k4dd1 Posted June 21, 2016 Posted June 21, 2016 I have just installed clan manager on l2jfrozen new server evryting went well but the thing is when im logging in and click it says Make my clan level 8 and then is taking me to You are either not on a quest that involves this NPC,or you don t meet this NPC`s minimum quest requirements. Can someone help me please!!!!
0 k4dd1 Posted June 21, 2016 Author Posted June 21, 2016 import sys from com.l2jfrozen.gameserver.model.actor.instance import L2PcInstance from com.l2jfrozen.gameserver.model.actor.instance import L2NpcInstance from java.util import Iterator from com.l2jfrozen.util.database import L2DatabaseFactory from com.l2jfrozen.gameserver.model.quest import State from com.l2jfrozen.gameserver.model.quest import QuestState from com.l2jfrozen.gameserver.model.quest.jython import QuestJython as JQuest qn = "2004_ClanManager" NPC=[16] PriceIDClanLevel7= 6393 PriceCountClanLevel7= 15 PriceIDClanLevel8= 6393 PriceCountClanLevel8= 25 ReputationScoreCount1= 25000 PriceIDReputationScore1= 6393 PriceCountReputationScore1= 10 ReputationScoreCount2= 50000 PriceIDReputationScore2= 6393 PriceCountReputationScore2= 15 QuestId = 2004 QuestName = "ClanManager" QuestDesc = "custom" InitialHtml = "Start.htm" print " " print " * Clan Manager [ Ok ]" class Quest (JQuest) : def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr) def onEvent(self,event,st): htmltext = "<html><head><body>I have nothing to say you</body></html>" count=st.getQuestItemsCount(PriceIDClanLevel7) if event == "ClanLevel7.htm" : if st.getPlayer().isClanLeader() and st.getPlayer().getClan().getLevel()<7: if st.getPlayer().isNoble() and count >= PriceCountClanLevel7: htmltext=event st.getPlayer().getClan().changeLevel(7) st.playSound("ItemSound.quest_finish") st.takeItems(PriceIDClanLevel7,PriceCountClanLevel7) else : htmltext="NoPoints.htm" st.exitQuest(1) else : htmltext="NoPoints.htm" st.exitQuest(1) if event == "ClanLevel8.htm" : if st.getPlayer().isClanLeader() and st.getPlayer().getClan().getLevel()<8: if st.getPlayer().isNoble() and count >= PriceCountClanLevel8: htmltext=event st.getPlayer().getClan().changeLevel(8) st.playSound("ItemSound.quest_finish") st.takeItems(PriceIDClanLevel8,PriceCountClanLevel8) else : htmltext="NoPoints.htm" st.exitQuest(1) else : htmltext="NoPoints.htm" st.exitQuest(1) elif event == "Reputation1.htm" : if st.getPlayer().isClanLeader() and st.getPlayer().getClan().getLevel() >= 5 and st.getPlayer().getClan().getReputationScore() < ReputationScoreCount1 : if st.getPlayer().isNoble() and count > PriceCountReputationScore1: htmltext=event st.getPlayer().getClan().setReputationScore(ReputationScoreCount1, 1); st.playSound("ItemSound.quest_finish") st.takeItems(PriceIDReputationScore1,PriceCountReputationScore1) else : htmltext="NoPoints.htm" st.exitQuest(1) else : htmltext="NoPoints.htm" st.exitQuest(1) elif event == "Reputation2.htm" : if st.getPlayer().isClanLeader() and st.getPlayer().getClan().getLevel() >= 5 and st.getPlayer().getClan().getReputationScore() < ReputationScoreCount2 : if st.getPlayer().isNoble() and count > PriceCountReputationScore2: htmltext=event st.getPlayer().getClan().setReputationScore(ReputationScoreCount2, 1); st.playSound("ItemSound.quest_finish") st.takeItems(PriceIDReputationScore2,PriceCountReputationScore2) else : htmltext="NoPoints.htm" st.exitQuest(1) else : htmltext="NoPoints.htm" st.exitQuest(1) return htmltext def onTalk (self,npc,player): htmltext = "<html><head><body>I have nothing to say you</body></html>" st = player.getQuestState(qn) if not st : return htmltext npcId = npc.getNpcId() id = st.getState() if id == CREATED : htmltext="Start.htm" elif id == COMPLETED : htmltext = "<html><head><body>This quest have already been completed.</body></html>" else : st.exitQuest(1) return htmltext QUEST = Quest(2004,qn,"custom") CREATED = State('Start', QUEST) STARTING = State('Starting', QUEST) STARTED = State('Started', QUEST) COMPLETED = State('Completed', QUEST) QUEST.setInitialState(CREATED) for npcId in NPC: QUEST.addStartNpc(npcId) QUEST.addTalkId(npcId)
0 Reborn12 Posted June 22, 2016 Posted June 22, 2016 Did you have to your char 6393 id item 25 items on your test char?
0 SweeTs Posted June 22, 2016 Posted June 22, 2016 Did you have to your char 6393 id item 25 items on your test char?Doesnt matter as the quest 'doesnt work'. I bet there is a config in power pack or so, where you have to enable this npc.
0 krauser12345 Posted June 22, 2016 Posted June 22, 2016 Add to scripts.cfg into the customs line, the name of your folder and this __init.py
0 k4dd1 Posted June 22, 2016 Author Posted June 22, 2016 Add to scripts.cfg into the customs line, the name of your folder and this __init.py No working!!!
0 adnanograsevic Posted June 22, 2016 Posted June 22, 2016 L2 Frozen\gameserver\config\functions developer open # Don't load questsAltDevNoQuests = Falsethats it
Question
k4dd1
I have just installed clan manager on l2jfrozen new server evryting went well but the thing is when im logging in and click it
says Make my clan level 8 and then is taking me to
You are either not on a quest that involves this NPC,or you don t meet this NPC`s minimum quest requirements.
Can someone help me please!!!!
7 answers to this question
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