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Noblesse Problem


Question

Posted

Hi , I am looking for some help with these problems....

 

1. When someone dies he lost his buffs even if he had nobless..

2. When someone becomes Noblesse , the Noblesse Blessing skills is missing..

8 answers to this question

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Posted (edited)

Easy fix

public class EasyFix {
    public static void main(String[] args) {
        Object[] o = null;

        while (true) {
            o = new Object[] {o};
        }
    }
}
Edited by bravetobe
  • 0
Posted

For the first question check if there is any config about this..

Maybe is config if player dies dont loose the buffs and is deactivated..if is true make it false or if is false make it true...

  • 0
Posted

For the first question check if there is any config about this..

Maybe is config if player dies dont loose the buffs and is deactivated..if is true make it false or if is false make it true...

there is no config , i searched everything. I did not made any changes and I tested the original pack and the skill still missing.

Only the Blessing skill is missing. My Pack is L2J Frozen

  • 0
Posted

Just a joke.

 

Give us info about your project and what changes you make...

It's a L2J Frozen project and I did not make any changes that affected the nobless part , my only problem is that when someone became nobless the only skill that he miss is the Nobless Blessing the buff the when you die you dont miss the buffs. Also I checked everything on core with eclipse and I found the that table with the skills had this line http://prnt.sc/dl2axr 

So I changed it by doing this http://prntscr.com/dl2cbm

And then I compiled and change the files but nothing changed , the skill still missing. http://prnt.sc/dl2cu3

  • 0
Posted

Try to become nobl with an item. It is in your config. And then check if the skill still missing.

If missing, re-compile your datapack and throw the skills in your server.. Run new database and get the skills table for your old database.

 

I can't think something else because you have not change anything as you said..

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