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Hey all, looking for 1 hour and still cant find code how to add skill for clan who won a castle siege :/ want to make something similar like in hi5 , but on interlude. Any dev can help me with this? i just need what one line :/ also if funcion addSkill will work can someone give me any example how to make it :)

P.S. it will be enought just to add,remove clan skill after siege or i need to edit something on loading too?

Edited by retejas

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Posted

Check how it works from RequestAcquireSkill packet. It is run when player tries to learn any type of skill.

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Posted

Hey all, looking for 1 hour and still cant find code how to add skill for clan who won a castle siege :/ want to make something similar like in hi5 , but on interlude. Any dev can help me with this? i just need what one line :/ also if funcion addSkill will work can someone give me any example how to make it :)

P.S. it will be enought just to add,remove clan skill after siege or i need to edit something on loading too?

Find the line where the siege ends and announce the winner (As i remember there is a announcement   the clan x was victorious of siege Aden", so search this line to find the method in your pack and 

simply check the victorious clan and add the clan skill

 

player.getClan().addSkill(380,3);

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