else if (parameters.contains("Cov"))
{
if(player.getInventory().getItemByItemId(11010).getCount()>= 3)
{
player.getInventory().destroyItemByItemId("Consume",11010, 3, player, null);
player.sendMessage("SYS: 3 of your Vote Tickets have been consumed.");
player.broadcastPacket(new InventoryUpdate());
MagicSkillUser mgc = new MagicSkillUser(player, player, 1363, 1, 1, 1);
SkillTable.getInstance().getInfo(1363, 1).getEffects(player,player);
player.broadcastPacket(mgc);
player.sendMessage("Your strength is improved due to Chant of Victory effects!");
}
else
{
player.sendMessage("You don't have enough vote tickets.");
return;
}
}
java.lang.NullPointerException
at com.l2jfrozen.gameserver.powerpak.Buffer.BuffHandler.handleCommand(BuffHandler.java:338)
at com.l2jfrozen.gameserver.handler.custom.CustomBypassHandler.handleBypass(CustomBypassHandler.java:101)
at com.l2jfrozen.gameserver.network.clientpackets.RequestBypassToServer.runImpl(RequestBypassToServer.java:315)
at com.l2jfrozen.gameserver.network.clientpackets.L2GameClientPacket.run(L2GameClientPacket.java:77)
at com.l2jfrozen.gameserver.network.L2GameClient.run(L2GameClient.java:1213)
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
i made this .. the item does not get destroyed visually.. it gets destroyed but visually i see the same number .. it needs char restart to show correctly..and i get also this NPE when i dont have the items to use the buff
if you are selling something, you have to have both updated, right? people see forum first, not website.
if you are selling something, you have to have both updated, right? people see forum first, not website.
⏳ L2Elixir Open Beta goes live in less than 4 hours!
This Saturday, November 15th at 21:00 (UTC +2), the gates open for our biggest testing phase!
🔥 Don’t miss the first 30 minutes — exclusive rewards await!
A special NPC, “The Judge”, will appear in Giran, offering unique bonuses to early participants:
🏅 Open Beta Rewards:
- The first 2 players who talk to The Judge → Premium Account for Launch
- Another 2 random players who interact → Premium Account
- Everyone who speaks to the NPC within the first 30 minutes → Legendary Starter Pack for all characters on launch day (Nov 28th, 2025)
📌 The NPC will spawn exactly at 21:00 (UTC+2).
⏱️ Follow the countdown on our website — the hype is real!
Create your account & download the Updater to be ready!
🔗 https://l2elixir.org/connect/
💬 Discord: https://discord.gg/5ydPHvhbxs
Question
Kelrzher
else if (parameters.contains("Cov")) { if(player.getInventory().getItemByItemId(11010).getCount()>= 3) { player.getInventory().destroyItemByItemId("Consume",11010, 3, player, null); player.sendMessage("SYS: 3 of your Vote Tickets have been consumed."); player.broadcastPacket(new InventoryUpdate()); MagicSkillUser mgc = new MagicSkillUser(player, player, 1363, 1, 1, 1); SkillTable.getInstance().getInfo(1363, 1).getEffects(player,player); player.broadcastPacket(mgc); player.sendMessage("Your strength is improved due to Chant of Victory effects!"); } else { player.sendMessage("You don't have enough vote tickets."); return; } }i made this .. the item does not get destroyed visually.. it gets destroyed but visually i see the same number .. it needs char restart to show correctly..and i get also this NPE when i dont have the items to use the buff
18 answers to this question
Recommended Posts