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Posted

aCis 364 after implementing the event it gives that message in gs : L2MonsterInstance: callSkill() failed on skill id: 4020

net.sf.l2j.gameserver.model.actor.instance.L2MonsterInstance cannot be cast to net.sf.l2j.gameserver.model.actor.instance.L2PcInstance

Does anyone have a clue with what went wrong?
Posted

 

aCis 364 after implementing the event it gives that message in gs : L2MonsterInstance: callSkill() failed on skill id: 4020

net.sf.l2j.gameserver.model.actor.instance.L2MonsterInstance cannot be cast to net.sf.l2j.gameserver.model.actor.instance.L2PcInstance

 

Does anyone have a clue with what went wrong?

 

I made mistakes.. If I will find time these days, I will update it..

Posted

 

aCis 364 after implementing the event it gives that message in gs : L2MonsterInstance: callSkill() failed on skill id: 4020

net.sf.l2j.gameserver.model.actor.instance.L2MonsterInstance cannot be cast to net.sf.l2j.gameserver.model.actor.instance.L2PcInstance

 

Does anyone have a clue with what went wrong?

 

heal.java is your error must rewrite the check 

Posted

Error on server restart :

 

All players have been disconnected.
ThreadPool: Shutting down.
java.lang.InterruptedException: sleep interrupted
        at java.lang.Thread.sleep(Native Method)
        at net.sf.l2j.commons.concurrent.ThreadPool$TaskWrapper.run(ThreadPool.java:247)
        at net.sf.l2j.gameserver.entiny.events.TvTEvent.waiter(TvTEvent.java:362)
        at net.sf.l2j.gameserver.entiny.events.TvTEventManager.waiter(TvTEventManager.java:136)
        at net.sf.l2j.gameserver.entiny.events.TvTEventManager.run(TvTEventManager.java:56)
        at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
        at java.util.concurrent.FutureTask.run(Unknown Source)
        at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$201(Unknown Source)
        at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(Unknown Source)
        at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
        at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
        at java.lang.Thread.run(Unknown Source)
  • 1 month later...
Posted (edited)

Maybe any know? you can click when you die to the town and teleport in town, but back again in town, and color tittle and name don't change :/

Edited by Mellion
Posted

Maybe any know? you can click when you die to the town and teleport in town, but back again in town, and color tittle and name don't change :/

Make sure you put the code on Die.java

Also, no one said something about name or color name.

  • 1 month later...
Posted

Hi, when tie match dont port back ppl  and dualboxs protection register some on have code for Acis?

In case Tie, wins the next kill. You get message "Match Tie, next kill wins" something like that.. Read it..

 

Btw, this event need some fixes.. Maybe someday I will give the next version..

Posted

In case Tie, wins the next kill. You get message "Match Tie, next kill wins" something like that.. Read it..

 

Btw, this event need some fixes.. Maybe someday I will give the next version..

Yea, if playr got dc and dont log 1 playr stay and wait :D but its not problem make min 4 playr for tvt and all ok )

need dualboxs protection :)

  • 1 month later...
Posted

Sorry guys, i have the following error http://prnt.sc/f2w1xi if u use the create method leaveparty in type l2pcinstance , what is gonna happend ? i will just fix it  or its gonna be completely wrong. Sorry im new in this things ^^ . 

Thanks in advance 

have the same error , help

  • 2 weeks later...
Posted (edited)

Sorry guys, i have the following error http://prnt.sc/f2w1xi if u use the create method leaveparty in type l2pcinstance , what is gonna happend ? i will just fix it  or its gonna be completely wrong. Sorry im new in this things ^^ . 

Thanks in advance 

 

have the same error , help

Which acis revision you use?

 

For latest rev must be like this:

// leave party
if (playerInstance.getParty() != null)
playerInstance.getParty().removePartyMember(playerInstance, MessageType.EXPELLED);
Edited by 'Baggos'
  • 1 month later...
  • 4 weeks later...
Posted
On 8/9/2017 at 2:22 PM, abumini said:

Hi everyone, my npc is not showing up the dialog window.
Anyone here having the same issue? 

Same problem there. I wasn't checking code very well, so it can be a dumb miss. If someone will find solution, let us know!

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