Jump to content

Recommended Posts

Posted (edited)

​Hi guys!

Today I will show you my Buffstation for my Server [L2-Saturn] - comming soon out!

I hope you like it and give me some suggestions maybe... ^-^

 

Big thanks to: melron & Baggos for the help!

 

Give me a Feedback ! You want that I share this Buffstation?

 

 

Edited by Protein
Posted

Its just different buffers :p

Yes your are right, but I never see this before on any server. The Buffer in each server is for me boring. So I had this idea like old school Buffstation via L2Walker. Like or not. Cu
Posted (edited)

That's a lot of NPCs to simply buff you.

L2 Saturn is a mid rate server and will stay at most retail interlude style.

Not like all custom server, 1 click full BUFF. If you play on a mid rate server you should take few secounds to get a full BUFF.

Anyway thanks for your comments.

 

PS: I also think to change the place and creat a buff area.

Edited by Protein
Posted

Making the life of the players harder,won't make your server unique... You haven't seen it in another server because it's stupid to make 2-3 minutes to buff every hour.... You could make a menu and have all htmls together and the npc just make that effect,this would be better but,players still wan't scheme buffers!

Posted

L2 Saturn is a mid rate server and will stay at most retail interlude style.

Not like all custom server, 1 click full BUFF. If you play on a mid rate server you should take few secounds to get a full BUFF.

Anyway thanks for your comments.

 

PS: I also think to change the place and creat a buff area.

 

Don't melt everything, it's one thing to use oldschool htm format, it's another to get one feature splitted over.

 

Imagine CastleChamberlain, each function being splitted into one different NPC (and that would be : open doors, close doors, banish foreigners, item multisell, manor's certificate, give crown item,...)

 

What you do isn't interlude style, it's just annoying to navigate between different NPCs.

 

Retail way : let buffers players do their buffer role.

Posted

Don't melt everything, it's one thing to use oldschool htm format, it's another to get one feature splitted over.

 

Imagine CastleChamberlain, each function being splitted into one different NPC (and that would be : open doors, close doors, banish foreigners, item multisell, manor's certificate, give crown item,...)

 

What you do isn't interlude style, it's just annoying to navigate between different NPCs.

 

Retail way : let buffers players do their buffer role.

Sorry I cant follow you what you telling about...but its ok, you not like my Buffstation . I dont like the acis Buffer.

 

To understand what I want for my server is; middle thing (mid rate) not low not high. So I think to creat this Buffstation. A Buffer with one click is for me no option, and players that must creat char to get normal buffs also no option (only support Buffs- cat and horse)

Maybe you can respect my idea...

Posted (edited)

Sorry I cant follow you what you telling about...but its ok, you not like my Buffstation . I dont like the acis Buffer.

 

To understand what I want for my server is; middle thing (mid rate) not low not high. So I think to creat this Buffstation. A Buffer with one click is for me no option, and players that must creat char to get normal buffs also no option (only support Buffs- cat and horse)

Maybe you can respect my idea...

 

I respect your idea, I simply say it's terrible.

 

You should also teleport them randomly in the world, like Master Toma. Or make them walking inside the town. Retail fun +200%.

Edited by Tryskell
Posted

I respect your idea, I simply say it's terrible.

 

You should also teleport them randomly in the world, like Master Toma. Or make them walking inside the town. Retail fun +200%.

L2 borns from an idea...  ^-^

Posted

I respect your idea, I simply say it's terrible.

 

You should also teleport them randomly in the world, like Master Toma. Or make them walking inside the town. Retail fun +200%.

I tell you what is terrible, your Buffer which you click only on icons without names. Ok its the old rev350 but anyway you always think that you are the best. Terrible dwarf!

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • i'll give it a shot in a few hours and post it here
    • 🛡 GoldRush — High Five x20   A fresh High Five server focused on active progression, fair competition, and a healthy player-driven economy.   GoldRush is built for players who want a fresh spin on our beloved game that is connected to today's world via Web3 marketplace.   🌍 Server Info   Chronicle: High Five Type: Mid Rate / PvP Craft Community: International Location: Europe Time Zone: GMT+3   ⚙️ Rates   EXP: x20 SP: x20 Adena: x10 Drop: x8 Spoil: x12 Raid Boss: x3 Quest Items: x5 Quest EXP / SP: x10 Quest Adena: x5   👑 Class Progression   1st Class: Free 2nd Class: Free 3rd Class: 5,000,000 Adena   1st and 2nd class transfers reward Shadow Weapons.   ✨ Main Features   No P2W as there is no donation currency in the game Web3 Marketplace Events with real rewards Rotating accessories shop Weekly Olympiad Clean and active mid-rate progression   🧩 Community Board Features   Buffer GM Shop Gatekeeper Drop Search Rankings   🔨 Enchant Info   Max Weapon Enchant: +16 Max Armor Enchant: +12 Olympiad Max Enchant: +6   Safe Enchant: Weapons / Armor: safe to +3 Full Body Armor: safe to +4   Enchant Chance: +4 to +6: 66% +7 to +9: 60% +10 to +12: 54% +13 to +14: 48% +15 to +16: 42%   🏪 GM Shop / Gear Progression   C-grade through Dynasty gear is available through the GM Shop.   Moirai+ progression is farm, craft and raid based.   There is no admin-created endgame gear selling.   🥇 Gold Rush Economy   GoldRush includes a server-wide Adena sink system.   Players contribute Adena to the Gold Rush Collector. When the server goal is reached, limited Gold Bar stock unlocks through the Gold Merchant.   Daily Gold Rush missions also allow active players to earn Gold Bars through gameplay.   🌐 Website Player-to-Player Marketplace   GoldRush includes a website-based Web3 marketplace where players can list and trade items with each other.   Items come from real players.   The marketplace is player-to-player only.   🏛 Olympiad   Weekly Olympiad cycle. Olympiad starts at 18:00 GMT+3. Olympiad max enchant: +6.   🏰 Sieges   Castle sieges take place on Sundays at 16:00 and 20:00 GMT+3.   The first siege will happen 2 weeks after launch.   🐉 Grand Boss Respawn   Queen Ant: 24h + 2h random Core: 30h + 2h random Orfen: 48h + 2h random Baium: 120h + 3h random Antharas: 120h + 24h random Valakas: 120h + 24h random Beleth: 120h + 24h random   🎉 Events   Manual GM events with real token or gold bar rewards.   ⚔️ Fair Play   Bots are strictly forbidden and will result in a ban without warning.   Dualbox is limited to 1 box.   GoldRush is built around a healthy player-to-player economy.   🚀 What to Expect   Active farming Meaningful PvP Meaningul Farming Player-driven economy No donation currency     🔗 Join Us   Website: www.goldrushpvp.xyz Discord: https://discord.gg/kg9WXxcAY   🏁 Expected Launch: July 18 2026     If you are looking for a fresh High Five x20 server with clean structure and strong long-term potential, GoldRush is almost ready.   See you in game.
    • Collisions is from client are no way to bypass from server. Can be done from client modification need to be moded a .dll I can do the work you can contact me by DM  P.D: I already have this job done on the past
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..