />
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<speed>
				<walk ground="60" />
				<run ground="160" />
			</speed>
		</stats>
		<collision>
			<radius normal="25" />
			<height normal="35" />
		</collision>
	</npc>
	<npc id="2503" level="80" type="L2Monster" name="Wingless Lucky Pig">
		<sex>MALE</sex>
		<stats str="10" int="10" dex="10" wit="10" con="10" men="10">
			<vitals hp="2444" mp="2444.0" />
			<attack physical="500" magical="500" attackSpeed="278" range="40" />
			<defence physical="500" magical="500" />
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<speed>
				<walk ground="60" />
				<run ground="160" />
			</speed>
		</stats>
		<collision>
			<radius normal="25" />
			<height normal="35" />
		</collision>
	</npc>
</list>

==================================================================================================
==================================================================================================
  
dist\game\data\scripts.cfg
ai/npc/Kier/Kier.java
+ ai/npc/LuckyPig/LuckyPig.java

==================================================================================================
==================================================================================================
dist\game\config\L2JMods.properties
  
# Enable/disable spawning
EventLuckyPigEnabled = True

LuckyPigLowAdena = 500
LuckyPigMediumAdena = 1000
LuckyPigTopAdena = 2000
# Random Defaul: 1 = Spawn 1%
LuckyPigChance = 1

 

Edited by tomalko
  • 2 months later...
Posted (edited)

nice job. I have one problem, on the java file I got an error on this part.

 

final L2ItemInstance food = (L2ItemInstance) L2World.getInstance().getVisibleObjects(npc, 300)
	.stream()
	.filter(L2Object::isItem).filter(obj --> (obj.getId() == Inventory.ADENA_ID))
	.sorted((object1, object2) --> (int) Util.calculateDistance(object1, object2, false, false))
	.findFirst()
	.orElse(null);

 

Can anyone help me fix that?

 

Thank you

 

Edited by disorder25
Posted

My java is still  1.7, I just didn't update because I was afraid that if I update I would have to update other things to make the server work, and since it is a test server I was lazy to do it. But do you think if I just update java it will fix those errors?

Thank you for your reply.

 

Posted (edited)
5 hours ago, disorder25 said:

My java is still  1.7, I just didn't update because I was afraid that if I update I would have to update other things to make the server work, and since it is a test server I was lazy to do it. But do you think if I just update java it will fix those errors?

Thank you for your reply.

 

try java 1.8 i think thats a lambda (exists on 1.8 until now and 1.9)

.sorted((object1, object2) ->

 

.filter(Y::isItem).filter(obj ->

that part looks like PHP + lambda from java, years now never seen anything like that..

Edited by Nightw0lf
Posted
3 hours ago, Nightw0lf said:

try java 1.8 i think thats a lambda (exists on 1.8 until now and 1.9)


.sorted((object1, object2) ->

 


.filter(Y::isItem).filter(obj ->

that part looks like PHP + lambda from java, years now never seen anything like that..

 

 

I updated to java 1.8, it fixed the  stream() but the  filter and sorted lines still no good.

.filter(L2Object::isItem).filter(obj --> (obj.getId() == Inventory.ADENA_ID))
	L2Object cannot be resolved to a variable
	obj cannot be resolved to a variable
	obj cannot be resolved


.sorted((object1, object2) --> (int) Util.calculateDistance(object1, object2, false, false))
	object1 cannot be resolved to a variable
	object1 cannot be resolved to a variable
	object2 cannot be resolved to a variable


These are the errors I'm still getting

 

Posted (edited)
On 4/6/2018 at 1:32 PM, SweeTs said:

Yup. Don't worry, you won't have to change anything. You will get some warnings about 'crappy code' eventually.

 

Thank you for your help mate but I 'm going to use a different code that was easier for me to adapt, I'm not a expert on java but I can do  a few little things.  This code is much better but the other one  is working.

Again thanks for the help.

 

 

Ok after I updated java jre and Jsk to 1.8.0_162 I got this error on  gameserver:

 

Annotation processing got disabled, since it requires a 1.6 compliant JVM

 

How can I fix that, do I need to reinstall java and go back to java 7, because with 7 I had no problem?

Do I inistall just jdk or both?

 

 

 

Edited by disorder25
Posted

you use old pack i would recommend to find one on the shared section and use it, 1.6 was around 2012 (the last updates) so your packs date is about 6 years old outdated fully bugged with features missing, even if you try to fix the jvm errors that will appear you have to upgrade everything.

Posted

As said above, first of all your pack is kinda old. But still, you can update the java version pack should use. Atm it's pointed to use Java 6.

Posted
8 hours ago, SweeTs said:

As said above, first of all your pack is kinda old. But still, you can update the java version pack should use. Atm it's pointed to use Java 6.

 

And how do i do that?

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    • [Release] Solo PvP Zone System 🔹 Compatible with: aCis 401+ 📜 Features: ✅ Automatic Exit on Restart: Players are removed from the zone if a restart occurs or logout. ✅ Custom Exit Command: Players can exit the Solo Zone with the voice command .exit. ✅ Teleport NPC Command: new bypass solopvp for gatekeeper. ✅ Random Name Generator: Generates random names. ✅ PvP Flag: The players are flagged within this zone.   xml preview & java code backup code -> https://pastebin.com/974V2p2p   SoloZone.xml <?xml version="1.0" encoding="UTF-8"?> <list> <zone shape="NPoly" minZ="-5200" maxZ="-4680"><!-- Frintezza Solo Zone --> <stat name="name" val="Solo PvP Zone" /> <stat name="locs" val="174244,-89089,-5112;174260,-86881,-5112;173184,-88090,-5112;175309,-88018,-5112;174231,-88019,-5112;175136,-88828,-5104;174962,-87025,-5104;173149,-87142,-5104;173470,-88908,-5112" /> <stat name="restrictedClasses" val="15,16,97" /> <node x="172031" y="-90127"/> <node x="176428" y="-90089"/> <node x="176428" y="-74051"/> <node x="172057" y="-74108"/> </zone> </list> SoloZone Code: diff --git a/java/net/sf/l2j/gameserver/taskmanager/SoloZoneTaskManager.java b/java/net/sf/l2j/gameserver/taskmanager/SoloZoneTaskManager.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/taskmanager/SoloZoneTaskManager.java @@ -0,0 +1,98 @@ +package net.sf.l2j.gameserver.taskmanager; + +import java.security.SecureRandom; +import java.util.ArrayList; +import java.util.logging.Logger; + +import net.sf.l2j.commons.random.Rnd; + +import net.sf.l2j.gameserver.data.manager.ZoneManager; +import net.sf.l2j.gameserver.enums.ZoneId; +import net.sf.l2j.gameserver.handler.voicecommandhandlers.VoiceExitSoloZone; +import net.sf.l2j.gameserver.model.World; +import net.sf.l2j.gameserver.model.actor.Player; +import net.sf.l2j.gameserver.model.location.Location; +import net.sf.l2j.gameserver.model.zone.type.SoloZone; + + +/** + * @author MarGaZeaS + */ +public class SoloZoneTaskManager implements Runnable { + + private static final Location EXIT_LOCATION = VoiceExitSoloZone.getExitLocation(); // Λαμβάνουμε την έξοδο από το VoiceExitSoloZone + + @Override + public void run() + { + // Διασχίζουμε όλους τους παίκτες του κόσμου + for (Player player : World.getInstance().getPlayers()) + { + // Ελέγχουμε αν ο παίκτης είναι στο SoloZone + if (player.isInsideZone(ZoneId.SOLO)) + { + // Μεταφέρουμε τον παίκτη στην έξοδο + player.teleportTo(EXIT_LOCATION.getX(), EXIT_LOCATION.getY(), EXIT_LOCATION.getZ(), 0); + player.sendMessage("The server is restarting, you have been moved out of the Solo Zone."); + } + } + } + + private int _id; + + private static final Logger _log = Logger.getLogger(SoloZoneTaskManager.class.getName()); + private static final ArrayList<String> _rndNames = new ArrayList<>(); + private static final int RANDOM_NAMES = 500; + private static final String CHARS = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz"; + private int _playersInSoloZone = 0; + + public int getPlayersInside() { + return _playersInSoloZone; + } + + public void setPlayersInside(int val) { + _playersInSoloZone = val; + } + + public SoloZoneTaskManager() { + _log.info("Solo Zone System: Loading..."); + for (int i = 0; i < RANDOM_NAMES; i++) { + String name = generateName(); + _rndNames.add(name); + _log.info("Generated name: " + name); + } + _log.info("Solo Zone System: Loaded " + _rndNames.size() + " names."); + } + + public String getAName() { + if (_rndNames.isEmpty()) { + _log.warning("SoloZoneManager: No random names available."); + return "Unknown"; + } + return _rndNames.get(Rnd.get(5, RANDOM_NAMES - 5)); + } + + private static String generateName() { + SecureRandom rnd = new SecureRandom(); + StringBuilder sb = new StringBuilder(15); + for (int i = 0; i < 15; i++) { + sb.append(CHARS.charAt(rnd.nextInt(CHARS.length()))); + } + return sb.toString(); + } + + public int getZoneId() + { + return _id; + } + + public final static SoloZone getCurrentZone() { + return ZoneManager.getInstance().getAllZones(SoloZone.class) + .stream() + .findFirst() // Επιστρέφει την πρώτη SoloZone (αν υπάρχει μόνο μία) + .orElse(null); + } + + public static SoloZoneTaskManager getInstance() { + return SingletonHolder._instance; + } + + private static class SingletonHolder { + private static final SoloZoneTaskManager _instance = new SoloZoneTaskManager(); + } +} diff --git a/aCis_gameserver/java/net/sf/l2j/gameserver/taskmanager/PvpFlagTaskManager.java b/aCis_gameserver/java/net/sf/l2j/gameserver/taskmanager/PvpFlagTaskManager.java index a707ce5..d247e2e 100644 --- a/aCis_gameserver/java/net/sf/l2j/gameserver/taskmanager/PvpFlagTaskManager.java final Player player = entry.getKey(); final long timeLeft = entry.getValue(); + if(player.isInsideZone(ZoneId.SOLO)) + continue; if(player.isInsideZone(ZoneId.BOSS)) continue; // Time is running out, clear PvP flag and remove from list. if (currentTime > timeLeft) diff --git a/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/RequestCharacterCreate.java b/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/RequestCharacterCreate.java index a707ce5..d247e2e 100644 +++ b/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/RequestCharacterCreate.java if (Config.ALLOW_FISH_CHAMPIONSHIP) FishingChampionshipManager.getInstance(); + if (Config.ENABLE_STARTUP) + StartupManager.getInstance(); diff --git a/java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminMaintenance.java b/java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminMaintenance.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminMaintenance.java if (!st.hasMoreTokens()) { sendHtmlForm(player); return; } try { switch (st.nextToken()) { case "shutdown": + SoloZoneTaskManager exitTask = new SoloZoneTaskManager(); + ThreadPool.schedule(exitTask, 0); Shutdown.getInstance().startShutdown(player, null, Integer.parseInt(st.nextToken()), false); break; case "restart": + exitTask = new SoloZoneTaskManager(); + ThreadPool.schedule(exitTask, 0); Shutdown.getInstance().startShutdown(player, null, Integer.parseInt(st.nextToken()), true); break; case "abort": Shutdown.getInstance().abort(player); break; diff --git a/java/net/sf/l2j/gameserver/handler/voicecommandhandlers/VoiceExitSoloZone.java b/java/net/sf/l2j/gameserver/handler/voicecommandhandlers/VoiceExitSoloZone.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/handler/voicecommandhandlers/VoiceExitSoloZone.java +package net.sf.l2j.gameserver.handler.voicecommandhandlers; + +import net.sf.l2j.commons.pool.ThreadPool; + +import net.sf.l2j.gameserver.enums.ZoneId; +import net.sf.l2j.gameserver.handler.IVoiceCommandHandler; +import net.sf.l2j.gameserver.model.actor.Player; +import net.sf.l2j.gameserver.model.location.Location; +import net.sf.l2j.gameserver.network.serverpackets.MagicSkillUse; + +/** + * Handles the voice command for exiting the Solo Zone with delay and effects. + * + * @author MarGaZeaS + */ +public class VoiceExitSoloZone implements IVoiceCommandHandler +{ + private static final String[] VOICE_COMMANDS = + { + "exit" + }; + + // Default location to teleport players when exiting the Solo Zone + private static final Location EXIT_LOCATION = new Location(81318, 148064, -3464); // Replace with your desired coordinates + + // Προσθήκη της μεθόδου για να πάρουμε την τοποθεσία εξόδου + public static Location getExitLocation() { + return EXIT_LOCATION; + } + + @Override + public void useVoiceCommand(Player player, String command) + { + if (command.equalsIgnoreCase("exit")) + { + if (!player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You are not inside the Solo Zone."); + return; + } + + // Notify the player about the delay + player.sendMessage("You will be teleported out of the Solo Zone in 2 seconds."); + + // Cast skill effect (Skill ID: 2100, Level: 1) + player.broadcastPacket(new MagicSkillUse(player, player, 2100, 1, 2000, 0)); + + // Schedule the teleportation after a 2-second delay + ThreadPool.schedule(() -> { + // Teleport the player to the designated exit location + player.teleportTo(EXIT_LOCATION.getX(), EXIT_LOCATION.getY(), EXIT_LOCATION.getZ(), 0); + + // Inform the player + player.sendMessage("You have exited the Solo Zone."); + }, 2000); // Delay in milliseconds (2000ms = 2 seconds) + } + } + + @Override + public String[] getVoiceCommandList() + { + return VOICE_COMMANDS; + } +} diff --git a/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java b/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java public class VoiceCommandHandler { private final Map<String, IVoiceCommandHandler> _entries = new HashMap<>(); protected VoiceCommandHandler() { ............ ............ + registerHandler(new VoiceExitSoloZone()); } public void registerHandler(IVoiceCommandHandler handler) { for (String command : handler.getVoiceCommandList()) _entries.put(command, handler); } diff --git a/java/net/sf/l2j/gameserver/model/actor/Npc.java b/java/net/sf/l2j/gameserver/model/actor/Npc.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/actor/Npc.java else if (command.startsWith("Chat")) { int val = 0; try { val = Integer.parseInt(command.substring(5)); } catch (final IndexOutOfBoundsException ioobe) { } catch (final NumberFormatException nfe) { } showChatWindow(player, val); + ) + else if (command.startsWith("solopvp")) + { + SoloZoneTaskManager.getInstance(); + player.teleportTo(SoloZoneTaskManager.getCurrentZone().getLoc(), 25); + } else if (command.startsWith("Link")) { final String path = command.substring(5).trim(); if (path.indexOf("..") != -1) return; final NpcHtmlMessage html = new NpcHtmlMessage(getObjectId()); html.setFile("data/html/" + path); html.replace("%objectId%", getObjectId()); player.sendPacket(html); } diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java b/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java // Fixed. - else if (_requestType == 4) - { - if (!player.isGM() && !player.isFestivalParticipant()) - return; - - loc = player.getPosition(); - } + if (_requestType == 4) + { + // Έλεγχος αν ο παίκτης δεν είναι GM, δεν είναι μέρος του φεστιβάλ και δεν είναι στην Solo Zone + if (!player.isGM() && !player.isFestivalParticipant() && !player.isInsideZone(ZoneId.SOLO)) + { + return; + } + + SoloZoneTaskManager.getInstance(); + SoloZone currentZone = SoloZoneTaskManager.getCurrentZone(); + if (currentZone != null && currentZone.getLoc() != null) + { + // Αν υπάρχει ζώνη και οι τοποθεσίες δεν είναι κενές, χρησιμοποιούμε τυχαία τοποθεσία από την ζώνη + loc = currentZone.getLoc(); + } else + { + // Διαφορετικά, κάνουμε respawn στην τρέχουσα θέση του παίκτη + loc = player.getPosition(); + } + } diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java b/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java if (player.isFestivalParticipant() && FestivalOfDarknessManager.getInstance().isFestivalInitialized()) { player.sendPacket(SystemMessageId.NO_RESTART_HERE); sendPacket(RestartResponse.valueOf(false)); return; } + if (player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You cannot restart your character while in Solo Zone. Use .exit to leave"); + player.setFakeName(null); + sendPacket(RestartResponse.valueOf(false)); + return; + } player.removeFromBossZone(); diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java b/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java player.removeFromBossZone(); player.logout(true); } } + + if (player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You cannot logout or restart your character while in Solo Zone. Use .exit to leave"); + player.setFakeName(null); + player.sendPacket(ActionFailed.STATIC_PACKET); + return; + } + player.removeFromBossZone(); player.logout(true); } } diff --git a/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java b/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java +package net.sf.l2j.gameserver.model.zone.type; + +import java.util.ArrayList; +import java.util.List; +import java.util.Random; + +import net.sf.l2j.commons.random.Rnd; + +import net.sf.l2j.Config; +import net.sf.l2j.gameserver.enums.MessageType; +import net.sf.l2j.gameserver.enums.ZoneId; +import net.sf.l2j.gameserver.handler.voicecommandhandlers.VoiceExitSoloZone; +import net.sf.l2j.gameserver.model.World; +import net.sf.l2j.gameserver.model.actor.Creature; +import net.sf.l2j.gameserver.model.actor.Player; +import net.sf.l2j.gameserver.model.location.Location; +import net.sf.l2j.gameserver.model.zone.type.subtype.ZoneType; +import net.sf.l2j.gameserver.network.SystemMessageId; +import net.sf.l2j.gameserver.network.serverpackets.EtcStatusUpdate; +import net.sf.l2j.gameserver.taskmanager.PvpFlagTaskManager; +import net.sf.l2j.gameserver.taskmanager.SoloZoneTaskManager; + +/** + * @author MarGaZeaS + * + */ +public class SoloZone extends ZoneType +{ + private String _name; + private List<Location> _locations = new ArrayList<>(); + + public SoloZone(int id) + { + super(id); + } + + @Override + public void setParameter(String name, String value) + { + if (name.equals("name")) + _name = value; + else if (name.equals("locs")) + { + for (String locs : value.split(";")) + { + String[] coordinates = locs.split(","); + if (coordinates.length == 3) + { + int x = Integer.parseInt(coordinates[0]); + int y = Integer.parseInt(coordinates[1]); + int z = Integer.parseInt(coordinates[2]); + _locations.add(new Location(x, y, z)); + } + else + { + LOGGER.warn("Invalid location format: " + locs); + } + } + } + } + + + @Override + protected void onEnter(Creature character) + { + if (character instanceof Player) + { + final Player player = (Player) character; + + if ((player.getClassId().getId() == 15 || player.getClassId().getId() == 16 || player.getClassId().getId() == 97)) + { + Location respawnLocation = VoiceExitSoloZone.getExitLocation(); + player.instantTeleportTo(respawnLocation, 20); + player.sendMessage("Your class is not allowed in this zone."); + return; + } + + String randomName = SoloZoneTaskManager.getInstance().getAName(); + if (randomName == null || randomName.isEmpty() || !isValidName(randomName)) + { + randomName = generateRandomName(); + } + if (isNameAlreadyTaken(randomName)) + { + randomName = generateRandomName(); + } + player.setFakeName(randomName); + player.sendMessage("Welcome to the Solo Zone, your random name is: " + randomName); + player.sendPacket(SystemMessageId.ENTERED_COMBAT_ZONE); + character.setInsideZone(ZoneId.SOLO, true); + character.setInsideZone(ZoneId.NO_STORE, true); + character.setInsideZone(ZoneId.NO_SUMMON_FRIEND, true); + + if (player.getParty() != null) + { + player.getParty().removePartyMember(player, MessageType.DISCONNECTED); + } + + if (player.getPvpFlag() > 0) + PvpFlagTaskManager.getInstance().remove(player, true); + + player.updatePvPStatus(); + player.broadcastUserInfo(); + } + } + + private static boolean isValidName(String name) { + return name.matches("[a-zA-Z0-9_]+"); + } + + private static String generateRandomName() { + Random rand = new Random(); + int nameLength = rand.nextInt(12) + 4; + StringBuilder nameBuilder = new StringBuilder(); + + for (int i = 0; i < nameLength; i++) { + char randomChar = (char) (rand.nextInt(26) + 'a'); + nameBuilder.append(randomChar); + } + + return nameBuilder.toString(); + } + + private static boolean isNameAlreadyTaken(String name) { + return World.getInstance().getPlayers().stream().anyMatch(player -> player.getFakeName().equals(name)); + } + + @Override + protected void onExit(Creature character) + { + character.setInsideZone(ZoneId.SOLO, false); // Solo zone + character.setInsideZone(ZoneId.NO_STORE, false); // Allow making a store + character.setInsideZone(ZoneId.NO_SUMMON_FRIEND, false); // Allow summon + + if (character instanceof Player) + { + final Player player = (Player) character; + + if (player.getFakeName() != null) + { + player.setFakeName(null); + } + + player.sendPacket(SystemMessageId.LEFT_COMBAT_ZONE); + { + if(!player.isInObserverMode() && player.getPvpFlag() > 0) + PvpFlagTaskManager.getInstance().add(player, Config.PVP_NORMAL_TIME); + + player.sendPacket(new EtcStatusUpdate(player)); + player.broadcastUserInfo(); + } + } + } + + public String getName() + { + return _name; + } + + public Location getLoc() + { + if (_locations.isEmpty()) + { + return null; // Αν η λίστα είναι κενή, επιστρέφουμε null + } + return _locations.get(Rnd.get(0, _locations.size() - 1)); // Επιλέγουμε τυχαία τοποθεσία + } +} diff --git a/java/net/sf/l2j/gameserver/GameServer.java b/java/net/sf/l2j/gameserver/GameServer.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/GameServer.java if (Config.ALLOW_FISH_CHAMPIONSHIP) FishingChampionshipManager.getInstance(); + StringUtil.printSection("Custom Features"); + SoloZoneTaskManager.getInstance(); StringUtil.printSection("Handlers"); LOGGER.info("Loaded {} admin command handlers.", AdminCommandHandler.getInstance().size()); diff --git a/java/net/sf/l2j/gameserver/GameServer.java b/java/net/sf/l2j/gameserver/Shutdown.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/Shutdown.java // disconnect players try { disconnectAllPlayers(); LOGGER.info("All players have been disconnected."); } catch (Exception e) { // Silent catch. } + // Restore real names for players in SoloZone + restoreRealNamesInSoloZone(); // stop all threadpolls ThreadPool.shutdown(); try { LoginServerThread.getInstance().interrupt(); } catch (Exception e) { // Silent catch. } // avoids new players from logging in if (_secondsShut <= 60 && LoginServerThread.getInstance().getServerType() != ServerType.DOWN) LoginServerThread.getInstance().setServerType(ServerType.DOWN); _secondsShut--; Thread.sleep(1000); } } catch (InterruptedException e) { } } + // This method restores the real names of players in SoloZone + private static void restoreRealNamesInSoloZone() + { + for (Player player : World.getInstance().getPlayers()) + { + // Check if player is inside the SoloZone + if (player.isInsideZone(ZoneId.SOLO)) + { + // Restore the real name by removing the fake name + if (player.getFakeName() != null) + { + player.setFakeName(null); // Restore the real name + LOGGER.info("Player {}'s fake name has been removed and real name restored.", player.getName()); + } + } + } + } private static void sendServerQuit(int seconds) { World.toAllOnlinePlayers(SystemMessage.getSystemMessage(SystemMessageId.THE_SERVER_WILL_BE_COMING_DOWN_IN_S1_SECONDS).addNumber(seconds)); } diff --git a/java/net/sf/l2j/gameserver/enums/ZoneId.java b/java/net/sf/l2j/gameserver/enums/ZoneId.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/enums/ZoneId.java public enum ZoneId { PVP(0), PEACE(1), SIEGE(2), MOTHER_TREE(3), CLAN_HALL(4), NO_LANDING(5), WATER(6), JAIL(7), MONSTER_TRACK(8), CASTLE(9), SWAMP(10), NO_SUMMON_FRIEND(11), NO_STORE(12), TOWN(13), HQ(14), DANGER_AREA(15), CAST_ON_ARTIFACT(16), NO_RESTART(17), SCRIPT(18), - BOSS(19), + BOSS(19), + SOLO(20); private final int _id; private ZoneId(int id) { _id = id; } diff --git a/java/net/sf/l2j/gameserver/network/serverpackets/Die.java b/java/net/sf/l2j/gameserver/network/serverpackets/Die.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/serverpackets/Die.java if (creature instanceof Player) { Player player = (Player) creature; - _allowFixedRes = player.getAccessLevel().allowFixedRes(); + _allowFixedRes = player.getAccessLevel().allowFixedRes() || player.isInsideZone(ZoneId.SOLO); _clan = player.getClan(); } diff --git a/java/net/sf/l2j/gameserver/model/actor/Player.java b/java/net/sf/l2j/gameserver//model/actor/Player.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java // Attacker or spectator logging into a siege zone will be ported at town. if (player.isInsideZone(ZoneId.SIEGE) && player.getSiegeState() < 2) player.teleportTo(TeleportType.TOWN); + if (player.isInsideZone(ZoneId.SOLO)) + { + ThreadPool.schedule(() -> { + Location exitLocation = VoiceExitSoloZone.getExitLocation(); + + if (exitLocation != null) + { + player.teleportTo(exitLocation.getX(), exitLocation.getY(), exitLocation.getZ(), 0); + player.sendMessage("You have been moved to the exit of the SoloZone."); + } + }, 5000); // 5000 milliseconds (5sec) + } diff --git a/java/net/sf/l2j/gameserver/model/actor/Player.java b/java/net/sf/l2j/gameserver/model/actor/Player.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/actor/Player.java @Override public void doRevive() { super.doRevive(); stopEffects(EffectType.CHARM_OF_COURAGE); sendPacket(new EtcStatusUpdate(this)); getStatus().setCpHpMp(getStatus().getMaxCp(), getStatus().getMaxHp(), getStatus().getMaxMp()); _reviveRequested = 0; _revivePower = 0; if (isMounted()) startFeed(_mountNpcId); + if (isInsideZone(ZoneId.SOLO)) + { + // Give Nobless (1323 ID) + L2Skill no = SkillTable.getInstance().getInfo(1323, 1); + no.getEffects(this, this); + sendMessage("You have received the Nobless status in the Solo Zone."); + } + }   If anyone thinks the code is wrong, please make an update and upload it here so I can update the post. A part was edited with chatgpt
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