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Broadcastpacket Is Worst Than Tryskell
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By sellerking · Posted
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By NeoPacket0041 · Posted
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Hello everyone, A quick update from the Emerge team. The official launch of Emerge Eclipse x10 is just around the corner and we are currently finishing the final preparations to ensure a smooth and stable opening for all players. Our team has been working on performance improvements, network optimizations, and additional infrastructure to provide the best possible experience from day one. 🚀 Launch Date: 7 June 2026 🕕 Launch Time: 18:00 CET We would like to invite everyone to join our Discord community where all announcements, updates, events, and support information are posted first. 🌐 Website: https://l2emerge.com 💬 Discord: https://discord.gg/l2emerge Thank you for all the support and feedback during the preparation phase. We look forward to seeing both new and veteran Lineage II players on launch day. See you soon on Emerge!
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Question
Afou To Patisa
warning: CLICKBAIT title
Ok here's whats going on. player.broadcastUserInfo(); basically spreads UserInfo(), charInfo() and extraInfo() onto knownlist players.
So let's say we change title and then name color, we do broadcastTitle(); and broadcastUserInfo();
All players around get the new info BUT if a new player come in town of giran or teleport next to him, he see the old title + old name color cause simply he didn't receive
the packet (cause he wasnt in the knownlist region).
Basically using player.decay(); player.spawn(); works fine after all but i cant really use this for 100 chars every 1 second example..
Is this knownlist problem? I guess no. But how to update properlya player without respawn him or without do a World.getInstance().getAllPlayers() -> sendPacket to all individual. ?
Tryskell ps. thanks for previous one.
Edited by Afou To Patisa33 answers to this question
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