Jump to content

Recommended Posts

Posted (edited)

banner.gif

Informations
• Rates: -XP 9999x / SP 9999x / Adena 1x./ Spoil x1
• Server Interlude Client. Retail server with custom modifications.
• Extra info -Buffs 2h,Offline Shop,Tattoos, Rebirth System,Increased movement speed on all classes,ANTI-Buff added on all Classes.

Gameplay

Character Creation
A new character will spawn in the basement of Aden . Here you can buff yourself up and you're good to go! The new character will start with all the needed items.


Noblesse
You can buy Carandine letter from misc shop.

Rebirth System
Once a player becomes level 80, he can choose to rebirth at the rebirth manager in Aden.
You need only the rebirth book. (Droped from Raid Bosses)


AIO NPC Buffer
There is a support buffer spawned in every important town
Full ressists buffer spawned in every important town
Scheme buffer in every important town
The buffs last for 2hours and are free of charge


Boosted Buffers
In order to give buffer classes such as prophets, bladedancers and swordsingers a fair chance to participate in pvp action, they have been given a special boost. All these classes will receive higher level skills which they can buff on themself only. For example: A prophet will get might3, shield3, windwalk3, haste3, etc.


Mantra Drops
Mantras are needed for custom weapons/armors

Enchant rates:
Safe enchant : +3
Max enchant with Blessed +21
Max enchant with Crystals +25
Blessed - 85%
Normal - 75%
Crystal - 100% (You can take them with Vote Medals )

Augmentation system

• Top-Grade Life Stones

You can buy them from Augment Manager with mantras
You can farm them from Giants in Giants Cave


L2Custom Accesories
• Silver Circlet : M.Def +8%
• Gold Circlet : P.Def +8%
• Fighter Mask: HP +100, Speed+7, DEX+1, STR+1, Atk. Speed +2%, P.Atk +2%
• Mage Mask: HP +100, Speed +7, INT+1, WIT+1, Casting Speed +2%, M.Atk +2%
• Demonic Wings: Speed +14 , Evasion +7
• Angelic Wings: Increase speed by 14 , Evasion by 7
• Special Mage Tattoo: Max HP +500, Speed +14, M.Atk +8%, Casting Speed +15%
• Special Fighter Tattoo: Max HP +500, Speed +14, P.Atk +8%, Atk. Speed +10%


Raid Bosses
A lot of raid bosses have been added! These can be found at their original spawn points. Keep in mind that only the raid bosses of lvl76 and above have been added (Apart from the Ant Queen)


L2Custom Special Jewels

Necklaces
• Necklace of Brakki: Sleep, Posion, Paralyze, Stun resitance +60%
• Necklace of Hekaton: Max CP +10%
• Necklace of Naga: Max HP +10%
Earrings
• Earring of Garacsia: Speed +15, Bow resistance +10%
• Earring of Ipos: Speed +15, Dagger resistance +10%
• Earring of Falston: Speed +15, Water resistance +15%
• Earring of Vermilion: Speed +15, Fire resistance +15%
• Earring of Von Hellmann: Speed +15, Dark resistance +15%
• Earring of Kandra: Speed +15, Wind resistance +15%
Rings
• Ring of Shadith: Reg. HP +500%
• Ring of Mos: M. Def +10%
• Ring of Horuth: P. Def +10%
• Ring of Tayr: Bow range +100

L2Custom Armors

Apella (Medium)
Dynasty (Hight)
Vesper (Best)

L2Custom Weapons (Medium)
Weapons with a unique SA on it. These weapons can be buy in Weapon Shop!

Duals
• Forever Wrath: P.Atk 360, M.Atk 135, Crit. Rate +85, Atk. Speed +5%
Swords
• Forever Blade: P.Atk 291, M.Atk 135, Atk. Speed +5%, Guidance +3
Mage
• Forever Staff: P.Atk 280, M.Atk 179, M.Atk +15%
• Forever Mace: P.Atk 230, M.Atk 179, Casting Speed +17.5%
Polearms
• Forever Spear: P.Atk 288, M.Atk 135, Guidance +3, Crit Damage +265, WideBlow 8 hits
Daggers
• Forever Dagger: P.Atk 270, M.Atk 135, Crit. Rate +10%, Crit. Damage +265
2 Handed Sword
• Forever Crusher: P.Atk 352, M.Atk 135, Crit. Rate +85, HP +15%
Blunt
• Forever Hammer: P.Atk 291, M.Atk 135, Crit. Rate +90, Atk. Speed +5%
Bow
• Forever Bow: P.Atk 600, M.Atk 135, Crit. Rate +80, Guidance +3, P.Atk +1%
Fists
• Forever Fists: P.Atk 358, M.Atk 135, Crit. Rate +100, Atk. Speed +3%

L2Custom Weapons (Best)
Weapons with a unique SA on it and can be up to 10 lvl. These weapons can be dropped from the raid bosses on L2Custom!

Duals
• Crokian*Crokian: P.Atk 371, M.Atk 138, Crit. Rate +95, Atk. Speed +7%
• Doll knife*Doll knife: P.Atk 371, M.Atk 138, Atk. Speed +10%, Guidance +6
Swords
• Crokian Blade: P.Atk 310, M.Atk 138, Atk. Speed +7%, Guidance +6
• Sword of Apostle: P.Atk 310, M.Atk 138, Guidance +6, HP +25%
Mage
• Dusk Staff: P.Atk 156, M.Atk 200, Casting Speed +17.5%
• Dusk Sword: P.Atk 156, M.Atk 200, M.Atk +15%
• Lady Fan: P.Atk 231, M.Atk 204, Casting Speed +17.5%
Polearms
• Dreadbane: P.Atk 310, M.Atk 138, Guidance +6, WideBlow 8 hits, 360 degree hit
• Axe of Ketra: P.Atk 310, M.Atk 138, Guidance +6, Crit. Damage +265, WideBlow 8 hits
Daggers
• Doll Knife: P.Atk 275, M.Atk 138, Crit. Rate +20%, Crit. Damage +265
• Giant Trident: P.Atk 275, M.Atk 138, Evasion +3, Crit. Damage +265
2 Handed Sword
• Sword of Vampire: P.Atk 371, M.Atk 138, Crit. Rate +95, HP +25%
Blunt
• Cudgel: P.Atk 310, M.Atk 138, Crit. Rate +95, Atk Speed +7%
Bow
• Halisha Bow: P.Atk 610, M.Atk 138, Crit. Rate +88, Guidance +6, P.Atk +2%
Fists
• Dusk Fists: P.Atk 402, M.Atk 162, Crit. Rate +120, Atk. Speed +3%
Shields
• Dusk Shield: +8% Bow Resistance, Evasion -16, Shield Rate 40
• Shield of Reflect: P.Def 319, Reflect Magic Debuffs, Shield Damage Reflect
• Shield of Evasion: P.Def 110, No Evasion Penalty, Speed +7

Olympiad
Non class based
Weekly Heroes
A grade gear only with enchant limitations : Weapons +25 / Armors +25

Castle sieges
Every monday we have castle siege , only Aden Castle and Giran Castle
Aden Castle start at 18:00 and finish at 20:00
Giran Castle start at 20:00 and finish at 22:00

Events
TvT (Team vs Team) (Automatic)
Death Match (Automatic)
CTF (Capture the flag) (Automatic)
Hide&Seek
PvP event variations
Others.




 

Season #6 Started !!! : 2017-08-18 18:00 GMT+2


http://WWW.L2Custom.com

 

Have suggestions? Please write here.

Edited by wongerlt
  • 2 months later...
  • 2 months later...
  • 1 month later...
Posted (edited)

you could at least change "season 6" in your text rofl

 

if season 7 started 3 months ago and now you are in season 10 this makes your server 2-weeks-server because we can assume that after 2 weeks 80% people will leave and you will already start thinking about "next season".

 

someone with brain larger than wall nut does not need more than this to avoid you

 

just rofl

 

someone with brain does not need more than this to avoid you

 

well, I guess you are not even trying to hide this

 

Ok4PG0.jpg

Edited by bistabil
Posted

This server is L2Archer, seriously.All i saw the 2 days i played here was archers with duel might x2 hitting for 3k (i had 3800 pdef and ring/shield for bow resistance). Also, the vote medals system in order to get your items to +25 is pretty bad.On top of that add the corruption, it's a no-no.

Posted

This server is L2Archer, seriously.All i saw the 2 days i played here was archers with duel might x2 hitting for 3k (i had 3800 pdef and ring/shield for bow resistance). Also, the vote medals system in order to get your items to +25 is pretty bad.On top of that add the corruption, it's a no-no.

vote medals u can get also from mobs, not only from vote system. about what corruption u talk?

Posted (edited)

vote medals u can get also from mobs, not only from vote system. about what corruption u talk?

Yeah, you can get 1 or 2 here and there. I joined the server in the first hour and there were already 2-3 guys with max items +25 and augs.

 

In order to get +25 enchants (ONLY enchants, without accessories and tattoo) you need 1200 vote medals.

Edited by ShuN^

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • A question: I’ve had two servers that were downgraded from C6 to C4, and both would lag for players when they changed subclass, and almost every time the L2 server would crash. They say it’s a problem with the C5 skills that were added. Has anyone experienced this issue? The server would run fine without errors until people started changing classes. Has anyone gone through this and knows the solution to the problem?
    • L2jBayev Chronicle 3: Rise of Darkness – AiEngine Edition In short: this is a C3 build with a full-fledged AI engine, live mercenaries, a built-in quiz, a “personal account” in the Community Board, and server logic neatly distributed across thread pools. The project is about a living world without lags : bots farm, communicate, gather parties, teleport along routes, and the server remains cold and stable.   What's inside (the most delicious) 1) Full-fledged AI engine for characters Behavior types: farming ( FarmAI ), combat ( CombatAI ), party logic ( PartyAI ), trading/walking ( TraderAI / WalkerAI ), support roles (healer, etc.). Class profiles: for mages/archers/daggers, etc., “smart” skill rotations, distance control, sleep/save skills, healing, loot pickup, etc. are implemented (see examples of classes like SpellSingerAI , NecromancerAI , etc.). Self-healing and teleports: when dying, the bot goes through a sequence of steps without sleep()- via AITaskSequence + AITeleportToLocTask , searches for the nearest gatekeeper and teleports via TeleportationManager with routes depending on the level. Auto-support: auto-nipples, arrows/bones, smart auto-proceduring of buffs and auto-banks CP/HP/MP with thresholds - all sewn into the auxiliary EtcPlayersAi . Chat context: ChatManagerAi processes mentions, makes responses with delays (anti-flood), supports party chat and “human” reaction. Understanding: ChatManagerAi system  processes the dialogue, bots remember your aggression and insults, they start to respond less often to modern users, stop accepting or inviting to a group (party) and when it goes beyond the peak they will simply merge you, and every time they see you on the PC, there is an opportunity to measure more often, communicate respectfully and beautifully, in general, a “human” reaction. Why a player/admin needs this: bots actually “live”, farm and interact, and don’t just stand on macros. This is a great background for online and PvE action.   2) Mercenaries (Mercenary system) Full-fledged companion character : L2MercenaryInstance with its own MercenaryAI (movement, attack, support, consumables, shots). Behavior modes: DEFENDER / SUPPORT / PASSIVE - switchable to suit your playing style. Progress and trust: the mercenary's trust/exp/level grows , skills are learned according to the MercenarySkillTree (conditions are based on the trust or level of the owner). Templates and equipment: via MercenaryTemplateTable and spawner - model/weapon/type are selected. Social: MercenarySpeechManager - a set of speeches; the mercenary "comes to life" in the chat. Premium Link: Premium account owners give the mercenary additional trust (faster progress). Why: This is not a dummy pet, but a playful companion with modes, training and “character”.   3) Quiz (event viktorina ) Rounds according to schedule: pre-launch with announcements (minutes/seconds before start), registration .reg, auto-opening of the window. Multiple choice questions: question + set of answer buttons; fair processing, timings, question change. Tops and history: results table, statistics, neat UI via HTML assembly. Flexible control: you can start immediately or set a delayed start (notification package 5/2/1 min, etc.). Why: regular activity for players, “social entertainment” module right in the build.   4) Personal account in Community Board KB managers: buff cabinet, teleports, clans/forums/mail/friends, tops (PK/PvP/wealth/players), character repair, viewing skill trees , etc. Premium logic: some services/mail are limited by premium; premium also affects the visual (nickname color) and bonuses (see effect on mercenary). Single sign-on: all in one place, no team chaos. Why: conveniently manage your character and services without going into the console or installing third-party mods.   Why is the system technically valuable? Minimum load and stability Separated thread pools: AI logic, hunting, teleports, chat - on separate onesScheduledExecutorService ( AI_THREAD_POOL , MONSTER_HUNT_POOL , TELEPORT_POOL , CHAT_POOL ). No "freezing": task sequencers (teleport/recovery) work through the scheduler, not Thread.sleep(). Bot limitation: protection against overload via thresholds/counters - “extra” bots do not start. One bot - one sequence: AITaskManager ensures that the character does not have parallel conflicting tasks. Smoothing out peaks: starting tasks with offsets so that there are no simultaneous “ticks” of hundreds of bots. Monitoring/logs: own loggers (separate files for info/errors/processes/chats), CPU load monitoring. Bottom line: the build is designed for “thick online” and mass activities without TPS failures .   Additional Features Auto-alliances for farming: party logic invites suitable players (checking level/equipment/clan flags), there are “human” responses to requests. Sub/class management: out of the box helpers for changing class/subclass, auto-learning of necessary skills and selection of equipment by level. Security/protection: secondary PIN/picture password support (used in KB/voiced commands; optional). Premium accounts: privileges in KB/mail/visual and synergy with mercenary progress. Ready-made services: tops, auctions/mail, teleports from KB, buff rooms, repairs, viewing skill trees, etc.   Who is this build for? Freeshare/project admins who want a living world “from the pack”: bots and mercenaries provide a constant background of activity. Players who value convenience: personal account, premium services, events and a mercenary companion. Developers who want a clean, predictable backend with thread pools and a neat task model without “magic”.   How it differs from standard assemblies Not macros - AI profiles with “brains”: rotations, positioning, healing, decision making. Not a decoration pet - a mercenary with his own modes, progress, skill tree and lines. Not a faceless gamemod - an event quiz with UI, schedule, tops. No chaos in flows - strict pools, planning and task managers designed for online and growth. No separate scripts - a single personal account in KB for most activities.   TL;DR (one paragraph for the project card) AiEngine C3 is a build with live AI, smart bots, mercenaries (modes/progress/skills), built-in quiz, premium logic and a convenient personal account in KB. Under the hood are distributed thread pools and task managers without sleep(), so even with a dense online the server remains stable and responsive.   Additionally add - there is still a lot of interesting things command .assassin or shift+target (order murder), shift+target for admins on AI characters for control, admin panel is completely rewritten, many additional functions, mercenaries change their appearance depending on trust, deepseek and chatGPT system is connected for communication of characters like real players, GPT - for newer java, there is still a very large list of fixes after the last versions, a lot has been fixed, including height coordinates (Z) geo-Squares, pathfinding, visibility through obstacles, fix pet summons, trade packages, shop packages, many effects, quests (including the original ones like nipples, etc.), Ai behavior of NPC and RB monsters, absolutely all epics have been transferred to AiLoader no longer in python scripts. Attention! The server is suitable for both classic mode and PvP format, as well as with various mods. Absolutely everything is configured in the configurations to suit your taste and purposes of use. It is recommended to launch the server through L2ServerControl (simplifies management and control of processes). Download Servers: Chronicle 3 Server Chronicle 4 Test Upgraded Server Full Desc & screens: Post & Screens c3 Post & Desc c4    
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock