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To check the operation of npc movement. You can turn off all movement in the game and move only the npc you want using the move to package. This way you will reduce a lot of unnecessary code and understand where the problem is.
And all your maps are not thread safe and you are using multithreading
startQuestTimer("move", 5000, npc, null);
Question
B0nd
Γεια σε ολους.
αυτες της μερες ασχολουμε σχετικα με το pride pack (shared)...
πειρα τα patch απο αλλον server (copy pride) και αλλαξα το l2.ini αλλα δεν με βαζει στο δικο μου server.
με βαζει σε αυτον που πηρα τα patch.
οποιος μπορει να βοηθεισει ας στειλει μηνυμα η reply... ευχαριστω για τον χρονο σας ;)
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