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Read .uc Files From Lineageeffect.u

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Hi Everyone im new here and i've been studying some programming by myself and search a couple of guides so i could understand all the file structures and manage to aprehend, at least, some of it. I really have a long way to go but its something. Im trying to edit a NPC effect on a test Interlude Server so i extracted all the .uc files/classes and found which one was affecting this NPC in particular. the problem is when i edit my "p_u002_a_.uc" i only get a couple of lines of code. Is there something im doing wrong? should i use a extract batch or something? and if it that is the case, how do i do it? I attached some images so you could see what i get from the .uc file and what im actually expecting.

Hope someone can help me,

Thanks in advance.

 

 

 

post-194555-0-84670200-1475879113_thumb.png

post-194555-0-22512400-1475879199_thumb.jpg

Hi Everyone im new here and i've been studying some programming by myself and search a couple of guides so i could understand all the file structures and manage to aprehend, at least, some of it. I really have a long way to go but its something. Im trying to edit a NPC effect on a test Interlude Server so i extracted all the .uc files/classes and found which one was affecting this NPC in particular. the problem is when i edit my "p_u002_a_.uc" i only get a couple of lines of code. Is there something im doing wrong? should i use a extract batch or something? and if it that is the case, how do i do it? I attached some images so you could see what i get from the .uc file and what im actually expecting.

 

Hope someone can help me,

Thanks in advance.

WotGreal/UE Explorer etc, doesn't understand the properties of Lineage 2 and simply passes them.

WotGreal/UE Explorer etc, doesn't understand the properties of Lineage 2 and simply passes them.

So the only way to make it is extract lineageeffect.u by using ucc.exe?

So the only way to make it is extract lineageeffect.u by using ucc.exe?

Unreal doesn't understand L2 property also. Whatever. How u compile it in class package?

Unreal doesn't understand L2 property also. Whatever. How u compile it in class package?

Well I was working on Interface.u, and I was compiling it by using ucc.exe (it was also able to extract all .uc from Interface.u), so I thought I can check if I can unpack lineageeffect.u for this guy, but I got error on one utx file while extracting.

Still if you say that unpacking this by using ucc is pointless, I gave it up.

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