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classic [L2J] L2Order vs Chaos


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L2 Order VS Chaos Interlude Factions Server
Opening Date: 16/07/2016 16:00 GMT+2
After a 3 months break from interlude we are ready to make a come back with the classic client which most people like!
There's not a day passing by without people requesting us to bring back the interlude server, so here it is, coming as soon as this saturday, 16/07/16 !
The gameplay is based on a routine of events which will run constantly, each event has its own goals.
* Maps - The longest events with biggest kinds of goals to accomplish, maps will end faster if their goal is achieved, a raid boss will spawn 5 minutes before the map ends.
* Faction Events - runs for the winning team of a map (in case a map ended in a tie, this type of event is skipped), if they complete it they get extra rewards.
* Mini Events - Starts once the faction event is over, this is a short type event with only funny objectives, registration to event is required.
* Grand Bosses - In peak times, there is a chance that a grand boss event will start for all players after a mini event ends.
* AIO buffer with 7 premade editable schemes.
* 4 hours buff duration.
* Buff slots 20+4.
* Summons restore buffs when resummoned.
* Buffs kept after death (including toggles).
* Cubics casted on self are kept after death and last for 4 hours.
* Anti buff griefing system.
* Symbols and Event buffs do not take a buff slot.
* Cancelled buffs return after 7 seconds.
* Retail enchant rates.
* Only blessed enchant scrolls available.
* Safe enchant +3 (+4 full body).
* Max enchant +16.
* Life stones chances: Low 3%, Mid 6%, High 9%, Top 12%.
* PvP rewards with EXP/SP/Adena/Items which players can use to make progress ingame.
* Players get rewarded according to damage done on enemies when they die.
* Players can be spoiled for extra rewards.
* Debuffs and heals also count as damage.
* Players get rewarded for resurrecting (limited to 5 minutes per player).
* Healers, tankers, supports and summoners can gain PvP points by EXP.
Class Balance
* Energy stones cannot be used to increase force.
* Dash reuse doubled.
* Increased all cubic chances.
* Revival can be used at 15% HP instead of 5%.
* Removed all full lethals.
* Heroic Miracle duration reduced to 8 seconds.
* Increased Arrest range.
* Increased Force Barrier reuse delay.
* Mirage reuse doubled.
* Mirage chance reduced from 80% to 50%.
* Reduced full recovery chance from hero rod/scepter to 1%.
* Cat/Pony buffs are target self/pet only.
* Increased Whiplash reuse delay.
* Armor Mastery penalty enabled outside of olympiad.
* Critical damage bonus for blows reduced from x2 to x1.4 outside of olympiad.
* All fear and stun skills base duration reduced to 2 seconds.
* All silence skills base duration reduced to 4 seconds.
* All debuff durations were reduced.
* Increased max targets that can be attacked by a warlord by 5.
* Necro summons can only receive speed buffs.
* Greatly reduced m.crit rate outside of olympiad.
* Reduced m.crit damage from x4 to x3 outside of olympiad.
* Archers damage reduced by 15% outside of olympiad.
* Increased warlords damage by 25% outside of olympiad.
* Destroyers cannot reduce more than 40% of target's max HP+CP in a single hit outside of olympiad.
* Increased summons damage by 20% outside of olympiad.
* Increased human tankers damage by 20% outside of olympiad when not wearing a bow.
* Increased elf and dark elf tankers damage by 50% outside of olympiad when not wearing a bow.
* Gladiators force skills damage reduced by 25% outside of olympiad.
* Tyrants force skills damage reduced by 10% outside of olympiad.
More Balance Changes
* Bonus buff for people who die too much without making kills.
* Bonus buff for losing team during an event.
* Elo/Count based balance systems.
* Team balance system.
* Gear dependent reward system.
* Anti farm system.
* Anti AFK system.
* Only 1vs1 class irrelevant matches available.
* Time left until olympiad period ends shows up for players upon login.
* Runs only at Friday/Saturday/Sunday 18:00 GMT +2 until 22:00 GMT +2.
* Weekly cycle with 1/4 rewards, heroes every Monday.
* Fights regardless of player's faction.
* Minimum participants needed is 5.
* 3 Olympiad quests enabled.
* Registration to olympaid is open only for players with at least rank 5.
* 5 Members maximum inside events.
* Increased EXP/SP/Adena rewards when playing in party.
* Party limiting to 28 points max, so a party cannot become too strong.
* Healers count as 15 points, tankers as 12 points, anything else 0.
* Brown title color for party members.
* No clan penalties.
* 10 members maximum in main clan.
* 5 extra members for every royal guard/royal knight the clan has.
* 2 clans maximum in an alliance.
* Free leveling up to level 2.
* Levels 3, 4 and 5 requires SP and quest items (buyable from GM shop).
* Levels 6, 7 and 8 requires reputation points.
* Only same faction can be inivted to clan or alliance.
* Weekly retail like Aden castle siege for clans.
* Clan wars - clans can declare war againts clans of opposite faction.
Voiced Commands
* .info - used during events to show the top players, the score of each team, the goal of the current event and to see own score.
* .playalone / .playinparty - turn on/off random parties while joining events.
* .shotsoff / .animon / .animoff / .allanimoff - show/hide animations, use if have client lags.
* .scoreon / .scoreoff - show/hide the scorebar during events.
* .msgon / .msgoff - show/hide killing streak messages on screen.
* .radaron / .radaroff - show/hide player radar in events.
* .setpin / .changepin / .writepin - manage character-level security pincode.
* .elo - if used on others can show others Elo points, otherwise shows self Elo points.
* .joinparty - auto join a party during an event.
* .progress - use to get information about server current stage, next stage and progress to next stage.
* Unique achievements system with levels and amazing rewards.
* Rebirth system with skills as rewards.
* Global vote reward system for Adena.
* Personal vote reward system for temporary passive skill.
* Double EXP/SP event at random times during the day.
* Shift+click players in town to view their items/stats/clan and skills.
* Ctrl+click on GCP/QHP to activate auto use of them.
* Player ranks system.
* Killing spree system.
* Events voting system.
* Announcements upon raidbosses/grandbosses death.
* Advanced GM shop with stages, gifts, stocks and more.
* Grand master for subclasses, clan/ally management, skill learning and more.
* Toggle skill for CP/HP/MP instead of potions.
* Return skill for all classes instead of SoE.
* Free 1st/2nd/3rd class change.
* Free subclass.
* Dedicated private store zone.
* Special town for both factions for improved server economy.
* Base starting level 74 (including subclasses).
* Max level 80 (including subclasses).
* Offline shops.
* Trade chat is faction only chat.
* Shout chat is region chat and will show player's faction.
* Hero chat is global chat and will show player's faction.
* Players can duel in town.
* Services NPC (faction change, gender change etc...).
* Tranining Dummy NPCs to test your class from different prespectives.
* Tablet of Information which shows useful tips, info and boss status.
* Free freight.
* Free Warehouse Keeper.
* Augmenter.
* Symbol Maker.
* 10 seconds spawn protection.
* Increased weight/inventory/private store slots.
* Players do not lose exp upon death.
* No death panalities.
* Max 2 chars per PC (only 1 in event).
* Character pincode system.
* Mini games.
* Wedding.
* Spoilers can spoil players.
* Auto loot.
Opening Date: 16/07/2016 16:00 GMT+2


Edited by L2 OvC
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I took the opporunity to post all photos I found from our past interlude seasons!



These who played here in the past - must find themselves in any of the photos!

These who don't know us - now you know, there's no such fun and unique gameplay experience offered anywhere else.

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The interlude faction server have succesfully started!

We wish all our players good luck in this neverending battle between these who try to bring light and these who wish bring darkness!

To join visit our website and register an account & download our patch!

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