Jump to content
  • 0

Pet Renting (Hi5)


Question

Posted

Hi!, I activated this mod but I the only pet manager renting pets is the one in gludio... How can I make the other ones to rent pets as well?

 

And how to edit the quantity of adena required for renting?, I could only modify the one of the Wyvern...

 

Thanks!

3 answers to this question

Recommended Posts

  • 0
Posted

Well of course I've tried before posting here. For example, this is the htm of Lundy, the NPC in which works renting:
 
<html><body>Pet Manager Lundy:<br>

Pets are precious followers and friends for us adventurers. Any adventurer who has spent a night with a pet out in the wilderness knows what I mean.<br>

<a action="bypass -h npc_%objectId%_Link petmanager/instructions.htm">Listen to instructions for raising a pet.</a><br>

<a action="bypass -h npc_%objectId%_Buy 3082700">Buy pet equipment.</a><br>

<a action="bypass -h npc_%objectId%_exc_multisell 1000">Exchange pet equipment for higher grade equipment.</a><br>

<a action="bypass -h npc_%objectId%_multisell 999">Exchange Hatchling equipment for Strider equipment.</a><br>

<a action="bypass -h npc_%objectId%_Link petmanager/evolve.htm">Evolve pet.</a><br>

<a action="bypass -h npc_%objectId%_Link petmanager/exchange.htm">Exchange pet exchange ticket for a pet.</a><br>

<a action="bypass -h npc_%objectId%_TerritoryStatus">View information about the local lord and tax rate.</a><br>

<a action="bypass -h npc_%objectId%_Quest">Quest</a>

</body></html>

 

Then, this is from Waters, he's in Dion and doesn't have the option for renting:

 

<html><body>Pet Manager Waters:<br>
Here, try this delicious new Wolf food. With this, even a Turek War Hound will go down in one bite! And here are the Steel Teeth that a Dwarven knife sharpener spent weeks making. Ah, and see these new Hatchling items! Look around -- a good pet owner always comes to the Dion Pet Center!<br>
<a action="bypass -h npc_%objectId%_Link petmanager/instructions.htm">Listen to instructions for raising a pet.</a><br>
<a action="bypass -h npc_%objectId%_Buy 3082800">Buy pet equipment.</a><br>
<a action="bypass -h npc_%objectId%_exc_multisell 1000">Exchange pet equipment for higher grade equipment.</a><br>
<a action="bypass -h npc_%objectId%_multisell 999">Exchange Hatchling equipment for Strider equipment.</a><br>
<a action="bypass -h npc_%objectId%_Link petmanager/evolve.htm">Evolve pet.</a><br>
<a action="bypass -h npc_%objectId%_Link petmanager/exchange.htm">Exchange pet exchange ticket for a pet.</a><br>
<a action="bypass -h npc_%objectId%_TerritoryStatus">View information about the local lord and tax rate.</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest.</a>
</body></html>
 
And this is the document with the Renting info:
 
/*
 * Copyright © 2004-2015 L2J DataPack
 * 
 * This file is part of L2J DataPack.
 * 
 * L2J DataPack is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 * 
 * L2J DataPack is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 */
package handlers.bypasshandlers;
 
import java.util.StringTokenizer;
 
import com.l2jserver.Config;
import com.l2jserver.gameserver.handler.IBypassHandler;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2MerchantInstance;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage;
import com.l2jserver.gameserver.network.serverpackets.SetupGauge;
 
public class RentPet implements IBypassHandler
{
private static final String[] COMMANDS =
{
"RentPet"
};
 
@Override
public boolean useBypass(String command, L2PcInstance activeChar, L2Character target)
{
if (!(target instanceof L2MerchantInstance))
{
return false;
}
 
if (!Config.ALLOW_RENTPET)
{
return false;
}
 
if (!Config.LIST_PET_RENT_NPC.contains(target.getId()))
{
return false;
}
 
try
{
StringTokenizer st = new StringTokenizer(command, " ");
st.nextToken();
 
if (st.countTokens() < 1)
{
final NpcHtmlMessage msg = new NpcHtmlMessage(((L2Npc) target).getObjectId());
msg.setHtml("<html><body>Pet Manager:<br>" + "You can rent a wyvern or strider for adena.<br>My prices:<br1>" + "<table border=0><tr><td>Ride</td></tr>" + "<tr><td>Wyvern</td><td>Strider</td></tr>" + "<tr><td><a action=\"bypass -h npc_%objectId%_RentPet 1\">30 sec/1800 adena</a></td><td><a action=\"bypass -h npc_%objectId%_RentPet 11\">30 sec/900 adena</a></td></tr>" + "<tr><td><a action=\"bypass -h npc_%objectId%_RentPet 2\">1 min/7200 adena</a></td><td><a action=\"bypass -h npc_%objectId%_RentPet 12\">1 min/3600 adena</a></td></tr>" + "<tr><td><a action=\"bypass -h npc_%objectId%_RentPet 3\">10 min/720000 adena</a></td><td><a action=\"bypass -h npc_%objectId%_RentPet 13\">10 min/36000 adena</a></td></tr>" + "<tr><td><a action=\"bypass -h npc_%objectId%_RentPet 4\">30 min/648000 adena</a></td><td><a action=\"bypass -h npc_%objectId%_RentPet 14\">30 min/3240000 adena</a></td></tr>" + "</table>" + "</body></html>");
msg.replace("%objectId%", String.valueOf(((L2Npc) target).getObjectId()));
activeChar.sendPacket(msg);
}
else
{
tryRentPet(activeChar, Integer.parseInt(st.nextToken()));
}
 
return true;
}
catch (Exception e)
{
_log.info("Exception in " + getClass().getSimpleName());
}
return false;
}
 
public static final void tryRentPet(L2PcInstance player, int val)
{
if ((player == null) || player.hasSummon() || player.isMounted() || player.isRentedPet() || player.isTransformed() || player.isCursedWeaponEquipped())
{
return;
}
if (!player.disarmWeapons())
{
return;
}
 
int petId;
double price = 1;
int cost[] =
{
1800,
7200,
72000,
648000
};
int ridetime[] =
{
30,
60,
600,
1800
};
 
if (val > 10)
{
petId = 12526;
val -= 10;
price /= 2;
}
else
{
petId = 12621;
}
 
if ((val < 1) || (val > 4))
{
return;
}
 
price *= cost[val - 1];
int time = ridetime[val - 1];
 
if (!player.reduceAdena("Rent", (long) price, player.getLastFolkNPC(), true))
{
return;
}
 
player.mount(petId, 0, false);
SetupGauge sg = new SetupGauge(3, time * 1000);
player.sendPacket(sg);
player.startRentPet(time);
}
 
@Override
public String[] getBypassList()
{
return COMMANDS;
}
}
 
 
I could change the price for Wyvern renting there, but don't see the one for strider.
 
What should I do?
  • 0
Posted

Looks like you have a config for npc's which are able to rent pets, 

if (!Config.LIST_PET_RENT_NPC.contains(target.getId()))

You can check in your Config.java where is located this config in order to add rest of npc's

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



  • Posts

    • Fix Visual Boundary for AutoFarm when entering a new zone. Fix Assassin Interface Automatic SoulShot usage. Fix Assassin Interface not displaying Castle/Base. Fix Achievements displaying item rewards for CommunityBoard & NPC. Fix Prevent players from purchasing their own Auctioned items. Added ''.raid'' and ''.achievement'' commands. Added support for multiple currencies on Auction Added Search feature to Auction. Added Offline Stores Added '.exit' & '.quit' command to Dungeon System so players can now exit/quit dungeons Added VIP Account System (Alternative XP, SP & Drop Rates, Unlocks Costumes) Added Loot Box System Changed DungeonsManager now displays reward list on dungeon pages. Changed GlobalShop to include pages for all currencies. HTML/XML edits
    • When I teleport to town, my current location is differ from the map. How do I fix this?    
    • A New Chapter Begins We're Rebuilding – Join Our Staff Team After many years of activity, growth, and challenges, it’s finally time for our community to restructure and move forward. We’re ready to turn a new page and evolve into something greater — but we can’t do it without the help of passionate and committed people. That’s why we’re now opening up staff applications for those who want to actively shape the future of our community. If you have the motivation, time, and patience to contribute to something meaningful, this is your chance to step in and make a real impact. What We're Looking For We’re building a fresh and dedicated team of individuals who are ready to support and grow this project. Open roles include: Moderators – to keep the forum clean, safe, and organized Gaming Moderators – to help manage gaming boards (e.g., Lineage, GTA FiveM) Content Creators – to post updates, guides, and articles Community Managers – to engage users and drive activity Technical Staff – for development, backend, and server work We’re not focusing only on Lineage anymore. Our vision is expanding to new areas — including GTA FiveM and other multiplayer games you might have expertise in. If you have a good idea, a server plan, or something new to suggest — we’re open to it. Now’s the time to bring it forward. Requirements We’re looking for individuals who have: A history of activity on the forum (preferred) Available time to contribute consistently A sense of teamwork and responsibility A genuine interest in gaming and community building If you're interested, just send a private message to me or Celestine. (or just reply here) Tell us a few things about yourself and how you’d like to contribute. Let’s bring this community back to life. Let’s rebuild something great — together.   M M G A 
  • Topics

×
×
  • Create New...