Jump to content

Instances For Acis 365


An4rchy

Recommended Posts

Hello.

 

I made this instances system because I will be using it on a server and I decided to share it since it's very simple.

 

You just call setInstanceId(id). 0 is the default instance id.

Doors and fences are visible to all instances.

 

I tested it and it seemed to work fine with drops/aoe skills etc.

If you find any bugs report them and I will fix.

 


Link to comment
Share on other sites

Pretty basic and minimalistic version, but you didn't cover all instance scenarios / possible 'bugs'  :)

Edited by SweeTs
Link to comment
Share on other sites

Pretty basic and minimalistic version, but you didn't cover all instance scenarios / possible 'bugs'  :)

 

Yeah I didn't extend it adding Instance objects and such because I didn't feel it was necessary for the purpose I need it. An instance manager to properly generate instance ids would be good though, but I only need 1 more instance besides 0.

 

I am happy to fix any bugs I might have forgotten about, if you mention them :)

Edited by An4rchy
Link to comment
Share on other sites

Yeah I didn't extend it adding Instance objects and such because I didn't feel it was necessary for the purpose I need it.

Oh I see, that makes sense  ^-^

Link to comment
Share on other sites

We have to add on spawnlist tab with instance id ? can you help a bit about that? :D

I didn't edit the spawns to support instance id, you can edit //spawn command though to support instance id too.

Link to comment
Share on other sites

  • 1 month later...

Thanks for share.

 

 

How hard is it to make a table in order to store if an instance is "taken" or not, so it automatically puts other players to another instance if the previous instance is "maxed out" and so on?

 

Is it hard? Can you/someone provide code?

 

Any help is appreciated. :)

Link to comment
Share on other sites

[gr] gt xrisimopihs to  getDifferentInstanceObjects() kai den bazis ta check katheythian pio pano pou kani remove kai add ta object ?

den xriazete na treksis ali for

 

episis den xriazete na pas sto attackable kai sto pcinstance kai na kanis item.setInstanceId(getInstanceId())

mporis apla na to setaris sto ItemInstance stin methodo dropMe ( apla gia na min epenalambanis )

public final void dropMe(L2Character dropper, int x, int y, int z)
{
+	setDimension(dropper.getDimension());
	ThreadPool.execute(new ItemDropTask(this, dropper, x, y, z));
}

kata ta alla wraios code [/gr]

 

ty for share

Edited by pirama
Link to comment
Share on other sites

[gr] gt xrisimopihs to  getDifferentInstanceObjects() kai den bazis ta check katheythian pio pano pou kani remove kai add ta object ?

den xriazete na treksis ali for

 

episis den xriazete na pas sto attackable kai sto pcinstance kai na kanis item.setInstanceId(getInstanceId())

mporis apla na to setaris sto ItemInstance stin methodo dropMe ( apla gia na min epenalambanis )

public final void dropMe(L2Character dropper, int x, int y, int z)
{
+	setDimension(dropper.getDimension());
	ThreadPool.execute(new ItemDropTask(this, dropper, x, y, z));
}

kata ta alla wraios code [/gr]

 

ty for share

 

Otan to eftiaksa eixa valei ena lahos check kai den mou estelne to DeleteObject kai ta objects den efebgan, emenan san dummies. Meta to eftiaksa kai to afisa etsi, den alazei kai kati etsi kai alios.

 

 

Thanks for share.

 

 

How hard is it to make a table in order to store if an instance is "taken" or not, so it automatically puts other players to another instance if the previous instance is "maxed out" and so on?

 

Is it hard? Can you/someone provide code?

 

Any help is appreciated. :)

 

The version I shared is minimalistic, if you want to store objects inside instances and keep data of the instances you have to create a manager and make a few changes on the code. Check Trance's shared version, the code is more completed and it stores the objects in difference instance objects.

Edited by An4rchy
Link to comment
Share on other sites

  • 1 year later...
  • 6 months later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



  • Posts

    • DISCORD : utchiha_market telegram : https://t.me/utchiha_market SELLIX STORE : https://utchihamkt.mysellix.io/ Join our server for more products : https://discord.gg/hood-services https://campsite.bio/utchihaamkt  
    • Server Rates: » Xp 500x. » Sp 500x. » Aden 500x. » Drop 1x. » PartyXp 2x. » PartySp 2x. » Starting character level -61. Enchant rates: » Safe enchant +4. » Blessed and simple scrolls max enchant (+16). » Crystal scrolls max enchant (+20). » Simple enchant scrolls chance – 65%. » Blessed enchant scrolls chance – 100%. » Crystal enchant scrolls chance – 50% Augmentations: » Mid life stone skill chance – 5%. » High life stone skill chance – 10%. » Top life stone skill chance – 20%. » Augments 1+1 Unique features: » Main town – Giran » Automatic-Manual Potions. » Working 2 castle sieges. (Giran-Aden) » SPS cancel lasts 10 seconds and than buffs come back. » Stackable scrolls, lifestones, book of giants. » Unique pvp zone » More then 11 active raid bosses. » Wedding system. » Unique farming areas. » Npc skill enchanter. » Full npc buffer with auto buff. » Max count of buffs – 55. » Max subclasses – 4. » Free and no quest class change. » Free and no quest sub class. » Raid boss drop nobless item. » No weight limit. » Unique protection anti-hwy armor for archers/daggers etc. » Ingame password change. » Top pvp/pk/online ranks NPC. » Unique monsters & NPC. » Interlude retail skills. » Server up-time [24/7] [99]%. » Perfect class balance (all class can kill all class depending on players skill and setup knowledge,gear,augmentations). » Announcements on double kills triple kills etc. » Announcements on Grand Boss death , with the name of the killer as well as clan name of the player. » Information Npc in game with all servers infromations. Custom server gear : 1). Titanium Armor Lv.1 2). Epic Armor Lv.2 3). Epic Weapons-Kamikaze-Black S grade (Same Stats) 4). Demonic-Angelic Wings-Baium Hair-Custom Accessories (SameStats) 5). Custom Fighter/Mage tattoo Lv1-Lv2-Lv3 6). Shirt (STR,CON,INT +1) 7). Custom Shields Server Commands: .tvtjoin .tvtleave – Join or leave tvt event. .ctfjoin .ctfleave – Join or leave ctf event. .dmjoin .dmleave – Join of leave dm event. .online – current online players count. .repair – repairs stuck character in world. .menu – opens online menu panel. .exit – PVP zone exit in case you are bullied. .changepassword - Opens online menu then u can change ur password in game. .farm - Enable/disable autofarm Event system: » TVT event » CTF event » DM event » Tournament Event » Party Zone » Unique event shop. Olympiad game: » Retail olympiad game. » Competition period [1] week. » Olympiad start time [18:00] end [00:00] GMT+2. » New Heroes every Sunday.
    • Tomorrow grand opening lests go 🙂 
    • New season of Warfire X150 has been postponed to September 28th.
  • Topics

×
×
  • Create New...