I created a custom zone. And I edited the charinfo, so when a player enters the zone his/her name will be "Unknown".
However, my problem is that the system damage message still displays the original name of the characters. (I guess becuase the changes in charinfo only affect the client and the server still recognize the character's origianl name).
My question is: what should I edit or change in order to have the system message display "unknown" instead of the original names?
I know i could create new system messsages (instead of $c1 done $s3 damge $c2 to unknown done $s3 damage to unknown) but I'd rather avoid this if theres a better way.
EDIT:
Does anybody have any suggestion, ideas how could I make Random Race displayed in a specific zone for players?
Either in Charinfo, or some other working method would be great.
Hello. You may encounter the Push item fail error when trying to pick up an item dropped on the ground by a mob.
or
You can throw something out of your inventory and pick it up again, several times.
Probably this is a quantum dependency) I don't understand at what point this happens, sometimes two items one after another experience push item errors, and sometimes I don't have enough thousands of attempts to repeat this trick)
In any case, this is just a visual error and after the relog, the item appears in the inventory. I think first i need to disconnect the extender and check it on a bare server. I still need time to check this, maybe it's not even about the autoloot function.
https://youtu.be/6mcfmdImofE
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In general, I would like to thank our wonderful Emca Eressea for her deep knowledge in programming and reverse engineering. And for the fact that her work is open to everyone, this is very amazing, and incredibly valuable.
ADENA
500 K = 40e
1kk = 70e
3kk = 190e
ITEMS
staff of life = 150e
karmian set = 90e
elven jewls top D = 30e
Orcish Poleaxe+1 best C pole = 680e
any D grade armor on demand
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Horse
Hello.
I created a custom zone. And I edited the charinfo, so when a player enters the zone his/her name will be "Unknown".
However, my problem is that the system damage message still displays the original name of the characters. (I guess becuase the changes in charinfo only affect the client and the server still recognize the character's origianl name).
My question is: what should I edit or change in order to have the system message display "unknown" instead of the original names?
I know i could create new system messsages (instead of $c1 done $s3 damge $c2 to unknown done $s3 damage to unknown) but I'd rather avoid this if theres a better way.
EDIT:
Does anybody have any suggestion, ideas how could I make Random Race displayed in a specific zone for players?
Either in Charinfo, or some other working method would be great.
Thank you.
P.S: Im using High Five latest rev.
Edited by Horse25 answers to this question
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