Hello Mxc..I noticed a problem with augments. If I have the same skill in 2 different weapons, and I equip one after another, the skill doesnt appear in skill window.
Im not talking about losing the buff.. im talking about the skill itself before being used. For actives and passives, same problem.
This update resaves 25_25 from the original (with sounds)
(without the cave below)
Some emitter fixes (removed waterfalls with high-poly meshes)
The geodata is old, but it works
Everything else is unchanged
Download
P.S. The effect files are taken from the high client for Interlude, so if you're experiencing critical skills, use the default ones for your Version.
GX-Ext Which file of the svn files should i edit to make blow skills to have 100% chance so i can add the settings in the IlExt.ini? because when im changing it from the skilldata.txt it just helps
Question
tiguz
Hello Mxc..I noticed a problem with augments. If I have the same skill in 2 different weapons, and I equip one after another, the skill doesnt appear in skill window.
Im not talking about losing the buff.. im talking about the skill itself before being used. For actives and passives, same problem.
Can I have a fix for that?
Edited by tiguz7 answers to this question
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