Added: a brand-new default dashboard template.
You can now add multiple game/login server builds.
Full support for running both PTS & L2J servers simultaneously, with switching between them.
Payment systems: added OmegaPay and Pally (new PayPal-style API).
Account history now stores everything: donations, items delivered to characters, referrals, transfers between game accounts, and coin transfers to another master account.
Personal Promo Code System: you can create a promo code and assign it to a user or promoter. When donating, a player can enter this promo code to receive bonus coins, and the promo code owner also receives a bonus — all fully configurable in the admin panel.
Look demo site: demo
MoMoProxy has updated more static residential proxies for USA location, anyone interested in can view: https://momoproxy.com/static-residential-proxies
Question
l2jkain
+if (target != activeChar)
+{
+if (target instanceof L2PcInstance && ((L2PcInstance) target).getPvpFlag() != 0 || target instanceof L2PcInstance && ((L2PcInstance) +target).getKarma() != 0)
+{
+if ( (target instanceof L2PcInstance && ((L2PcInstance) target).getSiegeState() > 0 && target instanceof L2PcInstance && ((L2PcInstance) +target).isInsideZone(ZoneId.SIEGE)) || (target instanceof L2PcInstance && ((L2PcInstance) target).isInsideZone(ZoneId.ZONE_BOSS)) || +(target instanceof L2PcInstance && ((L2PcInstance) target).isInsideZone(ZoneId.ZONE_FLAG)))
+{
+//
+}
+else
+{
+hp = target.getMaxHp() * power / 0.5;
+}
+}
+}
+
// Player holding a cursed weapon can't be healed and can't heal
net.sf.l2j.gameserver.model.zone.ZoneId.java
-SCRIPT(18);
SCRIPT(18),
12 answers to this question
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